Unstable 0.17.0.0
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@@ -36,8 +36,8 @@ namespace Barotrauma.Items.Components
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return picker;
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}
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}
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public Pickable(Item item, XElement element)
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public Pickable(Item item, ContentXElement element)
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: base(item, element)
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{
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allowedSlots = new List<InvSlotType>();
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@@ -181,7 +181,7 @@ namespace Barotrauma.Items.Components
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this,
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item.WorldPosition,
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pickTimer / requiredTime,
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GUI.Style.Red, GUI.Style.Green,
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GUIStyle.Red, GUIStyle.Green,
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!string.IsNullOrWhiteSpace(PickingMsg) ? PickingMsg : this is Door ? "progressbar.opening" : "progressbar.deattaching");
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#endif
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