Unstable 0.17.0.0
This commit is contained in:
@@ -4,7 +4,8 @@ namespace Barotrauma
|
||||
{
|
||||
class EditorScreen : Screen
|
||||
{
|
||||
public static Color BackgroundColor = GameSettings.SubEditorBackgroundColor;
|
||||
public static Color BackgroundColor = GameSettings.CurrentConfig.SubEditorBackground;
|
||||
public override bool IsEditor => true;
|
||||
|
||||
public void CreateBackgroundColorPicker()
|
||||
{
|
||||
@@ -17,7 +18,7 @@ namespace Barotrauma
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
var colorContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.33f, 1), rgbLayout.RectTransform), isHorizontal: true) { Stretch = true };
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1), colorContainer.RectTransform, Anchor.CenterLeft) { MinSize = new Point(15, 0) }, GUI.colorComponentLabels[i], font: GUI.SmallFont, textAlignment: Alignment.Center);
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1), colorContainer.RectTransform, Anchor.CenterLeft) { MinSize = new Point(15, 0) }, GUI.ColorComponentLabels[i], font: GUIStyle.SmallFont, textAlignment: Alignment.Center);
|
||||
layoutParents[i] = colorContainer;
|
||||
}
|
||||
|
||||
@@ -33,7 +34,9 @@ namespace Barotrauma
|
||||
{
|
||||
var color = new Color(rInput.IntValue, gInput.IntValue, bInput.IntValue);
|
||||
BackgroundColor = color;
|
||||
GameSettings.SubEditorBackgroundColor = color;
|
||||
var config = GameSettings.CurrentConfig;
|
||||
config.SubEditorBackground = color;
|
||||
GameSettings.SetCurrentConfig(config);
|
||||
};
|
||||
|
||||
// Reset button
|
||||
@@ -49,7 +52,7 @@ namespace Barotrauma
|
||||
msgBox.Buttons[1].OnClicked = (button, o) =>
|
||||
{
|
||||
msgBox.Close();
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
GameSettings.SaveCurrentConfig();
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user