Unstable 0.17.0.0

This commit is contained in:
Markus Isberg
2022-02-26 02:43:01 +09:00
parent a83f375681
commit 3974067915
913 changed files with 32472 additions and 32364 deletions
@@ -63,12 +63,12 @@ namespace Barotrauma
if (!item.Removed && canAddToRemoveQueue && Entity.FindEntityByID(item.ID) is Item entity)
{
item.Removed = true;
Entity.Spawner.AddToRemoveQueue(entity);
Entity.Spawner.AddItemToRemoveQueue(entity);
}
SoldItems.Add(item);
Location.StoreCurrentBalance -= itemValue;
campaign.Money += itemValue;
GameAnalyticsManager.AddMoneyGainedEvent(itemValue, GameAnalyticsManager.MoneySource.Store, item.ItemPrefab.Identifier);
GameAnalyticsManager.AddMoneyGainedEvent(itemValue, GameAnalyticsManager.MoneySource.Store, item.ItemPrefab.Identifier.Value);
}
OnSoldItemsChanged?.Invoke();
}
@@ -46,14 +46,14 @@ namespace Barotrauma
public void ServerWriteActiveOrders(IWriteMessage msg)
{
ushort count = (ushort)ActiveOrders.Count(o => o.First != null && !o.Second.HasValue);
ushort count = (ushort)ActiveOrders.Count(o => o.Order != null && !o.FadeOutTime.HasValue);
msg.Write(count);
if (count > 0)
{
foreach (var activeOrder in ActiveOrders)
{
if (!(activeOrder?.First is Order order) || activeOrder.Second.HasValue) { continue; }
OrderChatMessage.WriteOrder(msg, order, targetCharacter: null, order.TargetSpatialEntity, orderOption: null, orderPriority: 0, order.WallSectionIndex, isNewOrder: true);
if (!(activeOrder?.Order is Order order) || activeOrder.FadeOutTime.HasValue) { continue; }
OrderChatMessage.WriteOrder(msg, order, null, isNewOrder: true);
bool hasOrderGiver = order.OrderGiver != null;
msg.Write(hasOrderGiver);
if (hasOrderGiver)
@@ -14,8 +14,8 @@ namespace Barotrauma
{
foreach (Mission mission in Missions)
{
GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, ServerLog.MessageType.ServerMessage);
GameServer.Log(mission.Description, ServerLog.MessageType.ServerMessage);
GameServer.Log($"{TextManager.Get("Mission")}: {mission.Name}", ServerLog.MessageType.ServerMessage);
GameServer.Log(mission.Description.Value, ServerLog.MessageType.ServerMessage);
}
}
}
@@ -94,7 +94,7 @@ namespace Barotrauma
{
throw new System.InvalidOperationException($"Failed to spawn inventory items for the character \"{character.Name}\". No saved inventory data.");
}
character.SpawnInventoryItems(inventory, itemData);
character.SpawnInventoryItems(inventory, itemData.FromPackage(null));
}
public void ApplyHealthData(Character character)
@@ -6,8 +6,8 @@
{
foreach (Mission mission in missions)
{
Networking.GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log($"{TextManager.Get("Mission")}: {mission.Name}", Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description.Value, Networking.ServerLog.MessageType.ServerMessage);
}
}
}
@@ -607,7 +607,7 @@ namespace Barotrauma
foreach (var itemSwap in UpgradeManager.PurchasedItemSwaps)
{
msg.Write(itemSwap.ItemToRemove.ID);
msg.Write(itemSwap.ItemToInstall?.Identifier ?? string.Empty);
msg.Write(itemSwap.ItemToInstall?.Identifier ?? Identifier.Empty);
}
var characterData = GetClientCharacterData(c);
@@ -681,10 +681,10 @@ namespace Barotrauma
List<PurchasedUpgrade> purchasedUpgrades = new List<PurchasedUpgrade>();
for (int i = 0; i < purchasedUpgradeCount; i++)
{
string upgradeIdentifier = msg.ReadString();
Identifier upgradeIdentifier = msg.ReadIdentifier();
UpgradePrefab prefab = UpgradePrefab.Find(upgradeIdentifier);
string categoryIdentifier = msg.ReadString();
Identifier categoryIdentifier = msg.ReadIdentifier();
UpgradeCategory category = UpgradeCategory.Find(categoryIdentifier);
int upgradeLevel = msg.ReadByte();
@@ -698,8 +698,8 @@ namespace Barotrauma
for (int i = 0; i < purchasedItemSwapCount; i++)
{
UInt16 itemToRemoveID = msg.ReadUInt16();
string itemToInstallIdentifier = msg.ReadString();
ItemPrefab itemToInstall = string.IsNullOrEmpty(itemToInstallIdentifier) ? null : ItemPrefab.Find(string.Empty, itemToInstallIdentifier);
Identifier itemToInstallIdentifier = msg.ReadIdentifier();
ItemPrefab itemToInstall = itemToInstallIdentifier.IsEmpty ? null : ItemPrefab.Find(string.Empty, itemToInstallIdentifier);
if (!(Entity.FindEntityByID(itemToRemoveID) is Item itemToRemove)) { continue; }
purchasedItemSwaps.Add(new PurchasedItemSwap(itemToRemove, itemToInstall));
}