Unstable 0.17.0.0
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@@ -749,7 +749,7 @@ namespace Barotrauma
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Vector2 normal = Vector2.Normalize(endSegment - startSegment);
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normal = new Vector2(-normal.Y, normal.X);
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midPoint += normal * Rand.Range(-offsetAmount, offsetAmount, Rand.RandSync.Server);
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midPoint += normal * Rand.Range(-offsetAmount, offsetAmount, Rand.RandSync.ServerAndClient);
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if (bounds.HasValue)
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{
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