Unstable 0.17.0.0
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@@ -53,7 +53,7 @@ namespace Barotrauma.MapCreatures.Behavior
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List<BallastFloraBranch> newList = new List<BallastFloraBranch>(TargetBranches);
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foreach (BallastFloraBranch branch in newList)
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{
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if (branch.FailedGrowthAttempts > 8 || !branch.CanGrowMore()) { continue; }
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if (branch.FailedGrowthAttempts > 8 || branch.DisconnectedFromRoot || !branch.CanGrowMore()) { continue; }
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// Get what side gets us closest to the target
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TileSide side = GetClosestSide(branch, Target.WorldPosition);
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