(61d00a474) v0.9.7.1
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using Barotrauma.Networking;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Barotrauma
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{
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class AIChatMessage
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{
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public readonly string Message;
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/// <summary>
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/// An arbitrary identifier that can be used to determine what kind of a message this is
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/// and prevent characters from saying the same kind of line too often.
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/// </summary>
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public readonly string Identifier;
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public ChatMessageType? MessageType;
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public float SendDelay;
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public double SendTime;
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public AIChatMessage(string message, ChatMessageType? type, string identifier = "", float delay = 0.0f)
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{
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Message = message;
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MessageType = type;
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Identifier = identifier;
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SendDelay = delay;
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}
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}
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}
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