Unstable 0.17.0.0
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@@ -36,7 +36,7 @@ namespace Barotrauma
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return false;
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}
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public AIObjectiveLoop(Character character, AIObjectiveManager objectiveManager, float priorityModifier, string option = null)
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public AIObjectiveLoop(Character character, AIObjectiveManager objectiveManager, float priorityModifier, Identifier option = default)
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: base(character, objectiveManager, priorityModifier, option) { }
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protected override void Act(float deltaTime) { }
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