(61d00a474) v0.9.7.1
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namespace Barotrauma
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{
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partial class MissionMode : GameMode
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{
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private Mission mission;
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public override Mission Mission
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{
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get
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{
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return mission;
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}
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}
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public MissionMode(GameModePreset preset, object param)
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: base(preset, param)
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{
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Location[] locations = { GameMain.GameSession.StartLocation, GameMain.GameSession.EndLocation };
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if (param is MissionType missionType)
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{
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mission = Mission.LoadRandom(locations, GameMain.NetLobbyScreen.LevelSeed, false, missionType);
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}
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else if (param is MissionPrefab missionPrefab)
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{
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mission = missionPrefab.Instantiate(locations);
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}
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else if (param is Mission)
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{
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mission = (Mission)param;
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}
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else
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{
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throw new System.ArgumentException("Unrecognized MissionMode parameter \"" + param + "\"");
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}
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}
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}
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}
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