Unstable 0.17.0.0

This commit is contained in:
Markus Isberg
2022-02-26 02:43:01 +09:00
parent a83f375681
commit 3974067915
913 changed files with 32472 additions and 32364 deletions
@@ -35,7 +35,7 @@ namespace Barotrauma.Items.Components
public Vector2 Offset;
public float Size;
public PlantSlot(XElement element)
public PlantSlot(ContentXElement element)
{
Offset = element.GetAttributeVector2("offset", Vector2.Zero);
Size = element.GetAttributeFloat("size", 0.5f);
@@ -64,14 +64,14 @@ namespace Barotrauma.Items.Components
private float fertilizer;
[Serialize(0f, true, "How much fertilizer the planter has.")]
[Serialize(0f, IsPropertySaveable.Yes, "How much fertilizer the planter has.")]
public float Fertilizer
{
get => fertilizer;
set => fertilizer = Math.Clamp(value, 0, FertilizerCapacity);
}
[Serialize(100f, true, "How much fertilizer can the planter hold.")]
[Serialize(100f, IsPropertySaveable.Yes, "How much fertilizer can the planter hold.")]
public float FertilizerCapacity { get; set; }
public Growable?[] GrowableSeeds = new Growable?[0];
@@ -81,11 +81,11 @@ namespace Barotrauma.Items.Components
private ItemContainer? container;
private float growthTickTimer;
public Planter(Item item, XElement element) : base(item, element)
public Planter(Item item, ContentXElement element) : base(item, element)
{
canBePicked = true;
SerializableProperty.DeserializeProperties(this, element);
foreach (XElement subElement in element.Elements())
foreach (var subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
@@ -117,7 +117,7 @@ namespace Barotrauma.Items.Components
GrowableSeeds = new Growable[container.Capacity];
}
public override bool HasRequiredItems(Character character, bool addMessage, string? msg = null)
public override bool HasRequiredItems(Character character, bool addMessage, LocalizedString? msg = null)
{
if (container?.Inventory == null) { return false; }
@@ -212,7 +212,7 @@ namespace Barotrauma.Items.Components
if (!anyDecayed || seed.Decayed || seed.FullyGrown)
{
container?.Inventory.RemoveItem(seed.Item);
Entity.Spawner?.AddToRemoveQueue(seed.Item);
Entity.Spawner?.AddItemToRemoveQueue(seed.Item);
GrowableSeeds[i] = null;
ApplyStatusEffects(ActionType.OnPicked, 1.0f, character);
return true;