Unstable 0.17.0.0
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@@ -1,4 +1,4 @@
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using Barotrauma.Networking;
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using Barotrauma.Networking;
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using FarseerPhysics;
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using Microsoft.Xna.Framework;
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using System;
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@@ -106,7 +106,7 @@ namespace Barotrauma.Items.Components
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}
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[Editable(0.0f, 1.0f, decimals: 4),
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Serialize(0.5f, true, description: "How full the ballast tanks should be when the submarine is not being steered upwards/downwards."
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Serialize(0.5f, IsPropertySaveable.Yes, description: "How full the ballast tanks should be when the submarine is not being steered upwards/downwards."
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+ " Can be used to compensate if the ballast tanks are too large/small relative to the size of the submarine.")]
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public float NeutralBallastLevel
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{
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@@ -117,7 +117,7 @@ namespace Barotrauma.Items.Components
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}
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}
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[Serialize(1000.0f, true, description: "How close the docking port has to be to another docking port for the docking mode to become active.")]
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[Serialize(1000.0f, IsPropertySaveable.Yes, description: "How close the docking port has to be to another docking port for the docking mode to become active.")]
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public float DockingAssistThreshold
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{
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get;
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@@ -231,14 +231,14 @@ namespace Barotrauma.Items.Components
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}
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#endregion
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public Steering(Item item, XElement element)
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public Steering(Item item, ContentXElement element)
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: base(item, element)
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{
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IsActive = true;
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InitProjSpecific(element);
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}
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partial void InitProjSpecific(XElement element);
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partial void InitProjSpecific(ContentXElement element);
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public override void OnItemLoaded()
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{
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@@ -292,8 +292,6 @@ namespace Barotrauma.Items.Components
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controlledSub = sonar.ConnectedTransducers.Any() ? sonar.ConnectedTransducers.First().Item.Submarine : null;
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}
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currPowerConsumption = powerConsumption;
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if (Voltage < MinVoltage) { return; }
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if (user != null && user.Removed)
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@@ -405,7 +403,7 @@ namespace Barotrauma.Items.Components
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float userSkill = Math.Max(user.GetSkillLevel("helm"), 1.0f) / 100.0f;
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user.Info.IncreaseSkillLevel(
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"helm",
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"helm".ToIdentifier(),
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SkillSettings.Current.SkillIncreasePerSecondWhenSteering / userSkill * deltaTime);
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}
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@@ -724,7 +722,7 @@ namespace Barotrauma.Items.Components
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{
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if (user != character && user != null && user.SelectedConstruction == item && character.IsOnPlayerTeam)
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{
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character.Speak(TextManager.Get("DialogSteeringTaken"), null, 0.0f, "steeringtaken", 10.0f);
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character.Speak(TextManager.Get("DialogSteeringTaken").Value, null, 0.0f, "steeringtaken".ToIdentifier(), 10.0f);
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}
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}
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user = character;
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@@ -738,7 +736,7 @@ namespace Barotrauma.Items.Components
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}
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else
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{
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character.Speak(TextManager.Get("DialogNavTerminalIsBroken"), identifier: "navterminalisbroken", minDurationBetweenSimilar: 30.0f);
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character.Speak(TextManager.Get("DialogNavTerminalIsBroken").Value, identifier: "navterminalisbroken".ToIdentifier(), minDurationBetweenSimilar: 30.0f);
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}
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}
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@@ -748,64 +746,72 @@ namespace Barotrauma.Items.Components
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AutoPilot = true;
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}
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IncreaseSkillLevel(user, deltaTime);
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switch (objective.Option.ToLowerInvariant())
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if (objective.Option == "maintainposition")
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{
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case "maintainposition":
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if (objective.Override)
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{
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SetMaintainPosition();
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}
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break;
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case "navigateback":
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if (Level.IsLoadedOutpost) { break; }
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if (objective.Override)
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{
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SetMaintainPosition();
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}
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}
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else if (!Level.IsLoadedOutpost)
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{
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if (objective.Option == "navigateback")
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{
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if (DockingSources.Any(d => d.Docked))
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{
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item.SendSignal("1", "toggle_docking");
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}
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if (objective.Override)
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{
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if (MaintainPos || LevelEndSelected || !LevelStartSelected || navigateTactically)
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{
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unsentChanges = true;
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}
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SetDestinationLevelStart();
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}
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break;
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case "navigatetodestination":
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if (Level.IsLoadedOutpost) { break; }
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}
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else if (objective.Option == "navigatetodestination")
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{
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if (DockingSources.Any(d => d.Docked))
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{
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item.SendSignal("1", "toggle_docking");
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}
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if (objective.Override)
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{
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if (MaintainPos || !LevelEndSelected || LevelStartSelected || navigateTactically)
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{
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unsentChanges = true;
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}
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SetDestinationLevelEnd();
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}
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break;
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case "navigatetactical":
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if (Level.IsLoadedOutpost) { break; }
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}
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else if (objective.Option == "navigatetactical")
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{
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if (DockingSources.Any(d => d.Docked))
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{
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item.SendSignal("1", "toggle_docking");
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}
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if (objective.Override)
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{
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if (MaintainPos || LevelEndSelected || LevelStartSelected || !navigateTactically)
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{
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unsentChanges = true;
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}
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SetDestinationTactical();
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}
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break;
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}
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}
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sonar?.AIOperate(deltaTime, character, objective);
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if (!MaintainPos && showIceSpireWarning && character.IsOnPlayerTeam)
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{
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character.Speak(TextManager.Get("dialogicespirespottedsonar"), null, 0.0f, "icespirespottedsonar", 60.0f);
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character.Speak(TextManager.Get("dialogicespirespottedsonar").Value, null, 0.0f, "icespirespottedsonar".ToIdentifier(), 60.0f);
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}
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return false;
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}
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