Unstable 0.17.0.0

This commit is contained in:
Markus Isberg
2022-02-26 02:43:01 +09:00
parent a83f375681
commit 3974067915
913 changed files with 32472 additions and 32364 deletions
@@ -264,7 +264,7 @@ namespace Barotrauma
}
}
public List<Pair<JobPrefab, int>> JobPreferences
public List<JobVariant> JobPreferences
{
get
{
@@ -272,13 +272,13 @@ namespace Barotrauma
// (e.g. the player has a pre-existing campaign character)
if (JobList?.Content == null)
{
return new List<Pair<JobPrefab, int>>();
return new List<JobVariant>();
}
List<Pair<JobPrefab, int>> jobPreferences = new List<Pair<JobPrefab, int>>();
List<JobVariant> jobPreferences = new List<JobVariant>();
foreach (GUIComponent child in JobList.Content.Children)
{
if (!(child.UserData is Pair<JobPrefab, int> jobPrefab)) { continue; }
if (!(child.UserData is JobVariant jobPrefab)) { continue; }
jobPreferences.Add(jobPrefab);
}
return jobPreferences;
@@ -384,14 +384,14 @@ namespace Barotrauma
Stretch = true,
RelativeSpacing = 0.05f
};
FileTransferTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), fileTransferContent.RectTransform), "", font: GUI.SmallFont);
FileTransferTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), fileTransferContent.RectTransform), "", font: GUIStyle.SmallFont);
var fileTransferBottom = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), fileTransferContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
FileTransferProgressBar = new GUIProgressBar(new RectTransform(new Vector2(0.6f, 1.0f), fileTransferBottom.RectTransform), 0.0f, Color.DarkGreen);
FileTransferProgressText = new GUITextBlock(new RectTransform(Vector2.One, FileTransferProgressBar.RectTransform), "",
font: GUI.SmallFont, textAlignment: Alignment.CenterLeft);
font: GUIStyle.SmallFont, textAlignment: Alignment.CenterLeft);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), fileTransferBottom.RectTransform), TextManager.Get("cancel"), style: "GUIButtonSmall")
{
OnClicked = (btn, userdata) =>
@@ -527,7 +527,7 @@ namespace Barotrauma
chatInput = new GUITextBox(new RectTransform(new Vector2(0.95f, 1.0f), chatRow.RectTransform))
{
MaxTextLength = ChatMessage.MaxLength,
Font = GUI.SmallFont,
Font = GUIStyle.SmallFont,
DeselectAfterMessage = false
};
@@ -578,7 +578,7 @@ namespace Barotrauma
serverLogFilter = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.07f), serverLogHolder.RectTransform))
{
MaxTextLength = ChatMessage.MaxLength,
Font = GUI.SmallFont
Font = GUIStyle.SmallFont
};
roundControlsHolder = new GUILayoutGroup(new RectTransform(Vector2.One, bottomBarRight.RectTransform),
@@ -618,7 +618,7 @@ namespace Barotrauma
//autorestart ------------------------------------------------------------------
autoRestartText = new GUITextBlock(new RectTransform(Vector2.One, bottomBarMid.RectTransform), "", font: GUI.SmallFont, style: "TextFrame", textAlignment: Alignment.Center);
autoRestartText = new GUITextBlock(new RectTransform(Vector2.One, bottomBarMid.RectTransform), "", font: GUIStyle.SmallFont, style: "TextFrame", textAlignment: Alignment.Center);
GUIFrame autoRestartBoxContainer = new GUIFrame(new RectTransform(Vector2.One, bottomBarMid.RectTransform), style: "TextFrame");
autoRestartBox = new GUITickBox(new RectTransform(new Vector2(0.95f, 0.75f), autoRestartBoxContainer.RectTransform, Anchor.Center), TextManager.Get("AutoRestart"))
{
@@ -704,13 +704,13 @@ namespace Barotrauma
HideElementsOutsideFrame = true
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), serverBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.04f) },
"", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
"", font: GUIStyle.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
{
CanBeFocused = false
};
publicOrPrivate = new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), serverBanner.RectTransform, Anchor.BottomRight, Pivot.BottomRight),
"", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
"", font: GUIStyle.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
{
CanBeFocused = false
};
@@ -719,7 +719,7 @@ namespace Barotrauma
ServerMessage = new GUITextBox(new RectTransform(Vector2.One, serverMessageContainer.Content.RectTransform),
style: "GUITextBoxNoBorder", wrap: true, textAlignment: Alignment.TopLeft);
var serverMessageHint = new GUITextBlock(new RectTransform(Vector2.One, ServerMessage.RectTransform),
textColor: Color.DarkGray * 0.6f, textAlignment: Alignment.TopLeft, font: GUI.Style.Font, text: TextManager.Get("ClickToWriteServerMessage"));
textColor: Color.DarkGray * 0.6f, textAlignment: Alignment.TopLeft, font: GUIStyle.Font, text: TextManager.Get("ClickToWriteServerMessage"));
void updateServerMessageScrollBasedOnCaret()
{
@@ -786,7 +786,7 @@ namespace Barotrauma
Stretch = true
};
var subLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), subHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("Submarine"), font: GUI.SubHeadingFont);
var subLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), subHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("Submarine"), font: GUIStyle.SubHeadingFont);
SubVisibilityButton
= new GUIButton(
@@ -806,8 +806,8 @@ namespace Barotrauma
{
Stretch = true
};
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
subSearchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUIStyle.Font);
subSearchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUIStyle.Font, createClearButton: true);
filterContainer.RectTransform.MinSize = subSearchBox.RectTransform.MinSize;
subSearchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
subSearchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
@@ -895,7 +895,7 @@ namespace Barotrauma
Stretch = true
};
var modeLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), gameModeHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("GameMode"), font: GUI.SubHeadingFont);
var modeLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), gameModeHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("GameMode"), font: GUIStyle.SubHeadingFont);
voteText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), modeLabel.RectTransform, Anchor.TopRight),
TextManager.Get("Votes"), textAlignment: Alignment.CenterRight)
{
@@ -922,8 +922,8 @@ namespace Barotrauma
Stretch = true
};
var modeTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Name, font: GUI.SubHeadingFont);
var modeDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Description, font: GUI.SmallFont, wrap: true);
var modeTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Name, font: GUIStyle.SubHeadingFont);
var modeDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Description, font: GUIStyle.SmallFont, wrap: true);
modeTitle.HoverColor = modeDescription.HoverColor = modeTitle.SelectedColor = modeDescription.SelectedColor = Color.Transparent;
modeTitle.HoverTextColor = modeDescription.HoverTextColor = modeTitle.TextColor;
modeTitle.TextColor = modeDescription.TextColor = modeTitle.TextColor * 0.5f;
@@ -953,7 +953,7 @@ namespace Barotrauma
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), campaignContent.RectTransform),
TextManager.Get("gamemode.multiplayercampaign"), font: GUI.SubHeadingFont, textAlignment: Alignment.Center);
TextManager.Get("gamemode.multiplayercampaign"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Center);
ContinueCampaignButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.3f), campaignContent.RectTransform),
TextManager.Get("campaigncontinue"), textAlignment: Alignment.Center)
{
@@ -981,9 +981,9 @@ namespace Barotrauma
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), missionHolder.RectTransform) { MinSize = new Point(0, 25) },
TextManager.Get("MissionType"), font: GUI.SubHeadingFont);
TextManager.Get("MissionType"), font: GUIStyle.SubHeadingFont);
missionTypeList = new GUIListBox(new RectTransform(Vector2.One, missionHolder.RectTransform))
{
OnSelected = (component, obj) =>
@@ -1020,7 +1020,7 @@ namespace Barotrauma
TextManager.Get("MissionType." + missionType.ToString()))
{
UserData = (int)missionType,
ToolTip = TextManager.Get("MissionTypeDescription." + missionType.ToString(), returnNull: true),
ToolTip = TextManager.Get("MissionTypeDescription." + missionType.ToString()),
OnSelected = (tickbox) =>
{
int missionTypeOr = tickbox.Selected ? (int)tickbox.UserData : (int)MissionType.None;
@@ -1045,7 +1045,7 @@ namespace Barotrauma
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), settingsHolder.RectTransform) { MinSize = new Point(0, 25) },
TextManager.Get("Settings"), font: GUI.SubHeadingFont);
TextManager.Get("Settings"), font: GUIStyle.SubHeadingFont);
var settingsFrame = new GUIFrame(new RectTransform(Vector2.One, settingsHolder.RectTransform), style: "InnerFrame");
var settingsContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsFrame.RectTransform, Anchor.Center))
{
@@ -1089,11 +1089,11 @@ namespace Barotrauma
};
levelDifficultyScrollBar.OnMoved = (scrollbar, value) =>
{
if (EventManagerSettings.List.Count == 0) { return true; }
if (!EventManagerSettings.Prefabs.Any()) { return true; }
difficultyName.Text =
EventManagerSettings.List[Math.Min((int)Math.Floor(value * EventManagerSettings.List.Count), EventManagerSettings.List.Count - 1)].Name
EventManagerSettings.GetByDifficultyPercentile(value).Name
+ " (" + ((int)Math.Round(scrollbar.BarScrollValue)) + " %)";
difficultyName.TextColor = ToolBox.GradientLerp(scrollbar.BarScroll, GUI.Style.Green, GUI.Style.Orange, GUI.Style.Red);
difficultyName.TextColor = ToolBox.GradientLerp(scrollbar.BarScroll, GUIStyle.Green, GUIStyle.Orange, GUIStyle.Red);
return true;
};
@@ -1214,8 +1214,8 @@ namespace Barotrauma
public IEnumerable<CoroutineStatus> WaitForStartRound(GUIButton startButton)
{
GUI.SetCursorWaiting();
string headerText = TextManager.Get("RoundStartingPleaseWait");
var msgBox = new GUIMessageBox(headerText, TextManager.Get("RoundStarting"), new string[0]);
LocalizedString headerText = TextManager.Get("RoundStartingPleaseWait");
var msgBox = new GUIMessageBox(headerText, TextManager.Get("RoundStarting"), Array.Empty<LocalizedString>());
if (startButton != null)
{
@@ -1405,7 +1405,7 @@ namespace Barotrauma
if (characterInfo == null || CampaignCharacterDiscarded)
{
characterInfo = new CharacterInfo(CharacterPrefab.HumanSpeciesName, GameMain.Client.Name, null);
characterInfo.RecreateHead(GameMain.Config.PlayerCharacterCustomization);
characterInfo.RecreateHead(MultiplayerPreferences.Instance);
GameMain.Client.CharacterInfo = characterInfo;
characterInfo.OmitJobInPortraitClothing = false;
}
@@ -1517,20 +1517,20 @@ namespace Barotrauma
for (int i = 0; i < 3; i++)
{
Pair<JobPrefab, int> jobPrefab = null;
while (i < GameMain.Config.JobPreferences.Count)
JobVariant jobPrefab = null;
while (i < MultiplayerPreferences.Instance.JobPreferences.Count)
{
var jobIdentifier = GameMain.Config.JobPreferences[i];
if (!JobPrefab.Prefabs.ContainsKey(jobIdentifier.First))
var jobPreference = MultiplayerPreferences.Instance.JobPreferences[i];
if (!JobPrefab.Prefabs.ContainsKey(jobPreference.JobIdentifier))
{
GameMain.Config.JobPreferences.RemoveAt(i);
MultiplayerPreferences.Instance.JobPreferences.RemoveAt(i);
continue;
}
// The old job variant system used one-based indexing
// so let's make sure no one get to pick a variant which doesn't exist
var prefab = JobPrefab.Prefabs[jobIdentifier.First];
var variant = Math.Min(jobIdentifier.Second, prefab.Variants - 1);
jobPrefab = new Pair<JobPrefab, int>(prefab, variant);
var prefab = JobPrefab.Prefabs[jobPreference.JobIdentifier];
var variant = Math.Min(jobPreference.Variant, prefab.Variants - 1);
jobPrefab = new JobVariant(prefab, variant);
break;
}
@@ -1553,20 +1553,20 @@ namespace Barotrauma
{
characterInfo.CreateIcon(new RectTransform(new Vector2(0.6f, 0.16f), infoContainer.RectTransform, Anchor.TopCenter));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), characterInfo.Job.Name, textAlignment: Alignment.Center, font: GUI.SubHeadingFont, wrap: true)
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), characterInfo.Job.Name, textAlignment: Alignment.Center, font: GUIStyle.SubHeadingFont, wrap: true)
{
HoverColor = Color.Transparent,
SelectedColor = Color.Transparent
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), TextManager.Get("Skills"), font: GUI.SubHeadingFont);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), TextManager.Get("Skills"), font: GUIStyle.SubHeadingFont);
foreach (Skill skill in characterInfo.Job.Skills)
{
Color textColor = Color.White * (0.5f + skill.Level / 200.0f);
var skillText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform),
" - " + TextManager.AddPunctuation(':', TextManager.Get("SkillName." + skill.Identifier), ((int)skill.Level).ToString()),
textColor,
font: GUI.SmallFont);
font: GUIStyle.SmallFont);
}
// Spacing
@@ -1644,15 +1644,15 @@ namespace Barotrauma
SelectedTextColor = Color.White
};
TeamPreferenceListBox.Select(GameMain.Config.TeamPreference);
TeamPreferenceListBox.Select(MultiplayerPreferences.Instance.TeamPreference);
TeamPreferenceListBox.OnSelected += (component, obj) =>
{
if ((CharacterTeamType)obj == GameMain.Config.TeamPreference) { return true; }
if ((CharacterTeamType)obj == MultiplayerPreferences.Instance.TeamPreference) { return true; }
GameMain.Config.TeamPreference = (CharacterTeamType)obj;
MultiplayerPreferences.Instance.TeamPreference = (CharacterTeamType)obj;
GameMain.Client.ForceNameAndJobUpdate();
GameMain.Config.SaveNewPlayerConfig();
GameSettings.SaveCurrentConfig();
return true;
};
@@ -1685,7 +1685,7 @@ namespace Barotrauma
IgnoreLayoutGroups = true
};
var text = new GUITextBlock(new RectTransform(Vector2.One, changesPendingText.RectTransform, Anchor.Center),
TextManager.Get("tabmenu.characterchangespending"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, style: null);
TextManager.Get("tabmenu.characterchangespending"), textColor: GUIStyle.Orange, textAlignment: Alignment.Center, style: null);
changesPendingText.RectTransform.MinSize = new Point((int)(text.TextSize.X * 1.2f), (int)(text.TextSize.Y * 2.0f));
}
@@ -1698,7 +1698,7 @@ namespace Barotrauma
Color = Color.Black
};
new GUITextBlock(new RectTransform(Vector2.One, changesPendingFrame.RectTransform, Anchor.Center),
TextManager.Get("tabmenu.characterchangespending"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, style: null)
TextManager.Get("tabmenu.characterchangespending"), textColor: GUIStyle.Orange, textAlignment: Alignment.Center, style: null)
{
AutoScaleHorizontal = true
};
@@ -1709,7 +1709,7 @@ namespace Barotrauma
jobVariantTooltip = new GUIFrame(new RectTransform(new Point((int)(400 * GUI.Scale), (int)(180 * GUI.Scale)), GUI.Canvas, pivot: Pivot.BottomRight),
style: "GUIToolTip")
{
UserData = new Pair<JobPrefab, int>(jobPrefab, variant)
UserData = new JobVariant(jobPrefab, variant)
};
jobVariantTooltip.RectTransform.AbsoluteOffset = new Point(parentSlot.Rect.Right, parentSlot.Rect.Y);
@@ -1718,8 +1718,8 @@ namespace Barotrauma
Stretch = true,
AbsoluteSpacing = (int)(15 * GUI.Scale)
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), TextManager.GetWithVariable("startingequipmentname", "[number]", (variant + 1).ToString()), font: GUI.SubHeadingFont, textAlignment: Alignment.Center);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), TextManager.GetWithVariable("startingequipmentname", "[number]", (variant + 1).ToString()), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Center);
var itemIdentifiers = jobPrefab.PreviewItems[variant]
.Where(it => it.ShowPreview)
@@ -1730,7 +1730,7 @@ namespace Barotrauma
int rows = (int)Math.Max(Math.Ceiling(itemIdentifiers.Count() / (float)itemsPerRow), 1);
new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.4f * rows), content.RectTransform, Anchor.BottomCenter),
onDraw: (sb, component) => { DrawJobVariantItems(sb, component, new Pair<JobPrefab, int>(jobPrefab, variant), itemsPerRow); });
onDraw: (sb, component) => { DrawJobVariantItems(sb, component, new JobVariant(jobPrefab, variant), itemsPerRow); });
jobVariantTooltip.RectTransform.MinSize = new Point(0, content.RectTransform.Children.Sum(c => c.Rect.Height + content.AbsoluteSpacing));
}
@@ -1818,12 +1818,12 @@ namespace Barotrauma
int buttonSize = (int)(frame.Rect.Height * 0.8f);
var subTextBlock = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1.0f), frame.RectTransform, Anchor.CenterLeft) /*{ AbsoluteOffset = new Point(buttonSize + 5, 0) }*/,
ToolBox.LimitString(sub.DisplayName, GUI.Font, subList.Rect.Width - 65), textAlignment: Alignment.CenterLeft)
ToolBox.LimitString(sub.DisplayName.Value, GUIStyle.Font, subList.Rect.Width - 65), textAlignment: Alignment.CenterLeft)
{
CanBeFocused = false
};
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.StringRepresentation == sub.MD5Hash?.StringRepresentation);
if (matchingSub == null) matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
if (matchingSub == null)
@@ -1831,7 +1831,7 @@ namespace Barotrauma
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubNotFound");
}
else if (matchingSub?.MD5Hash == null || matchingSub.MD5Hash?.Hash != sub.MD5Hash?.Hash)
else if (matchingSub?.MD5Hash == null || matchingSub.MD5Hash?.StringRepresentation != sub.MD5Hash?.StringRepresentation)
{
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
frame.ToolTip = TextManager.Get("SubDoesntMatch");
@@ -1847,7 +1847,7 @@ namespace Barotrauma
if (!sub.RequiredContentPackagesInstalled)
{
subTextBlock.TextColor = Color.Lerp(subTextBlock.TextColor, Color.DarkRed, 0.5f);
frame.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + frame.RawToolTip;
frame.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + frame.ToolTip.SanitizedString;
}
CreateSubmarineClassText(
@@ -1866,10 +1866,10 @@ namespace Barotrauma
if (sub.HasTag(SubmarineTag.Shuttle))
{
var shuttleText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), parent.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(GUI.IntScale(20), 0) },
TextManager.Get("Shuttle", fallBackTag: "RespawnShuttle"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
TextManager.Get("Shuttle", "RespawnShuttle"), textAlignment: Alignment.CenterRight, font: GUIStyle.SmallFont)
{
TextColor = subTextBlock.TextColor * 0.8f,
ToolTip = subTextBlock.RawToolTip,
ToolTip = subTextBlock.ToolTip?.SanitizedString,
CanBeFocused = false
};
//make shuttles more dim in the sub list (selecting a shuttle as the main sub is allowed but not recommended)
@@ -1885,11 +1885,11 @@ namespace Barotrauma
else
{
var classText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), parent.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(GUI.IntScale(20), 0) },
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUIStyle.SmallFont)
{
UserData = "classtext",
TextColor = subTextBlock.TextColor * 0.8f,
ToolTip = subTextBlock.RawToolTip,
ToolTip = subTextBlock.ToolTip,
CanBeFocused = false
};
}
@@ -1911,7 +1911,7 @@ namespace Barotrauma
selectedSub.RequiredContentPackages.Any() ?
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)) :
TextManager.Get("ContentPackageMismatchWarningGeneric"),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = msgBox.Close;
msgBox.Buttons[0].OnClicked += (button, obj) =>
@@ -1941,14 +1941,14 @@ namespace Barotrauma
{
if (GameMain.Client.HasPermission(ClientPermissions.SelectMode))
{
string presetName = ((GameModePreset)component.UserData).Identifier;
Identifier presetName = ((GameModePreset)component.UserData).Identifier;
//display a verification prompt when switching away from the campaign
if (HighlightedModeIndex == SelectedModeIndex &&
(GameMain.NetLobbyScreen.ModeList.SelectedData as GameModePreset) == GameModePreset.MultiPlayerCampaign &&
presetName != GameModePreset.MultiPlayerCampaign.Identifier)
{
var verificationBox = new GUIMessageBox("", TextManager.Get("endcampaignverification"), new string[] { TextManager.Get("yes"), TextManager.Get("no") });
var verificationBox = new GUIMessageBox("", TextManager.Get("endcampaignverification"), new LocalizedString[] { TextManager.Get("yes"), TextManager.Get("no") });
verificationBox.Buttons[0].OnClicked += (btn, userdata) =>
{
GameMain.Client.RequestSelectMode(component.Parent.GetChildIndex(component));
@@ -1962,7 +1962,7 @@ namespace Barotrauma
GameMain.Client.RequestSelectMode(component.Parent.GetChildIndex(component));
HighlightMode(SelectedModeIndex);
if (presetName.Equals("multiplayercampaign", StringComparison.OrdinalIgnoreCase))
if (presetName == "multiplayercampaign")
{
GUI.SetCursorWaiting(endCondition: () =>
{
@@ -1970,7 +1970,7 @@ namespace Barotrauma
});
}
return !presetName.Equals("multiplayercampaign", StringComparison.OrdinalIgnoreCase);
return presetName != "multiplayercampaign";
}
return false;
}
@@ -1994,7 +1994,7 @@ namespace Barotrauma
public void AddPlayer(Client client)
{
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), PlayerList.Content.RectTransform) { MinSize = new Point(0, (int)(30 * GUI.Scale)) },
client.Name, textAlignment: Alignment.CenterLeft, font: GUI.SmallFont, style: null)
client.Name, textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont, style: null)
{
Padding = Vector4.One * 10.0f * GUI.Scale,
Color = Color.White * 0.25f,
@@ -2006,7 +2006,7 @@ namespace Barotrauma
UserData = client
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(textBlock.Rect.Height * 0.8f)), textBlock.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
sprite: GUI.Style.GetComponentStyle("GUISoundIcon").GetDefaultSprite(), scaleToFit: true)
sprite: GUIStyle.GetComponentStyle("GUISoundIcon").GetDefaultSprite(), scaleToFit: true)
{
UserData = new Pair<string, float>("soundicon", 0.0f),
CanBeFocused = false,
@@ -2170,7 +2170,7 @@ namespace Barotrauma
{
permissionOptions.Add(new ContextMenuOption(rank.Name, isEnabled: true, onSelected: () =>
{
string label = TextManager.GetWithVariables(rank.Permissions == ClientPermissions.None ? "clearrankprompt" : "giverankprompt", new []{ "[user]", "[rank]" }, new []{ client.Name, rank.Name });
LocalizedString label = TextManager.GetWithVariables(rank.Permissions == ClientPermissions.None ? "clearrankprompt" : "giverankprompt", ("[user]", client.Name), ("[rank]", rank.Name));
GUIMessageBox msgBox = new GUIMessageBox(string.Empty, label, new[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked = delegate
@@ -2257,7 +2257,7 @@ namespace Barotrauma
};
var nameText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), headerContainer.RectTransform),
text: selectedClient.Name, font: GUI.LargeFont);
text: selectedClient.Name, font: GUIStyle.LargeFont);
nameText.Text = ToolBox.LimitString(nameText.Text, nameText.Font, (int)(nameText.Rect.Width * 0.95f));
if (hasManagePermissions)
@@ -2265,7 +2265,7 @@ namespace Barotrauma
PlayerFrame.UserData = selectedClient;
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedPlayerFrame.RectTransform),
TextManager.Get("Rank"), font: GUI.SubHeadingFont);
TextManager.Get("Rank"), font: GUIStyle.SubHeadingFont);
var rankDropDown = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.1f), paddedPlayerFrame.RectTransform),
TextManager.Get("Rank"))
{
@@ -2303,9 +2303,9 @@ namespace Barotrauma
Stretch = true,
RelativeSpacing = 0.05f
};
var permissionLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), permissionLabels.RectTransform), TextManager.Get("Permissions"), font: GUI.SubHeadingFont);
var permissionLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), permissionLabels.RectTransform), TextManager.Get("Permissions"), font: GUIStyle.SubHeadingFont);
var consoleCommandLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), permissionLabels.RectTransform),
TextManager.Get("PermittedConsoleCommands"), wrap: true, font: GUI.SubHeadingFont);
TextManager.Get("PermittedConsoleCommands"), wrap: true, font: GUIStyle.SubHeadingFont);
GUITextBlock.AutoScaleAndNormalize(permissionLabel, consoleCommandLabel);
var permissionContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.4f), paddedPlayerFrame.RectTransform), isHorizontal: true)
@@ -2320,7 +2320,7 @@ namespace Barotrauma
RelativeSpacing = 0.05f
};
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerLeft.RectTransform), TextManager.Get("all", fallBackTag: "clientpermission.all"))
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerLeft.RectTransform), TextManager.Get("all", "clientpermission.all"))
{
Enabled = !myClient,
OnSelected = (tickbox) =>
@@ -2351,7 +2351,7 @@ namespace Barotrauma
if (permission == ClientPermissions.None || permission == ClientPermissions.All) continue;
var permissionTick = new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), permissionsBox.Content.RectTransform),
TextManager.Get("ClientPermission." + permission), font: GUI.SmallFont)
TextManager.Get("ClientPermission." + permission), font: GUIStyle.SmallFont)
{
UserData = permission,
Selected = selectedClient.HasPermission(permission),
@@ -2387,7 +2387,7 @@ namespace Barotrauma
RelativeSpacing = 0.05f
};
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerRight.RectTransform), TextManager.Get("all", fallBackTag: "clientpermission.all"))
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerRight.RectTransform), TextManager.Get("all", "clientpermission.all"))
{
Enabled = !myClient,
OnSelected = (tickbox) =>
@@ -2415,7 +2415,7 @@ namespace Barotrauma
foreach (DebugConsole.Command command in DebugConsole.Commands)
{
var commandTickBox = new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), commandList.Content.RectTransform),
command.names[0], font: GUI.SmallFont)
command.names[0], font: GUIStyle.SmallFont)
{
Selected = selectedClient.PermittedConsoleCommands.Contains(command),
Enabled = !myClient,
@@ -2521,7 +2521,7 @@ namespace Barotrauma
viewSteamProfileButton.TextBlock.AutoScaleHorizontal = true;
viewSteamProfileButton.OnClicked = (bt, userdata) =>
{
Steamworks.SteamFriends.OpenWebOverlay("https://steamcommunity.com/profiles/" + selectedClient.SteamID.ToString());
SteamManager.OverlayCustomURL("https://steamcommunity.com/profiles/" + selectedClient.SteamID.ToString());
return true;
};
}
@@ -2605,26 +2605,22 @@ namespace Barotrauma
if (GameMain.Client == null) { return; }
string currMicStyle = micIcon.Style.Element.Name.LocalName;
Identifier currMicStyle = micIcon.Style.Element.NameAsIdentifier();
string targetMicStyle = "GUIMicrophoneEnabled";
if (GameMain.Config.CaptureDeviceNames == null)
Identifier targetMicStyle = "GUIMicrophoneEnabled".ToIdentifier();
var voipCaptureDeviceNames = VoipCapture.CaptureDeviceNames;
if (voipCaptureDeviceNames.Count == 0)
{
GameMain.Config.CaptureDeviceNames = OpenAL.Alc.GetStringList(IntPtr.Zero, OpenAL.Alc.CaptureDeviceSpecifier);
targetMicStyle = "GUIMicrophoneUnavailable".ToIdentifier();
}
else if (GameSettings.CurrentConfig.Audio.VoiceSetting == VoiceMode.Disabled)
{
targetMicStyle = "GUIMicrophoneDisabled".ToIdentifier();
}
if (GameMain.Config.CaptureDeviceNames.Count == 0)
if (targetMicStyle != currMicStyle)
{
targetMicStyle = "GUIMicrophoneUnavailable";
}
else if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.Disabled)
{
targetMicStyle = "GUIMicrophoneDisabled";
}
if (!targetMicStyle.Equals(currMicStyle, StringComparison.OrdinalIgnoreCase))
{
GUI.Style.Apply(micIcon, targetMicStyle);
GUIStyle.Apply(micIcon, targetMicStyle);
}
foreach (GUIComponent child in PlayerList.Content.Children)
@@ -2672,12 +2668,11 @@ namespace Barotrauma
JobSelectionFrame.Visible = false;
}
if (GUI.MouseOn?.UserData is Pair<JobPrefab, int> jobPrefab && GUI.MouseOn.Style?.Name == "JobVariantButton")
if (GUI.MouseOn?.UserData is JobVariant jobPrefab && GUI.MouseOn.Style?.Name == "JobVariantButton")
{
var prevVisibleVariant = jobVariantTooltip?.UserData as Pair<JobPrefab, int>;
if (jobVariantTooltip == null || prevVisibleVariant.First != jobPrefab.First || prevVisibleVariant.Second != jobPrefab.Second)
if (!(jobVariantTooltip?.UserData is JobVariant prevVisibleVariant) || prevVisibleVariant.Prefab != jobPrefab.Prefab || prevVisibleVariant.Variant != jobPrefab.Variant)
{
CreateJobVariantTooltip(jobPrefab.First, jobPrefab.Second, GUI.MouseOn.Parent);
CreateJobVariantTooltip(jobPrefab.Prefab, jobPrefab.Variant, GUI.MouseOn.Parent);
}
}
if (jobVariantTooltip != null)
@@ -2730,9 +2725,9 @@ namespace Barotrauma
publicOrPrivate.RectTransform.NonScaledSize = (publicOrPrivate.Font.MeasureString(publicOrPrivate.Text) + new Vector2(25, 8) * GUI.Scale).ToPoint();
}
private void DrawJobVariantItems(SpriteBatch spriteBatch, GUICustomComponent component, Pair<JobPrefab, int> jobPrefab, int itemsPerRow)
private void DrawJobVariantItems(SpriteBatch spriteBatch, GUICustomComponent component, JobVariant jobPrefab, int itemsPerRow)
{
var itemIdentifiers = jobPrefab.First.PreviewItems[jobPrefab.Second]
var itemIdentifiers = jobPrefab.Prefab.PreviewItems[jobPrefab.Variant]
.Where(it => it.ShowPreview)
.Select(it => it.ItemIdentifier)
.Distinct();
@@ -2753,8 +2748,8 @@ namespace Barotrauma
}
int i = 0;
Rectangle tooltipRect = Rectangle.Empty;
string tooltip = null;
foreach (var itemIdentifier in itemIdentifiers)
LocalizedString tooltip = null;
foreach (Identifier itemIdentifier in itemIdentifiers)
{
if (!(MapEntityPrefab.Find(null, identifier: itemIdentifier, showErrorMessages: false) is ItemPrefab itemPrefab)) { continue; }
@@ -2769,15 +2764,15 @@ namespace Barotrauma
scale: slotSize.X / (float)Inventory.SlotSpriteSmall.SourceRect.Width,
color: slotRect.Contains(PlayerInput.MousePosition) ? Color.White : Color.White * 0.6f);
Sprite icon = itemPrefab.InventoryIcon ?? itemPrefab.sprite;
Sprite icon = itemPrefab.InventoryIcon ?? itemPrefab.Sprite;
float iconScale = Math.Min(Math.Min(slotSize.X / icon.size.X, slotSize.Y / icon.size.Y), 2.0f) * 0.9f;
icon.Draw(spriteBatch, slotPos + slotSize.ToVector2() * 0.5f, scale: iconScale);
int count = jobPrefab.First.PreviewItems[jobPrefab.Second].Count(it => it.ShowPreview && it.ItemIdentifier == itemIdentifier);
int count = jobPrefab.Prefab.PreviewItems[jobPrefab.Variant].Count(it => it.ShowPreview && it.ItemIdentifier == itemIdentifier);
if (count > 1)
{
string itemCountText = "x" + count;
GUI.Font.DrawString(spriteBatch, itemCountText, slotPos + slotSize.ToVector2() - GUI.Font.MeasureString(itemCountText) - Vector2.UnitX * 5, Color.White);
GUIStyle.Font.DrawString(spriteBatch, itemCountText, slotPos + slotSize.ToVector2() - GUIStyle.Font.MeasureString(itemCountText) - Vector2.UnitX * 5, Color.White);
}
if (slotRect.Contains(PlayerInput.MousePosition))
@@ -2787,7 +2782,7 @@ namespace Barotrauma
}
i++;
}
if (!string.IsNullOrEmpty(tooltip))
if (!tooltip.IsNullOrEmpty())
{
GUIComponent.DrawToolTip(spriteBatch, tooltip, tooltipRect);
}
@@ -2803,11 +2798,10 @@ namespace Barotrauma
}
GUITextBlock msg = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), chatBox.Content.RectTransform),
text: ChatMessage.GetTimeStamp() + (message.Type == ChatMessageType.Private ? TextManager.Get("PrivateMessageTag") + " " : "") + message.TextWithSender,
text: RichString.Rich(ChatMessage.GetTimeStamp() + (message.Type == ChatMessageType.Private ? TextManager.Get("PrivateMessageTag") + " " : "") + message.TextWithSender),
textColor: message.Color,
color: ((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f,
wrap: true, font: GUI.SmallFont,
parseRichText: true)
wrap: true, font: GUIStyle.SmallFont)
{
UserData = message,
CanBeFocused = false
@@ -2876,14 +2870,25 @@ namespace Barotrauma
},
OnSliderReleased = SaveHead
};
return false;
}
private bool SaveHead(GUIScrollBar scrollBar, float barScroll) => StoreHead(true);
private bool StoreHead(bool save)
{
GameMain.Config.PlayerCharacterCustomization = GameMain.Client.CharacterInfo.Head;
var info = GameMain.Client.CharacterInfo;
var characterConfig = MultiplayerPreferences.Instance;
characterConfig.TagSet.Clear(); characterConfig.TagSet.UnionWith(info.Head.Preset.TagSet);
characterConfig.HairIndex = info.Head.HairIndex;
characterConfig.BeardIndex = info.Head.BeardIndex;
characterConfig.MoustacheIndex = info.Head.MoustacheIndex;
characterConfig.FaceAttachmentIndex = info.Head.FaceAttachmentIndex;
characterConfig.HairColor = info.Head.HairColor;
characterConfig.FacialHairColor = info.Head.FacialHairColor;
characterConfig.SkinColor = info.Head.SkinColor;
if (save)
{
if (GameMain.GameSession?.IsRunning ?? false)
@@ -2891,14 +2896,14 @@ namespace Barotrauma
TabMenu.PendingChanges = true;
CreateChangesPendingText();
}
GameMain.Config.SaveNewPlayerConfig();
GameSettings.SaveCurrentConfig();
}
return true;
}
private bool SwitchJob(GUIButton _, object obj)
{
if (JobList == null) { return false; }
if (JobList == null || GameMain.Client == null) { return false; }
int childIndex = JobList.SelectedIndex;
var child = JobList.SelectedComponent;
@@ -2906,11 +2911,11 @@ namespace Barotrauma
bool moveToNext = obj != null;
var jobPrefab = (obj as Pair<JobPrefab, int>)?.First;
var jobPrefab = (obj as JobVariant)?.Prefab;
var prevObj = child.UserData;
var existingChild = JobList.Content.FindChild(d => (d.UserData is Pair<JobPrefab, int> prefab) && (prefab.First == jobPrefab));
var existingChild = JobList.Content.FindChild(d => (d.UserData is JobVariant prefab) && (prefab.Prefab == jobPrefab));
if (existingChild != null && obj != null)
{
existingChild.UserData = prevObj;
@@ -2981,13 +2986,13 @@ namespace Barotrauma
GUIButton jobButton = null;
var availableJobs = JobPrefab.Prefabs.Where(jobPrefab =>
jobPrefab.MaxNumber > 0 && JobList.Content.Children.All(c => !(c.UserData is Pair<JobPrefab, int> prefab) || prefab.First != jobPrefab)
).Select(j => new Pair<JobPrefab, int>(j, 0));
jobPrefab.MaxNumber > 0 && JobList.Content.Children.All(c => !(c.UserData is JobVariant prefab) || prefab.Prefab != jobPrefab)
).Select(j => new JobVariant(j, 0));
availableJobs = availableJobs.Concat(
JobPrefab.Prefabs.Where(jobPrefab =>
jobPrefab.MaxNumber > 0 && JobList.Content.Children.Any(c => (c.UserData is Pair<JobPrefab, int> prefab) && prefab.First == jobPrefab)
).Select(j => JobList.Content.FindChild(c => (c.UserData is Pair<JobPrefab, int> prefab) && prefab.First == j).UserData as Pair<JobPrefab, int>));
jobPrefab.MaxNumber > 0 && JobList.Content.Children.Any(c => (c.UserData is JobVariant prefab) && prefab.Prefab == jobPrefab)
).Select(j => (JobVariant)JobList.Content.FindChild(c => (c.UserData is JobVariant prefab) && prefab.Prefab == j).UserData));
availableJobs = availableJobs.ToList();
@@ -3012,11 +3017,11 @@ namespace Barotrauma
};
itemsInRow++;
var images = AddJobSpritesToGUIComponent(jobButton, jobPrefab.First, selectedByPlayer: false);
var images = AddJobSpritesToGUIComponent(jobButton, jobPrefab.Prefab, selectedByPlayer: false);
if (images != null && images.Length > 1)
{
jobPrefab.Second = Math.Min(jobPrefab.Second, images.Length);
int currVisible = jobPrefab.Second;
jobPrefab.Variant = Math.Min(jobPrefab.Variant, images.Length);
int currVisible = jobPrefab.Variant;
GUIButton currSelected = null;
for (int variantIndex = 0; variantIndex < images.Length; variantIndex++)
{
@@ -3029,7 +3034,7 @@ namespace Barotrauma
variantButton.OnClicked = (btn, obj) =>
{
if (currSelected != null) { currSelected.Selected = false; }
int k = ((Pair<JobPrefab, int>)obj).Second;
int k = ((JobVariant)obj).Variant;
btn.Parent.UserData = obj;
for (int j = 0; j < images.Length; j++)
{
@@ -3062,14 +3067,14 @@ namespace Barotrauma
private GUIImage[][] AddJobSpritesToGUIComponent(GUIComponent parent, JobPrefab jobPrefab, bool selectedByPlayer)
{
GUIFrame innerFrame = null;
List<JobPrefab.OutfitPreview> outfitPreviews = jobPrefab.GetJobOutfitSprites(Gender.Male, useInventoryIcon: true, out var maxDimensions);
List<JobPrefab.OutfitPreview> outfitPreviews = jobPrefab.GetJobOutfitSprites(CharacterPrefab.HumanPrefab.CharacterInfoPrefab, useInventoryIcon: true, out var maxDimensions);
innerFrame = new GUIFrame(new RectTransform(Vector2.One * 0.85f, parent.RectTransform, Anchor.Center), style: null)
{
CanBeFocused = false
};
GUIImage[][] retVal = new GUIImage[0][];
GUIImage[][] retVal = Array.Empty<GUIImage[]>();
if (outfitPreviews != null && outfitPreviews.Any())
{
retVal = new GUIImage[outfitPreviews.Count][];
@@ -3212,7 +3217,7 @@ namespace Barotrauma
{
CampaignSetupFrame.ClearChildren();
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.5f), CampaignSetupFrame.RectTransform, Anchor.Center),
TextManager.Get("campaignstarting"), font: GUI.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
TextManager.Get("campaignstarting"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
}
}
}
@@ -3284,9 +3289,9 @@ namespace Barotrauma
private bool ViewJobInfo(GUIButton button, object obj)
{
if (!(button.UserData is Pair<JobPrefab, int> jobPrefab)) { return false; }
if (!(button.UserData is JobVariant jobPrefab)) { return false; }
JobInfoFrame = jobPrefab.First.CreateInfoFrame(out GUIComponent buttonContainer);
JobInfoFrame = jobPrefab.Prefab.CreateInfoFrame(out GUIComponent buttonContainer);
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), buttonContainer.RectTransform, Anchor.BottomRight),
TextManager.Get("Close"))
{
@@ -3315,7 +3320,7 @@ namespace Barotrauma
/*foreach (Sprite sprite in jobPreferenceSprites) { sprite.Remove(); }
jobPreferenceSprites.Clear();*/
List<Pair<string, int>> jobNamePreferences = new List<Pair<string, int>>();
List<MultiplayerPreferences.JobPreference> jobPreferences = new List<MultiplayerPreferences.JobPreference>();
bool disableNext = false;
for (int i = 0; i < listBox.Content.CountChildren; i++)
@@ -3325,15 +3330,15 @@ namespace Barotrauma
slot.ClearChildren();
slot.CanBeFocused = !disableNext;
if (slot.UserData is Pair<JobPrefab, int> jobPrefab)
if (slot.UserData is JobVariant jobPrefab)
{
var images = AddJobSpritesToGUIComponent(slot, jobPrefab.First, selectedByPlayer: true);
var images = AddJobSpritesToGUIComponent(slot, jobPrefab.Prefab, selectedByPlayer: true);
for (int variantIndex = 0; variantIndex < images.Length; variantIndex++)
{
foreach (GUIImage image in images[variantIndex])
{
//jobPreferenceSprites.Add(image.Sprite);
int selectedVariantIndex = Math.Min(jobPrefab.Second, images.Length);
int selectedVariantIndex = Math.Min(jobPrefab.Variant, images.Length);
image.Visible = images.Length == 1 || selectedVariantIndex == variantIndex;
}
if (images.Length > 1)
@@ -3372,14 +3377,14 @@ namespace Barotrauma
}
};
jobNamePreferences.Add(new Pair<string, int>(jobPrefab.First.Identifier, jobPrefab.Second));
jobPreferences.Add(new MultiplayerPreferences.JobPreference(jobPrefab.Prefab.Identifier, jobPrefab.Variant));
}
else
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.6f), slot.RectTransform), (i + 1).ToString(),
textColor: Color.White * (disableNext ? 0.15f : 0.5f),
textAlignment: Alignment.Center,
font: GUI.LargeFont)
font: GUIStyle.LargeFont)
{
CanBeFocused = false
};
@@ -3387,7 +3392,7 @@ namespace Barotrauma
if (!disableNext)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.4f), slot.RectTransform, Anchor.BottomCenter), TextManager.Get("clicktoselectjob"),
font: GUI.SmallFont,
font: GUIStyle.SmallFont,
wrap: true,
textAlignment: Alignment.Center)
{
@@ -3400,7 +3405,7 @@ namespace Barotrauma
}
GameMain.Client.ForceNameAndJobUpdate();
if (!GameMain.Config.AreJobPreferencesEqual(jobNamePreferences))
if (!MultiplayerPreferences.Instance.AreJobPreferencesEqual(jobPreferences))
{
if (GameMain.GameSession?.IsRunning ?? false)
{
@@ -3408,12 +3413,13 @@ namespace Barotrauma
CreateChangesPendingText();
}
GameMain.Config.JobPreferences = jobNamePreferences;
GameMain.Config.SaveNewPlayerConfig();
MultiplayerPreferences.Instance.JobPreferences.Clear();
MultiplayerPreferences.Instance.JobPreferences.AddRange(jobPreferences);
GameSettings.SaveCurrentConfig();
}
}
private GUIButton CreateJobVariantButton(Pair<JobPrefab, int> jobPrefab, int variantIndex, int variantCount, GUIComponent slot)
private GUIButton CreateJobVariantButton(JobVariant jobPrefab, int variantIndex, int variantCount, GUIComponent slot)
{
float relativeSize = 0.15f;
@@ -3421,8 +3427,8 @@ namespace Barotrauma
{ RelativeOffset = new Vector2(relativeSize * 1.3f * (variantIndex - (variantCount - 1) / 2.0f), 0.02f) },
(variantIndex + 1).ToString(), style: "JobVariantButton")
{
Selected = jobPrefab.Second == variantIndex,
UserData = new Pair<JobPrefab, int>(jobPrefab.First, variantIndex),
Selected = jobPrefab.Variant == variantIndex,
UserData = new JobVariant(jobPrefab.Prefab, variantIndex),
};
return btn;
@@ -3440,6 +3446,7 @@ namespace Barotrauma
public static bool operator ==(FailedSubInfo a, FailedSubInfo b)
=> StringsEqual(a.Name, b.Name) && StringsEqual(a.Hash, b.Hash);
public static bool operator !=(FailedSubInfo a, FailedSubInfo b)
=> !(a == b);
}
@@ -3462,7 +3469,7 @@ namespace Barotrauma
}
SubmarineInfo sub = subList.Content.Children
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName && s.MD5Hash?.Hash == md5Hash)?
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName && s.MD5Hash?.StringRepresentation == md5Hash)?
.UserData as SubmarineInfo;
//matching sub found and already selected, all good
@@ -3473,7 +3480,7 @@ namespace Barotrauma
CreateSubPreview(sub);
}
if (subList.SelectedData is SubmarineInfo selectedSub && selectedSub.MD5Hash?.Hash == md5Hash && Barotrauma.IO.File.Exists(sub.FilePath))
if (subList.SelectedData is SubmarineInfo selectedSub && selectedSub.MD5Hash?.StringRepresentation == md5Hash && Barotrauma.IO.File.Exists(sub.FilePath))
{
return true;
}
@@ -3507,7 +3514,7 @@ namespace Barotrauma
FailedSelectedShuttle = null;
//hashes match, all good
if (sub.MD5Hash?.Hash == md5Hash && SubmarineInfo.SavedSubmarines.Contains(sub))
if (sub.MD5Hash?.StringRepresentation == md5Hash && SubmarineInfo.SavedSubmarines.Contains(sub))
{
return true;
}
@@ -3525,21 +3532,23 @@ namespace Barotrauma
FailedSelectedShuttle = new FailedSubInfo(subName, md5Hash);
}
string errorMsg = "";
LocalizedString errorMsg = "";
if (sub == null || !SubmarineInfo.SavedSubmarines.Contains(sub))
{
errorMsg = TextManager.GetWithVariable("SubNotFoundError", "[subname]", subName) + " ";
}
else if (sub.MD5Hash?.Hash == null)
else if (sub.MD5Hash?.StringRepresentation == null)
{
errorMsg = TextManager.GetWithVariable("SubLoadError", "[subname]", subName) + " ";
GUITextBlock textBlock = subList.Content.GetChildByUserData(sub)?.GetChild<GUITextBlock>();
if (textBlock != null) { textBlock.TextColor = GUI.Style.Red; }
if (textBlock != null) { textBlock.TextColor = GUIStyle.Red; }
}
else
{
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError", new string[3] { "[subname]" , "[myhash]", "[serverhash]" },
new string[3] { sub.Name, sub.MD5Hash.ShortHash, Md5Hash.GetShortHash(md5Hash) }) + " ";
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError",
("[subname]", sub.Name),
("[myhash]", sub.MD5Hash.ShortRepresentation),
("[serverhash]", Md5Hash.GetShortHash(md5Hash))) + " ";
}
//already showing a message about the same sub
@@ -3553,7 +3562,7 @@ namespace Barotrauma
errorMsg += TextManager.Get("DownloadSubQuestion");
var requestFileBox = new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg,
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") })
{
UserData = "request" + subName
};
@@ -3590,7 +3599,7 @@ namespace Barotrauma
return false;
}
SubmarineInfo purchasableSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == serverSubmarine.Name && s.MD5Hash?.Hash == serverSubmarine.MD5Hash?.Hash);
SubmarineInfo purchasableSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == serverSubmarine.Name && s.MD5Hash?.StringRepresentation == serverSubmarine.MD5Hash?.StringRepresentation);
if (purchasableSub != null)
{
return true;
@@ -3598,21 +3607,23 @@ namespace Barotrauma
purchasableSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == serverSubmarine.Name);
string errorMsg = "";
LocalizedString errorMsg = "";
if (purchasableSub == null)
{
errorMsg = TextManager.GetWithVariable("SubNotFoundError", "[subname]", serverSubmarine.Name) + " ";
}
else if (purchasableSub.MD5Hash?.Hash == null)
else if (purchasableSub.MD5Hash?.StringRepresentation == null)
{
errorMsg = TextManager.GetWithVariable("SubLoadError", "[subname]", serverSubmarine.Name) + " ";
/*GUITextBlock textBlock = subList.Content.GetChildByUserData(sub)?.GetChild<GUITextBlock>();
if (textBlock != null) { textBlock.TextColor = GUI.Style.Red; }*/
if (textBlock != null) { textBlock.TextColor = GUIStyle.Red; }*/
}
else
{
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError", new string[3] { "[subname]", "[myhash]", "[serverhash]" },
new string[3] { purchasableSub.Name, purchasableSub.MD5Hash.ShortHash, Md5Hash.GetShortHash(serverSubmarine.MD5Hash.Hash) }) + " ";
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError",
("[subname]", purchasableSub.Name),
("[myhash]", purchasableSub.MD5Hash.ShortRepresentation),
("[serverhash]", Md5Hash.GetShortHash(serverSubmarine.MD5Hash.StringRepresentation))) + " ";
}
errorMsg += TextManager.Get("DownloadSubQuestion");
@@ -3624,11 +3635,11 @@ namespace Barotrauma
}
var requestFileBox = new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg,
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") })
{
UserData = "request" + serverSubmarine.Name
};
requestFileBox.Buttons[0].UserData = new FailedSubInfo(serverSubmarine.Name, serverSubmarine.MD5Hash.Hash);
requestFileBox.Buttons[0].UserData = new FailedSubInfo(serverSubmarine.Name, serverSubmarine.MD5Hash.StringRepresentation);
requestFileBox.Buttons[0].OnClicked += requestFileBox.Close;
requestFileBox.Buttons[0].OnClicked += (GUIButton button, object userdata) =>
{
@@ -3675,7 +3686,7 @@ namespace Barotrauma
private void CreateSubmarineVisibilityMenu()
{
var messageBox = new GUIMessageBox(TextManager.Get("SubmarineVisibility"), "",
buttons: Array.Empty<string>(),
buttons: Array.Empty<LocalizedString>(),
relativeSize: new Vector2(0.75f, 0.75f));
messageBox.Content.ChildAnchor = Anchor.TopCenter;
var columns = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), messageBox.Content.RectTransform), isHorizontal: true);