Unstable 0.17.0.0
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@@ -11,28 +11,28 @@ namespace Barotrauma.Items.Components
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private string lastSentText;
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private float sendStateTimer;
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[Serialize("", true, description: "The text to display on the label.", alwaysUseInstanceValues: true), Editable(100)]
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[Serialize("", IsPropertySaveable.Yes, description: "The text to display on the label.", alwaysUseInstanceValues: true), Editable(100)]
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public string Text
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{
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get;
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set;
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}
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[Editable, Serialize("0,0,0,255", true, description: "The color of the text displayed on the label.", alwaysUseInstanceValues: true)]
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[Editable, Serialize("0,0,0,255", IsPropertySaveable.Yes, description: "The color of the text displayed on the label.", alwaysUseInstanceValues: true)]
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public Color TextColor
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{
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get;
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set;
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}
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[Editable, Serialize(1.0f, true, description: "The scale of the text displayed on the label.", alwaysUseInstanceValues: true)]
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[Editable, Serialize(1.0f, IsPropertySaveable.Yes, description: "The scale of the text displayed on the label.", alwaysUseInstanceValues: true)]
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public float TextScale
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{
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get;
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set;
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}
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[Serialize("0,0,0,0", true, description: "The amount of padding around the text in pixels (left,top,right,bottom).")]
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[Serialize("0,0,0,0", IsPropertySaveable.Yes, description: "The amount of padding around the text in pixels (left,top,right,bottom).")]
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public Vector4 Padding
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{
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get;
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@@ -44,7 +44,7 @@ namespace Barotrauma.Items.Components
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//do nothing
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}
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public ItemLabel(Item item, XElement element)
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public ItemLabel(Item item, ContentXElement element)
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: base(item, element)
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{
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}
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