Unstable 0.17.0.0
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@@ -268,7 +268,8 @@ namespace Steamworks
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#endregion
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internal bool GetEnteredGamepadTextInput( out string pchText )
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{
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IntPtr mempchText = Helpers.TakeMemory();
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using var memory = Helpers.TakeMemory();
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IntPtr mempchText = memory;
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var returnValue = _GetEnteredGamepadTextInput( Self, mempchText, (1024 * 32) );
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pchText = Helpers.MemoryToString( mempchText );
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return returnValue;
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@@ -382,7 +383,8 @@ namespace Steamworks
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#endregion
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internal int FilterText( out string pchOutFilteredText, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchInputMessage, [MarshalAs( UnmanagedType.U1 )] bool bLegalOnly )
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{
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IntPtr mempchOutFilteredText = Helpers.TakeMemory();
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using var memory = Helpers.TakeMemory();
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IntPtr mempchOutFilteredText = memory;
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var returnValue = _FilterText( Self, mempchOutFilteredText, (1024 * 32), pchInputMessage, bLegalOnly );
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pchOutFilteredText = Helpers.MemoryToString( mempchOutFilteredText );
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return returnValue;
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