(61d00a474) v0.9.7.1
This commit is contained in:
@@ -0,0 +1,543 @@
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using Barotrauma.Steam;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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namespace Barotrauma.Networking
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{
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class ServerInfo
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{
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public string IP;
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public string Port;
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public string QueryPort;
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public Steamworks.Data.PingLocation? PingLocation;
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public UInt64 LobbyID;
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public UInt64 OwnerID;
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public bool OwnerVerified;
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private string serverName;
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public string ServerName
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{
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get { return serverName; }
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set
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{
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serverName = value;
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if (serverName.Length > NetConfig.ServerNameMaxLength) { ServerName = ServerName.Substring(0, NetConfig.ServerNameMaxLength); }
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}
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}
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public string ServerMessage;
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public bool GameStarted;
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public int PlayerCount;
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public int MaxPlayers;
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public bool HasPassword;
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public bool PingChecked;
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public int Ping = -1;
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//null value means that the value isn't known (the server may be using
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//an old version of the game that didn't report these values or the FetchRules query to Steam may not have finished yet)
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public bool? UsingWhiteList;
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public SelectionMode? ModeSelectionMode;
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public SelectionMode? SubSelectionMode;
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public bool? AllowSpectating;
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public bool? VoipEnabled;
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public bool? KarmaEnabled;
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public bool? FriendlyFireEnabled;
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public bool? AllowRespawn;
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public YesNoMaybe? TraitorsEnabled;
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public string GameMode;
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public PlayStyle? PlayStyle;
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public bool Recent;
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public bool Favorite;
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public bool? RespondedToSteamQuery = null;
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public Steamworks.Friend? SteamFriend;
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public Steamworks.ISteamMatchmakingPingResponse MatchmakingPingResponse;
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public string GameVersion;
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public List<string> ContentPackageNames
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{
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get;
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private set;
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} = new List<string>();
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public List<string> ContentPackageHashes
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{
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get;
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private set;
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} = new List<string>();
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public List<string> ContentPackageWorkshopUrls
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{
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get;
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private set;
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} = new List<string>();
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public bool ContentPackagesMatch(IEnumerable<ContentPackage> myContentPackages)
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{
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//make sure we have all the packages the server requires
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foreach (string hash in ContentPackageHashes)
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{
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if (!myContentPackages.Any(myPackage => myPackage.MD5hash.Hash == hash)) { return false; }
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}
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//make sure the server isn't missing any of our packages that cause multiplayer incompatibility
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foreach (ContentPackage myPackage in myContentPackages)
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{
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if (myPackage.HasMultiplayerIncompatibleContent)
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{
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if (!ContentPackageHashes.Any(hash => hash == myPackage.MD5hash.Hash)) { return false; }
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}
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}
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return true;
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}
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public bool ContentPackagesMatch(IEnumerable<string> myContentPackageHashes)
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{
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HashSet<string> contentPackageHashes = new HashSet<string>(ContentPackageHashes);
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return contentPackageHashes.SetEquals(myContentPackageHashes);
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}
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public void CreatePreviewWindow(GUIFrame frame)
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{
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frame.ClearChildren();
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if (frame == null) { return; }
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var previewContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.98f), frame.RectTransform, Anchor.Center))
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{
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Stretch = true
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};
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var title = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), previewContainer.RectTransform, Anchor.CenterLeft), ServerName, font: GUI.LargeFont)
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{
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ToolTip = ServerName
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};
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title.Text = ToolBox.LimitString(title.Text, title.Font, (int)(title.Rect.Width * 0.85f));
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GUITickBox favoriteTickBox = new GUITickBox(new RectTransform(new Vector2(0.15f, 0.8f), title.RectTransform, Anchor.CenterRight),
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"", null, "GUIServerListFavoriteTickBox")
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{
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Selected = Favorite,
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ToolTip = TextManager.Get(Favorite ? "removefromfavorites" : "addtofavorites"),
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OnSelected = (tickbox) =>
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{
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if (tickbox.Selected)
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{
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GameMain.ServerListScreen.AddToFavoriteServers(this);
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}
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else
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{
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GameMain.ServerListScreen.RemoveFromFavoriteServers(this);
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}
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tickbox.ToolTip = TextManager.Get(tickbox.Selected ? "removefromfavorites" : "addtofavorites");
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return true;
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}
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), previewContainer.RectTransform),
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TextManager.AddPunctuation(':', TextManager.Get("ServerListVersion"), string.IsNullOrEmpty(GameVersion) ? TextManager.Get("Unknown") : GameVersion));
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PlayStyle playStyle = PlayStyle ?? Networking.PlayStyle.Serious;
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Sprite playStyleBannerSprite = ServerListScreen.PlayStyleBanners[(int)playStyle];
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float playStyleBannerAspectRatio = playStyleBannerSprite.SourceRect.Width / playStyleBannerSprite.SourceRect.Height;
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var playStyleBanner = new GUIImage(new RectTransform(new Point(previewContainer.Rect.Width, (int)(previewContainer.Rect.Width / playStyleBannerAspectRatio)), previewContainer.RectTransform),
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playStyleBannerSprite, null, true);
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var playStyleName = new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.0f), playStyleBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.06f) },
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TextManager.AddPunctuation(':', TextManager.Get("serverplaystyle"), TextManager.Get("servertag."+ playStyle)), textColor: Color.White,
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font: GUI.SmallFont, textAlignment: Alignment.Center,
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color: ServerListScreen.PlayStyleColors[(int)playStyle], style: "GUISlopedHeader");
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playStyleName.RectTransform.NonScaledSize = (playStyleName.Font.MeasureString(playStyleName.Text) + new Vector2(20, 5) * GUI.Scale).ToPoint();
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playStyleName.RectTransform.IsFixedSize = true;
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var content = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.6f), previewContainer.RectTransform))
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{
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Stretch = true
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};
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// playstyle tags -----------------------------------------------------------------------------
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var playStyleContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), content.RectTransform), isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.01f,
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CanBeFocused = true
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};
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var playStyleTags = GetPlayStyleTags();
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foreach (string tag in playStyleTags)
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{
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if (!ServerListScreen.PlayStyleIcons.ContainsKey(tag)) { continue; }
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new GUIImage(new RectTransform(Vector2.One, playStyleContainer.RectTransform),
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ServerListScreen.PlayStyleIcons[tag], scaleToFit: true)
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{
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ToolTip = TextManager.Get("servertagdescription." + tag),
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Color = ServerListScreen.PlayStyleIconColors[tag]
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};
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}
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playStyleContainer.Recalculate();
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// -----------------------------------------------------------------------------
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float elementHeight = 0.075f;
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// Spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.025f), content.RectTransform), style: null);
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var serverMsg = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform)) { ScrollBarVisible = true };
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var msgText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverMsg.Content.RectTransform), ServerMessage, font: GUI.SmallFont, wrap: true)
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{
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CanBeFocused = false
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};
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serverMsg.Content.RectTransform.SizeChanged += () => { msgText.CalculateHeightFromText(); };
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msgText.RectTransform.SizeChanged += () => { serverMsg.UpdateScrollBarSize(); };
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var gameMode = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), content.RectTransform), TextManager.Get("GameMode"));
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new GUITextBlock(new RectTransform(Vector2.One, gameMode.RectTransform),
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TextManager.Get(string.IsNullOrEmpty(GameMode) ? "Unknown" : "GameMode." + GameMode, returnNull: true) ?? GameMode,
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textAlignment: Alignment.Right);
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/*var traitors = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), bodyContainer.RectTransform), TextManager.Get("Traitors"));
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new GUITextBlock(new RectTransform(Vector2.One, traitors.RectTransform), TextManager.Get(!TraitorsEnabled.HasValue ? "Unknown" : TraitorsEnabled.Value.ToString()), textAlignment: Alignment.Right);*/
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var subSelection = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), content.RectTransform), TextManager.Get("ServerListSubSelection"));
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new GUITextBlock(new RectTransform(Vector2.One, subSelection.RectTransform), TextManager.Get(!SubSelectionMode.HasValue ? "Unknown" : SubSelectionMode.Value.ToString()), textAlignment: Alignment.Right);
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var modeSelection = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), content.RectTransform), TextManager.Get("ServerListModeSelection"));
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new GUITextBlock(new RectTransform(Vector2.One, modeSelection.RectTransform), TextManager.Get(!ModeSelectionMode.HasValue ? "Unknown" : ModeSelectionMode.Value.ToString()), textAlignment: Alignment.Right);
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if (gameMode.TextSize.X + gameMode.GetChild<GUITextBlock>().TextSize.X > gameMode.Rect.Width ||
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subSelection.TextSize.X + subSelection.GetChild<GUITextBlock>().TextSize.X > subSelection.Rect.Width ||
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modeSelection.TextSize.X + modeSelection.GetChild<GUITextBlock>().TextSize.X > modeSelection.Rect.Width)
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{
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gameMode.Font = subSelection.Font = modeSelection.Font = GUI.SmallFont;
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gameMode.GetChild<GUITextBlock>().Font = subSelection.GetChild<GUITextBlock>().Font = modeSelection.GetChild<GUITextBlock>().Font = GUI.SmallFont;
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}
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var allowSpectating = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), content.RectTransform), TextManager.Get("ServerListAllowSpectating"))
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{
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CanBeFocused = false
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};
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if (!AllowSpectating.HasValue)
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), allowSpectating.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
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else
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allowSpectating.Selected = AllowSpectating.Value;
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var allowRespawn = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), content.RectTransform), TextManager.Get("ServerSettingsAllowRespawning"))
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{
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CanBeFocused = false
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};
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if (!AllowRespawn.HasValue)
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), allowRespawn.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
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else
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allowRespawn.Selected = AllowRespawn.Value;
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/*var voipEnabledTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), bodyContainer.RectTransform), TextManager.Get("serversettingsvoicechatenabled"))
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{
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CanBeFocused = false
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};
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if (!VoipEnabled.HasValue)
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), voipEnabledTickBox.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
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else
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voipEnabledTickBox.Selected = VoipEnabled.Value;*/
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var usingWhiteList = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), content.RectTransform), TextManager.Get("ServerListUsingWhitelist"))
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{
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CanBeFocused = false
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};
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if (!UsingWhiteList.HasValue)
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), usingWhiteList.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
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else
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usingWhiteList.Selected = UsingWhiteList.Value;
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content.RectTransform.SizeChanged += () =>
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{
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GUITextBlock.AutoScaleAndNormalize(allowSpectating.TextBlock, allowRespawn.TextBlock, usingWhiteList.TextBlock);
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform),
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TextManager.Get("ServerListContentPackages"), textAlignment: Alignment.Center, font: GUI.SubHeadingFont);
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var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), content.RectTransform)) { ScrollBarVisible = true };
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if (ContentPackageNames.Count == 0)
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{
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new GUITextBlock(new RectTransform(Vector2.One, contentPackageList.Content.RectTransform), TextManager.Get("Unknown"), textAlignment: Alignment.Center)
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{
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CanBeFocused = false
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};
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}
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else
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{
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List<string> availableWorkshopUrls = new List<string>();
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for (int i = 0; i < ContentPackageNames.Count; i++)
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{
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var packageText = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.15f), contentPackageList.Content.RectTransform) { MinSize = new Point(0, 15) },
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ContentPackageNames[i])
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{
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Enabled = false
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};
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if (i < ContentPackageHashes.Count)
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{
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if (GameMain.Config.SelectedContentPackages.Any(cp => cp.MD5hash.Hash == ContentPackageHashes[i]))
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{
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packageText.Selected = true;
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continue;
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}
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//matching content package found, but it hasn't been enabled
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if (ContentPackage.List.Any(cp => cp.MD5hash.Hash == ContentPackageHashes[i]))
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{
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packageText.TextColor = GUI.Style.Orange;
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packageText.ToolTip = TextManager.GetWithVariable("ServerListContentPackageNotEnabled", "[contentpackage]", ContentPackageNames[i]);
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}
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//workshop download link found
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else if (i < ContentPackageWorkshopUrls.Count && !string.IsNullOrEmpty(ContentPackageWorkshopUrls[i]))
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{
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availableWorkshopUrls.Add(ContentPackageWorkshopUrls[i]);
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packageText.TextColor = Color.Yellow;
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packageText.ToolTip = TextManager.GetWithVariable("ServerListIncompatibleContentPackageWorkshopAvailable", "[contentpackage]", ContentPackageNames[i]);
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}
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else //no package or workshop download link found, tough luck
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{
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packageText.TextColor = GUI.Style.Red;
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packageText.ToolTip = TextManager.GetWithVariables("ServerListIncompatibleContentPackage",
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new string[2] { "[contentpackage]", "[hash]" }, new string[2] { ContentPackageNames[i], ContentPackageHashes[i] });
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}
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}
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}
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if (availableWorkshopUrls.Count > 0)
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{
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var workshopBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), content.RectTransform), TextManager.Get("ServerListSubscribeMissingPackages"))
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{
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ToolTip = TextManager.Get(SteamManager.IsInitialized ? "ServerListSubscribeMissingPackagesTooltip" : "ServerListSubscribeMissingPackagesTooltipNoSteam"),
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Enabled = SteamManager.IsInitialized,
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OnClicked = (btn, userdata) =>
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{
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GameMain.SteamWorkshopScreen.SubscribeToPackages(availableWorkshopUrls);
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GameMain.SteamWorkshopScreen.Select();
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return true;
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}
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};
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workshopBtn.TextBlock.AutoScaleHorizontal = true;
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}
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}
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// -----------------------------------------------------------------------------
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foreach (GUIComponent c in content.Children)
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{
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if (c is GUITextBlock textBlock) { textBlock.Padding = Vector4.Zero; }
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}
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}
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public IEnumerable<string> GetPlayStyleTags()
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{
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List<string> tags = new List<string>();
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if (KarmaEnabled.HasValue)
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{
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tags.Add(KarmaEnabled.Value ? "karma.true" : "karma.false");
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}
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if (TraitorsEnabled.HasValue)
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{
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tags.Add(TraitorsEnabled.Value == YesNoMaybe.Maybe ?
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"traitors.maybe" :
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(TraitorsEnabled.Value == YesNoMaybe.Yes ? "traitors.true" : "traitors.false"));
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}
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if (VoipEnabled.HasValue)
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{
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tags.Add(VoipEnabled.Value ? "voip.true" : "voip.false");
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}
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if (FriendlyFireEnabled.HasValue)
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{
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tags.Add(FriendlyFireEnabled.Value ? "friendlyfire.true" : "friendlyfire.false");
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}
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if (ContentPackageNames.Count > 0)
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{
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tags.Add(ContentPackageNames.Count > 1 || ContentPackageNames[0] != GameMain.VanillaContent?.Name ? "modded.true" : "modded.false");
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}
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return tags;
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}
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public static ServerInfo FromXElement(XElement element)
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{
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ServerInfo info = new ServerInfo()
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{
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ServerName = element.GetAttributeString("ServerName", ""),
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ServerMessage = element.GetAttributeString("ServerMessage", ""),
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IP = element.GetAttributeString("IP", ""),
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Port = element.GetAttributeString("Port", ""),
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QueryPort = element.GetAttributeString("QueryPort", ""),
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OwnerID = element.GetAttributeSteamID("OwnerID",0)
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};
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info.RespondedToSteamQuery = null;
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info.GameMode = element.GetAttributeString("GameMode", "");
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info.GameVersion = element.GetAttributeString("GameVersion", "");
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info.MaxPlayers = element.GetAttributeInt("MaxPlayers", 0);
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if (Enum.TryParse(element.GetAttributeString("PlayStyle", ""), out PlayStyle playStyleTemp)) { info.PlayStyle = playStyleTemp; }
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if (bool.TryParse(element.GetAttributeString("UsingWhiteList", ""), out bool whitelistTemp)) { info.UsingWhiteList = whitelistTemp; }
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if (Enum.TryParse(element.GetAttributeString("TraitorsEnabled", ""), out YesNoMaybe traitorsTemp)) { info.TraitorsEnabled = traitorsTemp; }
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if (Enum.TryParse(element.GetAttributeString("SubSelectionMode", ""), out SelectionMode subSelectionTemp)) { info.SubSelectionMode = subSelectionTemp; }
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if (Enum.TryParse(element.GetAttributeString("ModeSelectionMode", ""), out SelectionMode modeSelectionTemp)) { info.ModeSelectionMode = subSelectionTemp; }
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if (bool.TryParse(element.GetAttributeString("VoipEnabled", ""), out bool voipTemp)) { info.VoipEnabled = voipTemp; }
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if (bool.TryParse(element.GetAttributeString("KarmaEnabled", ""), out bool karmaTemp)) { info.KarmaEnabled = karmaTemp; }
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if (bool.TryParse(element.GetAttributeString("FriendlyFireEnabled", ""), out bool friendlyFireTemp)) { info.FriendlyFireEnabled = friendlyFireTemp; }
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info.HasPassword = element.GetAttributeBool("HasPassword", false);
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return info;
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}
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public void QueryLiveInfo(Action<Networking.ServerInfo> onServerRulesReceived)
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{
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if (!SteamManager.IsInitialized) { return; }
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if (int.TryParse(QueryPort, out int parsedPort) && IPAddress.TryParse(IP, out IPAddress parsedIP))
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{
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if (MatchmakingPingResponse?.QueryActive ?? false)
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{
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MatchmakingPingResponse.Cancel();
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}
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MatchmakingPingResponse = new Steamworks.ISteamMatchmakingPingResponse(
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(server) =>
|
||||
{
|
||||
ServerName = server.Name;
|
||||
RespondedToSteamQuery = true;
|
||||
PlayerCount = server.Players;
|
||||
MaxPlayers = server.MaxPlayers;
|
||||
HasPassword = server.Passworded;
|
||||
PingChecked = true;
|
||||
Ping = server.Ping;
|
||||
LobbyID = 0;
|
||||
TaskPool.Add(server.QueryRulesAsync(),
|
||||
(t) =>
|
||||
{
|
||||
if (t.Status == TaskStatus.Faulted)
|
||||
{
|
||||
TaskPool.PrintTaskExceptions(t, "Failed to retrieve rules for " + ServerName);
|
||||
return;
|
||||
}
|
||||
|
||||
var rules = t.Result;
|
||||
SteamManager.AssignServerRulesToServerInfo(rules, this);
|
||||
|
||||
CrossThread.RequestExecutionOnMainThread(() =>
|
||||
{
|
||||
onServerRulesReceived(this);
|
||||
});
|
||||
});
|
||||
},
|
||||
() =>
|
||||
{
|
||||
RespondedToSteamQuery = false;
|
||||
});
|
||||
|
||||
MatchmakingPingResponse.HQueryPing(parsedIP, parsedPort);
|
||||
}
|
||||
else if (OwnerID != 0)
|
||||
{
|
||||
if (SteamFriend == null)
|
||||
{
|
||||
SteamFriend = new Steamworks.Friend(OwnerID);
|
||||
}
|
||||
if (LobbyID == 0)
|
||||
{
|
||||
TaskPool.Add(SteamFriend?.RequestInfoAsync(),
|
||||
(t) =>
|
||||
{
|
||||
if ((SteamFriend?.IsPlayingThisGame ?? false) && ((SteamFriend?.GameInfo?.Lobby?.Id ?? 0) != 0))
|
||||
{
|
||||
LobbyID = SteamFriend?.GameInfo?.Lobby?.Id.Value ?? 0;
|
||||
Steamworks.SteamMatchmaking.OnLobbyDataChanged += UpdateInfoFromSteamworksLobby;
|
||||
SteamFriend?.GameInfo?.Lobby?.Refresh();
|
||||
}
|
||||
else
|
||||
{
|
||||
RespondedToSteamQuery = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateInfoFromSteamworksLobby(Steamworks.Data.Lobby lobby)
|
||||
{
|
||||
if (lobby.Id != LobbyID) { return; }
|
||||
Steamworks.SteamMatchmaking.OnLobbyDataChanged -= UpdateInfoFromSteamworksLobby;
|
||||
if (string.IsNullOrWhiteSpace(lobby.GetData("haspassword"))) { return; }
|
||||
bool.TryParse(lobby.GetData("haspassword"), out bool hasPassword);
|
||||
int.TryParse(lobby.GetData("playercount"), out int currPlayers);
|
||||
int.TryParse(lobby.GetData("maxplayernum"), out int maxPlayers);
|
||||
UInt64 ownerId = SteamManager.SteamIDStringToUInt64(lobby.GetData("lobbyowner"));
|
||||
|
||||
if (OwnerID != ownerId) { return; }
|
||||
|
||||
ServerName = lobby.GetData("name");
|
||||
IP = "";
|
||||
Port = "";
|
||||
QueryPort = "";
|
||||
PlayerCount = currPlayers;
|
||||
MaxPlayers = maxPlayers;
|
||||
HasPassword = hasPassword;
|
||||
RespondedToSteamQuery = true;
|
||||
LobbyID = lobby.Id;
|
||||
OwnerID = ownerId;
|
||||
PingChecked = false;
|
||||
OwnerVerified = true;
|
||||
|
||||
SteamManager.AssignLobbyDataToServerInfo(lobby, this);
|
||||
}
|
||||
|
||||
public XElement ToXElement()
|
||||
{
|
||||
if (OwnerID == 0 && string.IsNullOrEmpty(Port))
|
||||
{
|
||||
return null; //can't save this one since it's not set up correctly
|
||||
}
|
||||
|
||||
XElement element = new XElement("ServerInfo");
|
||||
|
||||
element.SetAttributeValue("ServerName", ServerName);
|
||||
element.SetAttributeValue("ServerMessage", ServerMessage);
|
||||
if (OwnerID == 0)
|
||||
{
|
||||
element.SetAttributeValue("IP", IP);
|
||||
element.SetAttributeValue("Port", Port);
|
||||
element.SetAttributeValue("QueryPort", QueryPort);
|
||||
}
|
||||
else
|
||||
{
|
||||
element.SetAttributeValue("OwnerID", SteamManager.SteamIDUInt64ToString(OwnerID));
|
||||
}
|
||||
|
||||
element.SetAttributeValue("GameMode", GameMode ?? "");
|
||||
element.SetAttributeValue("GameVersion", GameVersion ?? "");
|
||||
element.SetAttributeValue("MaxPlayers", MaxPlayers);
|
||||
if (PlayStyle.HasValue) { element.SetAttributeValue("PlayStyle", PlayStyle.Value.ToString()); }
|
||||
if (UsingWhiteList.HasValue) { element.SetAttributeValue("UsingWhiteList", UsingWhiteList.Value.ToString()); }
|
||||
if (TraitorsEnabled.HasValue) { element.SetAttributeValue("TraitorsEnabled", TraitorsEnabled.Value.ToString()); }
|
||||
if (SubSelectionMode.HasValue) { element.SetAttributeValue("SubSelectionMode", SubSelectionMode.Value.ToString()); }
|
||||
if (ModeSelectionMode.HasValue) { element.SetAttributeValue("ModeSelectionMode", ModeSelectionMode.Value.ToString()); }
|
||||
if (VoipEnabled.HasValue) { element.SetAttributeValue("VoipEnabled", VoipEnabled.Value.ToString()); }
|
||||
if (KarmaEnabled.HasValue) { element.SetAttributeValue("KarmaEnabled", KarmaEnabled.Value.ToString()); }
|
||||
if (FriendlyFireEnabled.HasValue) { element.SetAttributeValue("FriendlyFireEnabled", FriendlyFireEnabled.Value.ToString()); }
|
||||
element.SetAttributeValue("HasPassword", HasPassword.ToString());
|
||||
|
||||
return element;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user