Unstable 0.17.0.0
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@@ -47,7 +47,7 @@ namespace Barotrauma.Items.Components
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private int qualityLevel;
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[Editable, Serialize(0, true)]
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[Editable, Serialize(0, IsPropertySaveable.Yes)]
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public int QualityLevel
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{
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get { return qualityLevel; }
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@@ -65,7 +65,7 @@ namespace Barotrauma.Items.Components
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}
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}
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public Quality(Item item, XElement element) : base(item, element)
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public Quality(Item item, ContentXElement element) : base(item, element)
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{
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foreach (XElement subElement in element.Elements())
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{
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@@ -77,7 +77,7 @@ namespace Barotrauma.Items.Components
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string statTypeString = subElement.GetAttributeString("stattype", "");
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if (!Enum.TryParse(statTypeString, true, out StatType statType))
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{
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DebugConsole.ThrowError("Invalid stat type type \"" + statTypeString + "\" in item (" + item.prefab.Identifier + ")");
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DebugConsole.ThrowError("Invalid stat type type \"" + statTypeString + "\" in item (" + ((MapEntity)item).Prefab.Identifier + ")");
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}
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float statValue = subElement.GetAttributeFloat("value", 0f);
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statValues.TryAdd(statType, statValue);
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