Unstable 0.17.0.0
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@@ -67,7 +67,7 @@ namespace Barotrauma.RuinGeneration
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if (interestingPosCount == 0)
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{
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//make sure there's at least one PositionsOfInterest in the ruins
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level.PositionsOfInterest.Add(new Level.InterestingPosition(waypoints.GetRandom(Rand.RandSync.Server).WorldPosition.ToPoint(), Level.PositionType.Ruin, this));
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level.PositionsOfInterest.Add(new Level.InterestingPosition(waypoints.GetRandom(Rand.RandSync.ServerAndClient).WorldPosition.ToPoint(), Level.PositionType.Ruin, this));
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}
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}
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}
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