From 3b839d5b07b5d3e4c96cb5b9b4fc967e1aa7418e Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Tue, 4 Jun 2019 15:39:24 +0300 Subject: [PATCH] (2d5508b49) Changelog update --- Barotrauma/BarotraumaShared/changelog.txt | 32 +++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index 66313a114..745a25aea 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,35 @@ +--------------------------------------------------------------------------------------------------------- +v0.9.0.4 +--------------------------------------------------------------------------------------------------------- + +- Fixed "Steam authentication failed" errors when trying to reconnect to a server after cancelling the +connection. +- Fixed clients occasionally failing to spawn items when playing using a different language than the server, +which caused them to get kicked. +- Fixed extra cargo failing to spawn in multiplayer when playing using a different language than the server. +- Fixed legacy items failing to load if a sub is saved with a language other than English and the language +then changed to something else. +- Fixed excessively small password input box when connecting to servers. +- Fixed a bug that occasionally caused items to drop from the inventory when moving items between +inventory slots in the multiplayer. +- Prevent junction boxes from getting damaged due to overvoltage in the engineering tutorial. +- Fixed structures getting scaled incorrectly when cloning a structure with a non-default scale in the +submarine editor. +- Fixed occasional crashes when leaving a multiplayer session while the "cinematic" at the end of the round +is still playing. +- Fixed items not being moved to the humanhusk's inventory when a huskified player dies (= clothes and +other gear seemed to magically disappear when the character "resurrected" as an AI husk). +- Fixed clients not seeing turrets rotating at their end when another client is operating the turret. +- Fixed hitscan projectiles (revolver rounds) going through walls if the weapon is fired while its +barrel is partially inside the wall. +- Fixed welding tools being able to weld doors and burn characters through walls. +- Fixed bots reporting leaks when there are holes in the interior walls. +- Fixes to the colliders of some of the shuttle wall pieces. +- Fixed Linux version crashing when attempting to browse for files in the Steam Workshop menu. +- Fixed credits not resizing when resolution is changed. +- Added an upper limit to impact damage done to ragdolls, preventing characters from getting instakilled if +a Moloch or another large monster smashes against the sub hard enough. + --------------------------------------------------------------------------------------------------------- v0.9.0.3 ---------------------------------------------------------------------------------------------------------