(61d00a474) v0.9.7.1
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using Barotrauma.Items.Components;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using System.Linq;
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namespace Barotrauma
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{
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public enum OrderCategory
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{
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Emergency,
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Movement,
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Power,
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Maintenance,
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Operate,
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Undefined
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}
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class Order
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{
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public static Dictionary<string, Order> Prefabs { get; private set; }
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public static Dictionary<OrderCategory, Tuple<Sprite, Color>> OrderCategoryIcons { get; private set; }
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public static List<Order> PrefabList { get; private set; }
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public static Order GetPrefab(string identifier)
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{
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if (!Prefabs.TryGetValue(identifier, out Order order))
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{
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DebugConsole.ThrowError($"Cannot find an order with the identifier '{identifier}'!");
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}
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return order;
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}
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public Order Prefab
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{
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get;
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private set;
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}
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public readonly string Name;
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public readonly Sprite SymbolSprite;
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public readonly Type ItemComponentType;
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public readonly string[] ItemIdentifiers;
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public readonly string Identifier;
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private Color? color;
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public Color Color
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{
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get
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{
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if (color.HasValue)
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{
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return color.Value;
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}
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else if (OrderCategoryIcons.TryGetValue(Category, out Tuple<Sprite, Color> sprite))
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{
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return sprite.Item2;
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}
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else
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{
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return Color.White;
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}
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}
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private set
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{
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color = value;
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}
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}
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//if true, the order is issued to all available characters
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public bool TargetAllCharacters;
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public readonly float FadeOutTime;
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public Entity TargetEntity;
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public ItemComponent TargetItemComponent;
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public readonly bool UseController;
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public Controller ConnectedController;
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public Character OrderGiver;
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public readonly OrderCategory Category;
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//legacy support
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public readonly string[] AppropriateJobs;
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public readonly string[] Options;
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public readonly string[] OptionNames;
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public readonly Dictionary<string, Sprite> OptionSprites;
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public readonly float Weight;
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static Order()
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{
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Prefabs = new Dictionary<string, Order>();
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OrderCategoryIcons = new Dictionary<OrderCategory, Tuple<Sprite, Color>>();
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foreach (ContentFile file in GameMain.Instance.GetFilesOfType(ContentType.Orders))
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{
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XDocument doc = XMLExtensions.TryLoadXml(file.Path);
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if (doc == null) { continue; }
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var mainElement = doc.Root;
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bool allowOverriding = false;
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if (doc.Root.IsOverride())
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{
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mainElement = doc.Root.FirstElement();
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allowOverriding = true;
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}
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foreach (XElement sourceElement in mainElement.Elements())
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{
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var element = sourceElement.IsOverride() ? sourceElement.FirstElement() : sourceElement;
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string name = element.Name.ToString();
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if (name.Equals("order", StringComparison.OrdinalIgnoreCase))
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{
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string identifier = element.GetAttributeString("identifier", null);
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if (string.IsNullOrWhiteSpace(identifier))
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{
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DebugConsole.ThrowError($"Error in file {file.Path}: The order element '{name}' does not have an identifier! All orders must have a unique identifier.");
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continue;
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}
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if (Prefabs.TryGetValue(identifier, out Order duplicate))
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{
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if (allowOverriding || sourceElement.IsOverride())
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{
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DebugConsole.NewMessage($"Overriding an existing order '{identifier}' with another one defined in '{file.Path}'", Color.Yellow);
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Prefabs.Remove(identifier);
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}
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else
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{
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DebugConsole.ThrowError($"Error in file {file.Path}: Duplicate element with the idenfitier '{identifier}' found in '{file.Path}'! All orders must have a unique identifier. Use <override></override> tags to override an order with the same identifier.");
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continue;
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}
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}
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var newOrder = new Order(element);
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newOrder.Prefab = newOrder;
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Prefabs.Add(identifier, newOrder);
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}
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else if (name.Equals("ordercategory", StringComparison.OrdinalIgnoreCase))
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{
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var category = (OrderCategory)Enum.Parse(typeof(OrderCategory), element.GetAttributeString("category", "undefined"), true);
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if (OrderCategoryIcons.ContainsKey(category))
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{
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if (allowOverriding || sourceElement.IsOverride())
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{
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DebugConsole.NewMessage($"Overriding an existing icon for the '{category}' order category with another one defined in '{file}'", Color.Yellow);
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OrderCategoryIcons.Remove(category);
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}
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else
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{
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DebugConsole.ThrowError($"Error in file {file}: Duplicate element for the '{category}' order category found in '{file}'! All order categories must be unique. Use <override></override> tags to override an order category.");
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continue;
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}
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}
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var spriteElement = element.GetChildElement("sprite");
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if (spriteElement != null)
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{
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var sprite = new Sprite(spriteElement, lazyLoad: true);
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var color = element.GetAttributeColor("color", Color.White);
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OrderCategoryIcons.Add(category, new Tuple<Sprite, Color>(sprite, color));
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}
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}
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}
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}
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PrefabList = new List<Order>(Prefabs.Values);
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}
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/// <summary>
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/// Constructor for order prefabs
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/// </summary>
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private Order(XElement orderElement)
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{
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Identifier = orderElement.GetAttributeString("identifier", "");
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Name = TextManager.Get("OrderName." + Identifier, true) ?? "Name not found";
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string targetItemType = orderElement.GetAttributeString("targetitemtype", "");
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if (!string.IsNullOrWhiteSpace(targetItemType))
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{
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try
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{
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ItemComponentType = Type.GetType("Barotrauma.Items.Components." + targetItemType, true, true);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Error in the order definitions: item component type " + targetItemType + " not found", e);
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}
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}
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ItemIdentifiers = orderElement.GetAttributeStringArray("targetitemidentifiers", new string[0], trim: true, convertToLowerInvariant: true);
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color = orderElement.GetAttributeColor("color");
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FadeOutTime = orderElement.GetAttributeFloat("fadeouttime", 0.0f);
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UseController = orderElement.GetAttributeBool("usecontroller", false);
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TargetAllCharacters = orderElement.GetAttributeBool("targetallcharacters", false);
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AppropriateJobs = orderElement.GetAttributeStringArray("appropriatejobs", new string[0]);
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Options = orderElement.GetAttributeStringArray("options", new string[0]);
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Category = (OrderCategory)Enum.Parse(typeof(OrderCategory), orderElement.GetAttributeString("category", "undefined"), true);
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Weight = orderElement.GetAttributeFloat(0.0f, "weight");
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string translatedOptionNames = TextManager.Get("OrderOptions." + Identifier, true);
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if (translatedOptionNames == null)
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{
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OptionNames = orderElement.GetAttributeStringArray("optionnames", new string[0]);
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}
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else
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{
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string[] splitOptionNames = translatedOptionNames.Split(',', ',');
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OptionNames = new string[Options.Length];
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for (int i = 0; i < Options.Length && i < splitOptionNames.Length; i++)
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{
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OptionNames[i] = splitOptionNames[i].Trim();
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}
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}
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if (OptionNames.Length != Options.Length)
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{
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DebugConsole.ThrowError("Error in Order " + Name + " - the number of option names doesn't match the number of options.");
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OptionNames = Options;
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}
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var spriteElement = orderElement.GetChildElement("sprite");
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if (spriteElement != null)
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{
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SymbolSprite = new Sprite(spriteElement, lazyLoad: true);
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}
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OptionSprites = new Dictionary<string, Sprite>();
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if (Options != null && Options.Length > 0)
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{
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var optionSpriteElements = orderElement.GetChildElement("optionsprites")?.GetChildElements("sprite");
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if (optionSpriteElements != null && optionSpriteElements.Any())
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{
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for (int i = 0; i < Options.Length; i++)
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{
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if (i >= optionSpriteElements.Count()) { break; };
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var sprite = new Sprite(optionSpriteElements.ElementAt(i), lazyLoad: true);
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OptionSprites.Add(Options[i], sprite);
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}
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}
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}
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}
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/// <summary>
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/// Constructor for order instances
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/// </summary>
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public Order(Order prefab, Entity targetEntity, ItemComponent targetItem, Character orderGiver = null)
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{
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Prefab = prefab;
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Name = prefab.Name;
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Identifier = prefab.Identifier;
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ItemComponentType = prefab.ItemComponentType;
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Options = prefab.Options;
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SymbolSprite = prefab.SymbolSprite;
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Color = prefab.Color;
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UseController = prefab.UseController;
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TargetAllCharacters = prefab.TargetAllCharacters;
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AppropriateJobs = prefab.AppropriateJobs;
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FadeOutTime = prefab.FadeOutTime;
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Weight = prefab.Weight;
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Category = prefab.Category;
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OrderGiver = orderGiver;
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TargetEntity = targetEntity;
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if (targetItem != null)
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{
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if (UseController)
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{
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//try finding the controller with the simpler non-recursive method first
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ConnectedController =
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targetItem.Item.GetConnectedComponents<Controller>().FirstOrDefault() ??
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targetItem.Item.GetConnectedComponents<Controller>(recursive: true).FirstOrDefault();
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}
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TargetEntity = targetItem.Item;
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TargetItemComponent = targetItem;
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}
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}
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public bool HasAppropriateJob(Character character)
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{
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if (character.Info == null || character.Info.Job == null) { return false; }
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if (character.Info.Job.Prefab.AppropriateOrders.Any(appropriateOrderId => Identifier == appropriateOrderId)) { return true; }
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if (!JobPrefab.Prefabs.Any(jp => jp.AppropriateOrders.Contains(Identifier)) &&
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(AppropriateJobs == null || AppropriateJobs.Length == 0))
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{
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return true;
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}
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for (int i = 0; i < AppropriateJobs.Length; i++)
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{
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if (character.Info.Job.Prefab.Identifier.Equals(AppropriateJobs[i], StringComparison.OrdinalIgnoreCase)) { return true; }
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}
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return false;
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}
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public string GetChatMessage(string targetCharacterName, string targetRoomName, bool givingOrderToSelf, string orderOption = "")
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{
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orderOption ??= "";
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string messageTag = (givingOrderToSelf && !TargetAllCharacters ? "OrderDialogSelf." : "OrderDialog.") + Identifier;
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if (!string.IsNullOrEmpty(orderOption)) { messageTag += "." + orderOption; }
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if (targetCharacterName == null) { targetCharacterName = ""; }
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if (targetRoomName == null) { targetRoomName = ""; }
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string msg = TextManager.GetWithVariables(messageTag, new string[2] { "[name]", "[roomname]" }, new string[2] { targetCharacterName, targetRoomName }, new bool[2] { false, true }, true);
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if (msg == null) { return ""; }
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return msg;
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}
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}
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}
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