Unstable 0.17.0.0
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@@ -19,7 +19,7 @@ namespace Barotrauma.Items.Components
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//openState when the vertices of the convex hull were last calculated
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private float lastConvexHullState;
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[Serialize("1,1", false, description: "The scale of the shadow-casting area of the door (relative to the actual size of the door).")]
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[Serialize("1,1", IsPropertySaveable.No, description: "The scale of the shadow-casting area of the door (relative to the actual size of the door).")]
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public Vector2 ShadowScale
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{
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get;
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