Unstable 0.17.0.0
This commit is contained in:
@@ -7,18 +7,18 @@ namespace Barotrauma
|
||||
{
|
||||
class NPCChangeTeamAction : EventAction
|
||||
{
|
||||
[Serialize("", true)]
|
||||
public string NPCTag { get; set; }
|
||||
[Serialize("", IsPropertySaveable.Yes)]
|
||||
public Identifier NPCTag { get; set; }
|
||||
|
||||
[Serialize(CharacterTeamType.None, true)]
|
||||
[Serialize(CharacterTeamType.None, IsPropertySaveable.Yes)]
|
||||
public CharacterTeamType TeamTag { get; set; }
|
||||
|
||||
[Serialize(false, true)]
|
||||
[Serialize(false, IsPropertySaveable.Yes)]
|
||||
public bool AddToCrew { get; set; }
|
||||
|
||||
private bool isFinished = false;
|
||||
|
||||
public NPCChangeTeamAction(ScriptedEvent parentEvent, XElement element) : base(parentEvent, element) { }
|
||||
public NPCChangeTeamAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
|
||||
|
||||
private List<Character> affectedNpcs = null;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user