(61d00a474) v0.9.7.1
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Steamworks.Data;
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using QueryType = Steamworks.Ugc.Query;
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namespace Steamworks.Ugc
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{
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public struct Query
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{
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UgcType matchingType;
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UGCQuery queryType;
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AppId consumerApp;
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AppId creatorApp;
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string searchText;
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bool returnLongDescription;
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public Query( UgcType type ) : this()
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{
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matchingType = type;
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}
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public static Query All => new Query( UgcType.All );
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public static Query Items => new Query( UgcType.Items );
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public static Query ItemsMtx => new Query( UgcType.Items_Mtx );
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public static Query ItemsReadyToUse => new Query( UgcType.Items_ReadyToUse );
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public static Query Collections => new Query( UgcType.Collections );
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public static Query Artwork => new Query( UgcType.Artwork );
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public static Query Videos => new Query( UgcType.Videos );
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public static Query Screenshots => new Query( UgcType.Screenshots );
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public static Query AllGuides => new Query( UgcType.AllGuides );
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public static Query WebGuides => new Query( UgcType.WebGuides );
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public static Query IntegratedGuides => new Query( UgcType.IntegratedGuides );
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public static Query UsableInGame => new Query( UgcType.UsableInGame );
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public static Query ControllerBindings => new Query( UgcType.ControllerBindings );
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public static Query GameManagedItems => new Query( UgcType.GameManagedItems );
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public Query RankedByVote() { queryType = UGCQuery.RankedByVote; return this; }
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public Query RankedByPublicationDate() { queryType = UGCQuery.RankedByPublicationDate; return this; }
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public Query RankedByAcceptanceDate() { queryType = UGCQuery.AcceptedForGameRankedByAcceptanceDate; return this; }
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public Query RankedByTrend() { queryType = UGCQuery.RankedByTrend; return this; }
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public Query FavoritedByFriends() { queryType = UGCQuery.FavoritedByFriendsRankedByPublicationDate; return this; }
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public Query CreatedByFriends() { queryType = UGCQuery.CreatedByFriendsRankedByPublicationDate; return this; }
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public Query RankedByNumTimesReported() { queryType = UGCQuery.RankedByNumTimesReported; return this; }
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public Query CreatedByFollowedUsers() { queryType = UGCQuery.CreatedByFollowedUsersRankedByPublicationDate; return this; }
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public Query NotYetRated() { queryType = UGCQuery.NotYetRated; return this; }
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public Query RankedByTotalVotesAsc() { queryType = UGCQuery.RankedByTotalVotesAsc; return this; }
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public Query RankedByVotesUp() { queryType = UGCQuery.RankedByVotesUp; return this; }
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public Query RankedByTextSearch() { queryType = UGCQuery.RankedByTextSearch; return this; }
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public Query RankedByTotalUniqueSubscriptions() { queryType = UGCQuery.RankedByTotalUniqueSubscriptions; return this; }
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public Query RankedByPlaytimeTrend() { queryType = UGCQuery.RankedByPlaytimeTrend; return this; }
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public Query RankedByTotalPlaytime() { queryType = UGCQuery.RankedByTotalPlaytime; return this; }
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public Query RankedByAveragePlaytimeTrend() { queryType = UGCQuery.RankedByAveragePlaytimeTrend; return this; }
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public Query RankedByLifetimeAveragePlaytime() { queryType = UGCQuery.RankedByLifetimeAveragePlaytime; return this; }
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public Query RankedByPlaytimeSessionsTrend() { queryType = UGCQuery.RankedByPlaytimeSessionsTrend; return this; }
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public Query RankedByLifetimePlaytimeSessions() { queryType = UGCQuery.RankedByLifetimePlaytimeSessions; return this; }
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#region UserQuery
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SteamId? steamid;
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UserUGCList userType;
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UserUGCListSortOrder userSort;
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internal Query LimitUser( SteamId steamid )
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{
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if ( steamid.Value == 0 )
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steamid = SteamClient.SteamId;
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this.steamid = steamid;
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return this;
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}
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public Query WhereUserPublished( SteamId user = default ) { userType = UserUGCList.Published; LimitUser( user ); return this; }
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public Query WhereUserVotedOn( SteamId user = default ) { userType = UserUGCList.VotedOn; LimitUser( user ); return this; }
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public Query WhereUserVotedUp( SteamId user = default ) { userType = UserUGCList.VotedUp; LimitUser( user ); return this; }
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public Query WhereUserVotedDown( SteamId user = default ) { userType = UserUGCList.VotedDown; LimitUser( user ); return this; }
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public Query WhereUserWillVoteLater( SteamId user = default ) { userType = UserUGCList.WillVoteLater; LimitUser( user ); return this; }
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public Query WhereUserFavorited( SteamId user = default ) { userType = UserUGCList.Favorited; LimitUser( user ); return this; }
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public Query WhereUserSubscribed( SteamId user = default ) { userType = UserUGCList.Subscribed; LimitUser( user ); return this; }
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public Query WhereUserUsedOrPlayed( SteamId user = default ) { userType = UserUGCList.UsedOrPlayed; LimitUser( user ); return this; }
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public Query WhereUserFollowed( SteamId user = default ) { userType = UserUGCList.Followed; LimitUser( user ); return this; }
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public Query SortByCreationDate() { userSort = UserUGCListSortOrder.CreationOrderDesc; return this; }
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public Query SortByCreationDateAsc() { userSort = UserUGCListSortOrder.CreationOrderAsc; return this; }
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public Query SortByTitleAsc() { userSort = UserUGCListSortOrder.TitleAsc; return this; }
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public Query SortByUpdateDate() { userSort = UserUGCListSortOrder.LastUpdatedDesc; return this; }
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public Query SortBySubscriptionDate() { userSort = UserUGCListSortOrder.SubscriptionDateDesc; return this; }
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public Query SortByVoteScore() { userSort = UserUGCListSortOrder.VoteScoreDesc; return this; }
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public Query SortByModeration() { userSort = UserUGCListSortOrder.ForModeration; return this; }
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public Query WhereSearchText(string searchText) { this.searchText = searchText; return this; }
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#endregion
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#region Files
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PublishedFileId[] Files;
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public Query WithFileId( params PublishedFileId[] files )
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{
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Files = files;
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return this;
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}
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#endregion
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public Query WithLongDescription()
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{
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returnLongDescription = true;
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return this;
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}
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public Query WithSummaryDescription()
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{
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returnLongDescription = false;
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return this;
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}
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public async Task<ResultPage?> GetPageAsync( int page )
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{
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if ( page <= 0 ) throw new System.Exception( "page should be > 0" );
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if ( consumerApp == 0 ) consumerApp = SteamClient.AppId;
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if ( creatorApp == 0 ) creatorApp = consumerApp;
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UGCQueryHandle_t handle;
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if ( Files != null )
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{
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handle = SteamUGC.Internal.CreateQueryUGCDetailsRequest( Files, (uint)Files.Length );
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}
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else if ( steamid.HasValue )
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{
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handle = SteamUGC.Internal.CreateQueryUserUGCRequest( steamid.Value.AccountId, userType, matchingType, userSort, creatorApp.Value, consumerApp.Value, (uint)page );
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}
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else
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{
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handle = SteamUGC.Internal.CreateQueryAllUGCRequest1( queryType, matchingType, creatorApp.Value, consumerApp.Value, (uint)page );
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}
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ApplyConstraints( handle );
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var result = await SteamUGC.Internal.SendQueryUGCRequest( handle );
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if ( !result.HasValue )
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return null;
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if ( result.Value.Result != Steamworks.Result.OK )
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return null;
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return new ResultPage
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{
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Handle = result.Value.Handle,
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ResultCount = (int) result.Value.NumResultsReturned,
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TotalCount = (int)result.Value.TotalMatchingResults,
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CachedData = result.Value.CachedData
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};
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}
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#region SharedConstraints
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public QueryType WithType( UgcType type ) { matchingType = type; return this; }
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bool? WantsReturnOnlyIDs;
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public QueryType WithOnlyIDs( bool b ) { WantsReturnOnlyIDs = b; return this; }
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bool? WantsReturnKeyValueTags;
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public QueryType WithKeyValueTag( bool b ) { WantsReturnKeyValueTags = b; return this; }
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bool? WantsReturnLongDescription;
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public QueryType WithLongDescription( bool b ) { WantsReturnLongDescription = b; return this; }
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bool? WantsReturnMetadata;
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public QueryType WithMetadata( bool b ) { WantsReturnMetadata = b; return this; }
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bool? WantsReturnChildren;
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public QueryType WithChildren( bool b ) { WantsReturnChildren = b; return this; }
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bool? WantsReturnAdditionalPreviews;
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public QueryType WithAdditionalPreviews( bool b ) { WantsReturnAdditionalPreviews = b; return this; }
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bool? WantsReturnTotalOnly;
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public QueryType WithTotalOnly( bool b ) { WantsReturnTotalOnly = b; return this; }
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bool? WantsReturnPlaytimeStats;
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public QueryType WithPlaytimeStats( bool b ) { WantsReturnPlaytimeStats = b; return this; }
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int? maxCacheAge;
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public QueryType AllowCachedResponse( int maxSecondsAge ) { maxCacheAge = maxSecondsAge; return this; }
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string language;
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public QueryType InLanguage( string lang ) { language = lang; return this; }
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int? trendDays;
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public QueryType WithTrendDays( int days ) { trendDays = days; return this; }
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List<string> requiredTags;
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bool? matchAnyTag;
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List<string> excludedTags;
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Dictionary<string, string> requiredKv;
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/// <summary>
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/// Found items must have at least one of the defined tags
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/// </summary>
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public QueryType MatchAnyTag() { matchAnyTag = true; return this; }
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/// <summary>
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/// Found items must have all defined tags
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/// </summary>
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public QueryType MatchAllTags() { matchAnyTag = false; return this; }
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public QueryType WithTag( string tag )
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{
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if ( requiredTags == null ) requiredTags = new List<string>();
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requiredTags.Add( tag );
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return this;
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}
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public QueryType WithTags( IEnumerable<string> tags )
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{
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if (requiredTags == null) requiredTags = new List<string>();
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requiredTags.AddRange(tags);
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return this;
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}
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public QueryType WithoutTag( string tag )
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{
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if ( excludedTags == null ) excludedTags = new List<string>();
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excludedTags.Add( tag );
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return this;
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}
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void ApplyConstraints( UGCQueryHandle_t handle )
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{
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if ( requiredTags != null )
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{
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foreach ( var tag in requiredTags )
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SteamUGC.Internal.AddRequiredTag( handle, tag );
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}
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if ( excludedTags != null )
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{
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foreach ( var tag in excludedTags )
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SteamUGC.Internal.AddExcludedTag( handle, tag );
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}
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if ( requiredKv != null )
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{
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foreach ( var tag in requiredKv )
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SteamUGC.Internal.AddRequiredKeyValueTag( handle, tag.Key, tag.Value );
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}
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if ( matchAnyTag.HasValue )
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{
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SteamUGC.Internal.SetMatchAnyTag( handle, matchAnyTag.Value );
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}
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if ( trendDays.HasValue )
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{
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SteamUGC.Internal.SetRankedByTrendDays( handle, (uint)trendDays.Value );
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}
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if ( !string.IsNullOrEmpty( searchText ) )
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{
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SteamUGC.Internal.SetSearchText( handle, searchText );
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}
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SteamUGC.Internal.SetReturnLongDescription( handle, returnLongDescription );
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}
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#endregion
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}
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}
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