Made ambient lighting much darker and added a subtle glow around the player

This commit is contained in:
Joonas Rikkonen
2018-01-11 11:25:10 +02:00
parent 47f9900fdc
commit 3b9d51e695
4 changed files with 34 additions and 34 deletions
@@ -607,7 +607,6 @@ namespace Barotrauma.Lights
float scale = range / (currentTexture.Width / 2.0f);
spriteBatch.Draw(currentTexture, drawPos, null, color * (color.A / 255.0f), 0, center, scale, SpriteEffects.None, 1);
return;
}