Unstable 0.17.0.0
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@@ -90,7 +90,7 @@ namespace Barotrauma
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checkWallsTimer = Rand.Range(0.0f, CheckWallsInterval, Rand.RandSync.ClientOnly);
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foreach (XElement subElement in prefab.Config.Elements())
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foreach (var subElement in prefab.Config.Elements())
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{
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List<SpriteDeformation> deformationList = null;
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switch (subElement.Name.ToString().ToLowerInvariant())
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