Unstable 0.17.0.0
This commit is contained in:
@@ -245,7 +245,7 @@ namespace Barotrauma
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* |----------------------------|
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*/
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GUILayoutGroup tooltipLayout = new GUILayoutGroup(rectT(0.95f,0.95f, ItemInfoFrame, Anchor.Center)) { Stretch = true };
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new GUITextBlock(rectT(1, 0, tooltipLayout), string.Empty, font: GUI.SubHeadingFont) { UserData = "itemname" };
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new GUITextBlock(rectT(1, 0, tooltipLayout), string.Empty, font: GUIStyle.SubHeadingFont) { UserData = "itemname" };
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new GUITextBlock(rectT(1, 0, tooltipLayout), TextManager.Get("UpgradeUITooltip.UpgradeListHeader"));
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new GUIListBox(rectT(1, 0.5f, tooltipLayout), style: null) { ScrollBarVisible = false, AutoHideScrollBar = false, SmoothScroll = true, UserData = "upgradelist"};
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new GUITextBlock(rectT(1, 0, tooltipLayout), string.Empty) { UserData = "moreindicator" };
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@@ -268,7 +268,7 @@ namespace Barotrauma
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GUILayoutGroup leftLayout = new GUILayoutGroup(rectT(0.5f, 1, topHeaderLayout)) { RelativeSpacing = 0.05f };
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GUILayoutGroup locationLayout = new GUILayoutGroup(rectT(1, 0.5f, leftLayout), isHorizontal: true);
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GUIImage submarineIcon = new GUIImage(rectT(new Point(locationLayout.Rect.Height, locationLayout.Rect.Height), locationLayout), style: "SubmarineIcon", scaleToFit: true);
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new GUITextBlock(rectT(1.0f - submarineIcon.RectTransform.RelativeSize.X, 1, locationLayout), TextManager.Get("UpgradeUI.Title"), font: GUI.LargeFont);
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new GUITextBlock(rectT(1.0f - submarineIcon.RectTransform.RelativeSize.X, 1, locationLayout), TextManager.Get("UpgradeUI.Title"), font: GUIStyle.LargeFont);
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categoryButtonLayout = new GUILayoutGroup(rectT(0.4f, 0.3f, leftLayout), isHorizontal: true) { Stretch = true };
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GUIButton upgradeButton = new GUIButton(rectT(1, 1f, categoryButtonLayout), TextManager.Get("UICategory.Upgrades"), style: "GUITabButton") { UserData = UpgradeTab.Upgrade, Selected = selectedUpgradeTab == UpgradeTab.Upgrade };
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GUIButton repairButton = new GUIButton(rectT(1, 1f, categoryButtonLayout), TextManager.Get("UICategory.Maintenance"), style: "GUITabButton") { UserData = UpgradeTab.Repairs, Selected = selectedUpgradeTab == UpgradeTab.Repairs };
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@@ -285,9 +285,9 @@ namespace Barotrauma
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*/
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GUILayoutGroup rightLayout = new GUILayoutGroup(rectT(0.5f, 1, topHeaderLayout), childAnchor: Anchor.TopRight);
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GUILayoutGroup priceLayout = new GUILayoutGroup(rectT(1, 0.8f, rightLayout), childAnchor: Anchor.Center) { RelativeSpacing = 0.08f };
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new GUITextBlock(rectT(1f, 0f, priceLayout), TextManager.Get("CampaignStore.Balance"), font: GUI.SubHeadingFont, textAlignment: Alignment.Right);
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new GUITextBlock(rectT(1f, 0f, priceLayout), FormatCurrency(AvailableMoney, format: true), font: GUI.SubHeadingFont, textAlignment: Alignment.Right) { TextGetter = () => FormatCurrency(AvailableMoney, format: true) };
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new GUIFrame(rectT(0.5f, 0.1f, rightLayout, Anchor.BottomRight), style: "HorizontalLine") { IgnoreLayoutGroups = true };
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new GUITextBlock(rectT(1f, 0f, priceLayout), TextManager.Get("CampaignStore.Balance"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Right);
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new GUITextBlock(rectT(1f, 0f, priceLayout), FormatCurrency(AvailableMoney, format: true), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Right) { TextGetter = () => FormatCurrency(AvailableMoney, format: true) };
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new GUIFrame(rectT(0.5f, 0.1f, rightLayout, Anchor.BottomRight), style: "HorizontalLine") { IgnoreLayoutGroups = true };
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repairButton.OnClicked = upgradeButton.OnClicked = (button, o) =>
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{
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@@ -351,7 +351,7 @@ namespace Barotrauma
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if (schematicsSprite == null) { return; }
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float schematicsScale = Math.Min(component.Rect.Width / 2 / schematicsSprite.size.X, component.Rect.Height / schematicsSprite.size.Y);
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Vector2 center = new Vector2(component.Rect.Center.X, component.Rect.Center.Y);
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schematicsSprite.Draw(spriteBatch, new Vector2(component.Rect.X, center.Y), GUI.Style.Green, new Vector2(0, schematicsSprite.size.Y / 2),
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schematicsSprite.Draw(spriteBatch, new Vector2(component.Rect.X, center.Y), GUIStyle.Green, new Vector2(0, schematicsSprite.size.Y / 2),
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scale: schematicsScale);
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var swappableItemList = selectedUpgradeCategoryLayout?.FindChild("prefablist", true) as GUIListBox;
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@@ -359,10 +359,10 @@ namespace Barotrauma
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ItemPrefab swapTo = highlightedElement?.UserData as ItemPrefab ?? selectedItem.PendingItemSwap;
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if (swapTo?.SwappableItem == null) { return; }
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Sprite? schematicsSprite2 = swapTo.SwappableItem?.SchematicSprite;
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schematicsSprite2?.Draw(spriteBatch, new Vector2(component.Rect.Right, center.Y), GUI.Style.Orange, new Vector2(schematicsSprite2.size.X, schematicsSprite2.size.Y / 2),
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schematicsSprite2?.Draw(spriteBatch, new Vector2(component.Rect.Right, center.Y), GUIStyle.Orange, new Vector2(schematicsSprite2.size.X, schematicsSprite2.size.Y / 2),
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scale: Math.Min(component.Rect.Width / 2 / schematicsSprite2.size.X, component.Rect.Height / schematicsSprite2.size.Y));
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var arrowSprite = GUI.Style?.GetComponentStyle("GUIButtonToggleRight")?.GetDefaultSprite();
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var arrowSprite = GUIStyle.GetComponentStyle("GUIButtonToggleRight")?.GetDefaultSprite();
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if (arrowSprite != null)
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{
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arrowSprite.Draw(spriteBatch, center, scale: GUI.Scale);
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@@ -428,7 +428,7 @@ namespace Barotrauma
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if (AvailableMoney >= hullRepairCost)
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{
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string body = TextManager.GetWithVariable("WallRepairs.PurchasePromptBody", "[amount]", hullRepairCost.ToString());
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LocalizedString body = TextManager.GetWithVariable("WallRepairs.PurchasePromptBody", "[amount]", hullRepairCost.ToString());
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currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("Upgrades.PurchasePromptTitle"), body, () =>
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{
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if (AvailableMoney >= hullRepairCost)
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@@ -463,7 +463,7 @@ namespace Barotrauma
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{
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if (AvailableMoney >= itemRepairCost && !Campaign.PurchasedItemRepairs)
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{
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string body = TextManager.GetWithVariable("ItemRepairs.PurchasePromptBody", "[amount]", itemRepairCost.ToString());
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LocalizedString body = TextManager.GetWithVariable("ItemRepairs.PurchasePromptBody", "[amount]", itemRepairCost.ToString());
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currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("Upgrades.PurchasePromptTitle"), body, () =>
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{
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if (AvailableMoney >= itemRepairCost && !Campaign.PurchasedItemRepairs)
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@@ -493,7 +493,7 @@ namespace Barotrauma
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{
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foreach (var (item, itemFrame) in itemPreviews)
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{
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itemFrame.OutlineColor = itemFrame.Color = isHovered && item.GetComponent<DockingPort>() == null ? GUI.Style.Orange : previewWhite;
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itemFrame.OutlineColor = itemFrame.Color = isHovered && item.GetComponent<DockingPort>() == null ? GUIStyle.Orange : previewWhite;
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}
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return true;
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});
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@@ -509,7 +509,7 @@ namespace Barotrauma
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if (AvailableMoney >= shuttleRetrieveCost && !Campaign.PurchasedLostShuttles)
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{
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string body = TextManager.GetWithVariable("ReplaceLostShuttles.PurchasePromptBody", "[amount]", shuttleRetrieveCost.ToString());
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LocalizedString body = TextManager.GetWithVariable("ReplaceLostShuttles.PurchasePromptBody", "[amount]", shuttleRetrieveCost.ToString());
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currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("Upgrades.PurchasePromptTitle"), body, () =>
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{
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if (AvailableMoney >= shuttleRetrieveCost && !Campaign.PurchasedLostShuttles)
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@@ -540,7 +540,7 @@ namespace Barotrauma
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{
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if (subInfo.LeftBehindDockingPortIDs.Contains(item.ID))
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{
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itemFrame.OutlineColor = itemFrame.Color = subInfo.BlockedDockingPortIDs.Contains(item.ID) ? GUI.Style.Red : GUI.Style.Green;
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itemFrame.OutlineColor = itemFrame.Color = subInfo.BlockedDockingPortIDs.Contains(item.ID) ? GUIStyle.Red : GUIStyle.Green;
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}
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else
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{
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@@ -551,7 +551,7 @@ namespace Barotrauma
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}, disableElement: true);
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}
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private void CreateRepairEntry(GUIComponent parent, string title, string imageStyle, int price, GUIButton.OnClickedHandler onPressed, bool isDisabled, Func<bool, bool>? onHover = null, bool disableElement = false)
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private void CreateRepairEntry(GUIComponent parent, LocalizedString title, string imageStyle, int price, GUIButton.OnClickedHandler onPressed, bool isDisabled, Func<bool, bool>? onHover = null, bool disableElement = false)
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{
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GUIFrame frameChild = new GUIFrame(rectT(new Point(parent.Rect.Width, (int) (96 * GUI.Scale)), parent), style: "UpgradeUIFrame");
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frameChild.SelectedColor = frameChild.Color;
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@@ -569,7 +569,7 @@ namespace Barotrauma
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GUILayoutGroup contentLayout = new GUILayoutGroup(rectT(0.9f, 0.85f, frameChild, Anchor.Center), isHorizontal: true);
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var repairIcon = new GUIFrame(rectT(new Point(contentLayout.Rect.Height, contentLayout.Rect.Height), contentLayout), style: imageStyle);
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GUILayoutGroup textLayout = new GUILayoutGroup(rectT(0.8f - repairIcon.RectTransform.RelativeSize.X, 1, contentLayout)) { Stretch = true };
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new GUITextBlock(rectT(1, 0, textLayout), title, font: GUI.SubHeadingFont) { CanBeFocused = false, AutoScaleHorizontal = true };
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new GUITextBlock(rectT(1, 0, textLayout), title, font: GUIStyle.SubHeadingFont) { CanBeFocused = false, AutoScaleHorizontal = true };
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new GUITextBlock(rectT(1, 0, textLayout), FormatCurrency(price));
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GUILayoutGroup buyButtonLayout = new GUILayoutGroup(rectT(0.2f, 1, contentLayout), childAnchor: Anchor.Center) { UserData = "buybutton" };
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new GUIButton(rectT(0.7f, 0.5f, buyButtonLayout), string.Empty, style: "RepairBuyButton") { ClickSound = GUISoundType.HireRepairClick, Enabled = AvailableMoney >= price && !isDisabled, OnClicked = onPressed };
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@@ -661,7 +661,7 @@ namespace Barotrauma
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* |-----------------------------|--------------------------|
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*/
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GUILayoutGroup contentLayout = new GUILayoutGroup(rectT(0.9f, 0.85f, frameChild, Anchor.Center));
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var itemCategoryLabel = new GUITextBlock(rectT(1, 1, contentLayout), category.Name, font: GUI.SubHeadingFont) { CanBeFocused = false };
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var itemCategoryLabel = new GUITextBlock(rectT(1, 1, contentLayout), category.Name, font: GUIStyle.SubHeadingFont) { CanBeFocused = false };
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GUILayoutGroup indicatorLayout = new GUILayoutGroup(rectT(0.5f, 0.25f, contentLayout, Anchor.BottomRight), isHorizontal: true, childAnchor: Anchor.TopRight) { UserData = "indicators", IgnoreLayoutGroups = true, RelativeSpacing = 0.01f };
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foreach (var prefab in prefabs)
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@@ -742,7 +742,7 @@ namespace Barotrauma
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GUIComponent[] categoryFrames = GetFrames(category);
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foreach (GUIComponent itemFrame in itemPreviews.Values)
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{
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itemFrame.OutlineColor = itemFrame.Color = categoryFrames.Contains(itemFrame) ? GUI.Style.Orange : previewWhite;
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itemFrame.OutlineColor = itemFrame.Color = categoryFrames.Contains(itemFrame) ? GUIStyle.Orange : previewWhite;
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itemFrame.Children.ForEach(c => c.Color = itemFrame.Color);
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}
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@@ -790,7 +790,7 @@ namespace Barotrauma
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GUIComponent[] categoryFrames = GetFrames(category);
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foreach (GUIComponent itemFrame in itemPreviews.Values)
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{
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itemFrame.OutlineColor = itemFrame.Color = categoryFrames.Contains(itemFrame) ? GUI.Style.Orange : previewWhite;
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itemFrame.OutlineColor = itemFrame.Color = categoryFrames.Contains(itemFrame) ? GUIStyle.Orange : previewWhite;
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itemFrame.Children.ForEach(c => c.Color = itemFrame.Color);
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}
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return true;
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@@ -851,8 +851,8 @@ namespace Barotrauma
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if (linkedItems.Min(it => it.ID) < item.ID) { return; }
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var currentOrPending = item.PendingItemSwap ?? item.Prefab;
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string name = currentOrPending.Name;
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string nameWithQuantity = "";
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LocalizedString name = currentOrPending.Name;
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LocalizedString nameWithQuantity = "";
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if (linkedItems.Count > 1)
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{
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foreach (ItemPrefab distinctItem in linkedItems.Select(it => it.Prefab).Distinct())
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@@ -881,7 +881,7 @@ namespace Barotrauma
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};
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GUILayoutGroup buttonLayout = new GUILayoutGroup(rectT(1f, 1f, toggleButton.Frame), isHorizontal: true);
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string slotText = "";
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LocalizedString slotText = "";
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if (linkedItems.Count > 1)
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{
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slotText = TextManager.GetWithVariable("weaponslot", "[number]", string.Join(", ", linkedItems.Select(it => (swappableEntities.IndexOf(it) + 1).ToString())));
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@@ -891,13 +891,13 @@ namespace Barotrauma
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slotText = TextManager.GetWithVariable("weaponslot", "[number]", (swappableEntities.IndexOf(item) + 1).ToString());
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}
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new GUITextBlock(rectT(0.3f, 1f, buttonLayout), text: slotText, font: GUI.SubHeadingFont);
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new GUITextBlock(rectT(0.3f, 1f, buttonLayout), text: slotText, font: GUIStyle.SubHeadingFont);
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GUILayoutGroup group = new GUILayoutGroup(rectT(0.7f, 1f, buttonLayout), isHorizontal: true) { Stretch = true };
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string title = item.PendingItemSwap != null ? TextManager.GetWithVariable("upgrades.pendingitem", "[itemname]", name) : nameWithQuantity;
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GUITextBlock text = new GUITextBlock(rectT(0.7f, 1f, group), text: title, font: GUI.SubHeadingFont, textAlignment: Alignment.Right, parseRichText: true)
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var title = item.PendingItemSwap != null ? TextManager.GetWithVariable("upgrades.pendingitem", "[itemname]", name) : nameWithQuantity;
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GUITextBlock text = new GUITextBlock(rectT(0.7f, 1f, group), text: RichString.Rich(title), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Right)
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{
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TextColor = GUI.Style.Orange
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TextColor = GUIStyle.Orange
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};
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GUIImage arrowImage = new GUIImage(rectT(0.5f, 1f, group, scaleBasis: ScaleBasis.BothHeight), style: "SlideDownArrow", scaleToFit: true);
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@@ -911,7 +911,7 @@ namespace Barotrauma
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List<GUIFrame> frames = new List<GUIFrame>();
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if (currentOrPending != null)
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{
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bool canUninstall = item.PendingItemSwap != null || !string.IsNullOrEmpty(currentOrPending.SwappableItem?.ReplacementOnUninstall);
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bool canUninstall = item.PendingItemSwap != null || !(currentOrPending.SwappableItem?.ReplacementOnUninstall.IsEmpty ?? true);
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bool isUninstallPending = item.Prefab.SwappableItem != null && item.PendingItemSwap?.Identifier == item.Prefab.SwappableItem.ReplacementOnUninstall;
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if (isUninstallPending) { canUninstall = false; }
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@@ -928,9 +928,7 @@ namespace Barotrauma
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{
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string textTag = item.PendingItemSwap != null ? "upgrades.cancelitemswappromptbody" : "upgrades.itemuninstallpromptbody";
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if (isUninstallPending) { textTag = "upgrades.cancelitemuninstallpromptbody"; }
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string promptBody = TextManager.GetWithVariables(textTag,
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new[] { "[itemtouninstall]" },
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new[] { isUninstallPending ? item.Name : currentOrPending.Name });
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LocalizedString promptBody = TextManager.GetWithVariable(textTag, "[itemtouninstall]", isUninstallPending ? item.Name : currentOrPending.Name);
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currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("upgrades.refundprompttitle"), promptBody, () =>
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{
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if (GameMain.NetworkMember != null)
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@@ -970,9 +968,9 @@ namespace Barotrauma
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buyButton.Enabled = true;
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buyButton.OnClicked += (button, o) =>
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{
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string promptBody = TextManager.GetWithVariables(isPurchased ? "upgrades.itemswappromptbody" : "upgrades.purchaseitemswappromptbody",
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new[] { "[itemtoinstall]", "[amount]" },
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new[] { replacement.Name, (replacement.SwappableItem.GetPrice(Campaign?.Map?.CurrentLocation) * linkedItems.Count).ToString() });
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LocalizedString promptBody = TextManager.GetWithVariables(isPurchased ? "upgrades.itemswappromptbody" : "upgrades.purchaseitemswappromptbody",
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("[itemtoinstall]", replacement.Name),
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("[amount]", (replacement.SwappableItem.GetPrice(Campaign?.Map?.CurrentLocation) * linkedItems.Count).ToString()));
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currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("Upgrades.PurchasePromptTitle"), promptBody, () =>
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{
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if (GameMain.NetworkMember != null)
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@@ -1019,7 +1017,7 @@ namespace Barotrauma
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var linkedItems = Campaign.UpgradeManager.GetLinkedItemsToSwap(item);
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foreach (var itemPreview in itemPreviews)
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{
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itemPreview.Value.OutlineColor = itemPreview.Value.Color = linkedItems.Contains(itemPreview.Key) ? GUI.Style.Orange : previewWhite;
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itemPreview.Value.OutlineColor = itemPreview.Value.Color = linkedItems.Contains(itemPreview.Key) ? GUIStyle.Orange : previewWhite;
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}
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foreach (GUIComponent otherComponent in toggleButton.Parent.Children)
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{
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@@ -1041,7 +1039,7 @@ namespace Barotrauma
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foreach (var itemPreview in itemPreviews)
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{
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if (currentStoreLayout?.SelectedData is CategoryData categoryData && !categoryData.Category.ItemTags.Any(t => itemPreview.Key.HasTag(t))) { continue; }
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itemPreview.Value.OutlineColor = itemPreview.Value.Color = GUI.Style.Orange;
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itemPreview.Value.OutlineColor = itemPreview.Value.Color = GUIStyle.Orange;
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}
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}
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activeItemSwapSlideDown = toggleButton.Selected ? toggleButton : null;
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@@ -1058,7 +1056,7 @@ namespace Barotrauma
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return CreateUpgradeEntry(rectTransform, prefab.Sprite, prefab.Name, prefab.Description, price, new CategoryData(category, prefab), addBuyButton, upgradePrefab: prefab, currentLevel: campaign.UpgradeManager.GetUpgradeLevel(prefab, category));
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}
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public static GUIFrame CreateUpgradeEntry(RectTransform parent, Sprite sprite, string title, string body, int price, object? userData, bool addBuyButton = true, bool addProgressBar = true, string buttonStyle = "UpgradeBuyButton", UpgradePrefab upgradePrefab = null, int currentLevel = 0)
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public static GUIFrame CreateUpgradeEntry(RectTransform parent, Sprite sprite, LocalizedString title, LocalizedString body, int price, object? userData, bool addBuyButton = true, bool addProgressBar = true, string buttonStyle = "UpgradeBuyButton", UpgradePrefab? upgradePrefab = null, int currentLevel = 0)
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{
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float progressBarHeight = 0.25f;
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@@ -1080,29 +1078,29 @@ namespace Barotrauma
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GUILayoutGroup imageLayout = new GUILayoutGroup(rectT(new Point(prefabLayout.Rect.Height, prefabLayout.Rect.Height), prefabLayout), childAnchor: Anchor.Center);
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var icon = new GUIImage(rectT(0.9f, 0.9f, imageLayout, scaleBasis: ScaleBasis.BothHeight), sprite, scaleToFit: true) { CanBeFocused = false };
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GUILayoutGroup textLayout = new GUILayoutGroup(rectT(0.8f - imageLayout.RectTransform.RelativeSize.X, 1, prefabLayout));
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var name = new GUITextBlock(rectT(1, 0.25f, textLayout), title, font: GUI.SubHeadingFont, parseRichText: true) { AutoScaleHorizontal = true, AutoScaleVertical = true, Padding = Vector4.Zero };
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var name = new GUITextBlock(rectT(1, 0.25f, textLayout), RichString.Rich(title), font: GUIStyle.SubHeadingFont) { AutoScaleHorizontal = true, AutoScaleVertical = true, Padding = Vector4.Zero };
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GUILayoutGroup descriptionLayout = new GUILayoutGroup(rectT(1, 0.75f - progressBarHeight, textLayout));
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var description = new GUITextBlock(rectT(1, 1, descriptionLayout), body, font: GUI.SmallFont, wrap: true, textAlignment: Alignment.TopLeft) { Padding = Vector4.Zero };
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var description = new GUITextBlock(rectT(1, 1, descriptionLayout), body, font: GUIStyle.SmallFont, wrap: true, textAlignment: Alignment.TopLeft) { Padding = Vector4.Zero };
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GUILayoutGroup? progressLayout = null;
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GUILayoutGroup? buyButtonLayout = null;
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if (addProgressBar)
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{
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progressLayout = new GUILayoutGroup(rectT(1, 0.25f, textLayout), isHorizontal: true, childAnchor: Anchor.CenterLeft) { UserData = "progressbar" };
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new GUIProgressBar(rectT(0.8f, 0.75f, progressLayout), 0.0f, GUI.Style.Orange);
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new GUITextBlock(rectT(0.2f, 1, progressLayout), string.Empty, font: GUI.SmallFont, textAlignment: Alignment.Center) { Padding = Vector4.Zero };
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new GUIProgressBar(rectT(0.8f, 0.75f, progressLayout), 0.0f, GUIStyle.Orange);
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new GUITextBlock(rectT(0.2f, 1, progressLayout), string.Empty, font: GUIStyle.SmallFont, textAlignment: Alignment.Center) { Padding = Vector4.Zero };
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}
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if (addBuyButton)
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{
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string formattedPrice = FormatCurrency(Math.Abs(price));
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var formattedPrice = FormatCurrency(Math.Abs(price));
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//negative price = refund
|
||||
if (price < 0) { formattedPrice = "+" + formattedPrice; }
|
||||
buyButtonLayout = new GUILayoutGroup(rectT(0.2f, 1, prefabLayout), childAnchor: Anchor.TopCenter) { UserData = "buybutton" };
|
||||
var priceText = new GUITextBlock(rectT(1, 0.2f, buyButtonLayout), formattedPrice, textAlignment: Alignment.Center);
|
||||
if (price < 0)
|
||||
{
|
||||
priceText.TextColor = GUI.Style.Green;
|
||||
priceText.TextColor = GUIStyle.Green;
|
||||
}
|
||||
else if (price == 0)
|
||||
{
|
||||
@@ -1120,8 +1118,8 @@ namespace Barotrauma
|
||||
// cut the description if it overflows and add a tooltip to it
|
||||
for (int i = 100; i > 0 && description.Rect.Height > descriptionLayout.Rect.Height; i--)
|
||||
{
|
||||
string[] lines = description.WrappedText.Split('\n');
|
||||
var newString = string.Join('\n', lines.Take(lines.Length - 1));
|
||||
var lines = description.WrappedText.Split('\n');
|
||||
var newString = string.Join('\n', lines.Take(lines.Count - 1));
|
||||
if (0 >= newString.Length - 4) { break; }
|
||||
|
||||
description.Text = newString.Substring(0, newString.Length - 4) + "...";
|
||||
@@ -1185,7 +1183,9 @@ namespace Barotrauma
|
||||
|
||||
buyButton.OnClicked += (button, o) =>
|
||||
{
|
||||
string promptBody = TextManager.GetWithVariables("Upgrades.PurchasePromptBody", new []{ "[upgradename]", "[amount]"}, new []{ prefab.Name, prefab.Price.GetBuyprice(Campaign.UpgradeManager.GetUpgradeLevel(prefab, category), Campaign.Map?.CurrentLocation).ToString() });
|
||||
LocalizedString promptBody = TextManager.GetWithVariables("Upgrades.PurchasePromptBody",
|
||||
("[upgradename]", prefab.Name),
|
||||
("[amount]", prefab.Price.GetBuyprice(Campaign.UpgradeManager.GetUpgradeLevel(prefab, category), Campaign.Map?.CurrentLocation).ToString()));
|
||||
currectConfirmation = EventEditorScreen.AskForConfirmation(TextManager.Get("Upgrades.PurchasePromptTitle"), promptBody, () =>
|
||||
{
|
||||
if (GameMain.NetworkMember != null)
|
||||
@@ -1225,7 +1225,7 @@ namespace Barotrauma
|
||||
itemName.Text = entity is Item ? entity.Name : TextManager.Get("upgradecategory.walls");
|
||||
if (slotIndex > -1)
|
||||
{
|
||||
itemName.Text = TextManager.GetWithVariables("weaponslotwithname", new string[] { "[number]", "[weaponname]" }, new string[] { slotIndex.ToString(), itemName.Text });
|
||||
itemName.Text = TextManager.GetWithVariables("weaponslotwithname", ("[number]", slotIndex.ToString()), ("[weaponname]", itemName.Text));
|
||||
}
|
||||
upgradeList.Content.ClearChildren();
|
||||
for (var i = 0; i < upgrades.Count && i < maxUpgrades; i++)
|
||||
@@ -1246,7 +1246,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (textBlock.UserData is Tuple<int, UpgradePrefab> tuple && tuple.Item2 == prefab)
|
||||
{
|
||||
string tooltip = CreateListEntry(tuple.Item2.Name, level + tuple.Item1);
|
||||
var tooltip = CreateListEntry(tuple.Item2.Name, level + tuple.Item1);
|
||||
textBlock.Text = tooltip;
|
||||
found = true;
|
||||
break;
|
||||
@@ -1275,7 +1275,7 @@ namespace Barotrauma
|
||||
moreIndicator.CalculateHeightFromText();
|
||||
layout.Recalculate();
|
||||
|
||||
static string CreateListEntry(string name, int level) => TextManager.GetWithVariables("upgradeuitooltip.upgradelistelement", new[] { "[upgradename]", "[level]" }, new[] { name, $"{level}" });
|
||||
static LocalizedString CreateListEntry(LocalizedString name, int level) => TextManager.GetWithVariables("upgradeuitooltip.upgradelistelement", ("[upgradename]", name), ("[level]", $"{level}"));
|
||||
}
|
||||
|
||||
public static IEnumerable<UpgradeCategory> GetApplicableCategories(Submarine drawnSubmarine)
|
||||
@@ -1343,7 +1343,7 @@ namespace Barotrauma
|
||||
if (selectedUpgradeCategoryLayout != null)
|
||||
{
|
||||
var linkedItems = HoveredItem is Item ? Campaign.UpgradeManager.GetLinkedItemsToSwap((Item)HoveredItem) : new List<Item>();
|
||||
if (selectedUpgradeCategoryLayout.FindChild(c => c.UserData as Item == HoveredItem || linkedItems.Contains(c.UserData as Item), recursive: true) is GUIButton itemElement)
|
||||
if (selectedUpgradeCategoryLayout.FindChild(c => c.UserData as Item == HoveredItem || linkedItems.Contains((Item)c.UserData), recursive: true) is GUIButton itemElement)
|
||||
{
|
||||
if (!itemElement.Selected) { itemElement.OnClicked(itemElement, itemElement.UserData); }
|
||||
(itemElement.Parent?.Parent?.Parent as GUIListBox)?.ScrollToElement(itemElement);
|
||||
@@ -1417,9 +1417,9 @@ namespace Barotrauma
|
||||
*/
|
||||
submarineInfoFrame = new GUILayoutGroup(rectT(0.25f, 0.2f, mainStoreLayout, Anchor.TopRight)) { IgnoreLayoutGroups = true };
|
||||
// submarine name
|
||||
new GUITextBlock(rectT(1, 0, submarineInfoFrame), submarine.Info.DisplayName, textAlignment: Alignment.Right, font: GUI.LargeFont);
|
||||
new GUITextBlock(rectT(1, 0, submarineInfoFrame), submarine.Info.DisplayName, textAlignment: Alignment.Right, font: GUIStyle.LargeFont);
|
||||
// submarine class
|
||||
new GUITextBlock(rectT(1, 0, submarineInfoFrame), $"{TextManager.GetWithVariable("submarineclass.classsuffixformat", "[type]", TextManager.Get($"submarineclass.{submarine.Info.SubmarineClass}"))}", textAlignment: Alignment.Right, font: GUI.Font);
|
||||
new GUITextBlock(rectT(1, 0, submarineInfoFrame), $"{TextManager.GetWithVariable("submarineclass.classsuffixformat", "[type]", TextManager.Get($"submarineclass.{submarine.Info.SubmarineClass}"))}", textAlignment: Alignment.Right, font: GUIStyle.Font);
|
||||
var description = new GUITextBlock(rectT(1, 0, submarineInfoFrame), submarine.Info.Description, textAlignment: Alignment.Right, wrap: true);
|
||||
submarineInfoFrame.RectTransform.ScreenSpaceOffset = new Point(0, (int)(16 * GUI.Scale));
|
||||
|
||||
@@ -1448,7 +1448,7 @@ namespace Barotrauma
|
||||
Point size = new Point((int) (spriteSize * item.Scale / dockedBorders.Width * hullContainer.Rect.Width));
|
||||
itemFrame = new GUIImage(rectT(size, component, Anchor.Center), icon, scaleToFit: true)
|
||||
{
|
||||
SelectedColor = GUI.Style.Orange,
|
||||
SelectedColor = GUIStyle.Orange,
|
||||
Color = previewWhite,
|
||||
HoverCursor = CursorState.Hand,
|
||||
SpriteEffects = item.Rotation > 90.0f && item.Rotation < 270.0f ? SpriteEffects.FlipVertically : SpriteEffects.None
|
||||
@@ -1457,7 +1457,7 @@ namespace Barotrauma
|
||||
{
|
||||
new GUIImage(new RectTransform(new Vector2(0.8f), itemFrame.RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(-0.2f) }, "WeaponSwitchIcon.DropShadow", scaleToFit: true)
|
||||
{
|
||||
SelectedColor = GUI.Style.Orange,
|
||||
SelectedColor = GUIStyle.Orange,
|
||||
Color = previewWhite,
|
||||
CanBeFocused = false
|
||||
};
|
||||
@@ -1468,7 +1468,7 @@ namespace Barotrauma
|
||||
Point size = new Point((int) (item.Rect.Width * item.Scale / dockedBorders.Width * hullContainer.Rect.Width), (int) (item.Rect.Height * item.Scale / dockedBorders.Height * hullContainer.Rect.Height));
|
||||
itemFrame = new GUIFrame(rectT(size, component, Anchor.Center), style: "ScanLines")
|
||||
{
|
||||
SelectedColor = GUI.Style.Orange,
|
||||
SelectedColor = GUIStyle.Orange,
|
||||
OutlineColor = previewWhite,
|
||||
Color = previewWhite,
|
||||
OutlineThickness = 2,
|
||||
@@ -1540,7 +1540,7 @@ namespace Barotrauma
|
||||
// calculate the center point so we can draw a line from X to Y instead of drawing a rotated rectangle that is filled
|
||||
Vector2 point1 = hullVertex[1] + (hullVertex[2] - hullVertex[1]) / 2;
|
||||
Vector2 point2 = hullVertex[0] + (hullVertex[3] - hullVertex[0]) / 2;
|
||||
GUI.DrawLine(spriteBatch, point1, point2, (highlightWalls ? GUI.Style.Orange * 0.6f : Color.DarkCyan * 0.3f), width: 10);
|
||||
GUI.DrawLine(spriteBatch, point1, point2, (highlightWalls ? GUIStyle.Orange * 0.6f : Color.DarkCyan * 0.3f), width: 10);
|
||||
if (GameMain.DebugDraw)
|
||||
{
|
||||
// the "collision box" is a bit bigger than the line we draw so this can be useful data (maybe)
|
||||
@@ -1553,14 +1553,14 @@ namespace Barotrauma
|
||||
{
|
||||
int currentLevel = campaign.UpgradeManager.GetUpgradeLevel(prefab, category);
|
||||
|
||||
string progressText = TextManager.GetWithVariables("upgrades.progressformat", new[] { "[level]", "[maxlevel]" }, new[] { currentLevel.ToString(), prefab.MaxLevel.ToString() });
|
||||
LocalizedString progressText = TextManager.GetWithVariables("upgrades.progressformat", ("[level]", currentLevel.ToString()), ("[maxlevel]", prefab.MaxLevel.ToString()));
|
||||
if (prefabFrame.FindChild("progressbar", true) is { } progressParent)
|
||||
{
|
||||
GUIProgressBar bar = progressParent.GetChild<GUIProgressBar>();
|
||||
if (bar != null)
|
||||
{
|
||||
bar.BarSize = currentLevel / (float) prefab.MaxLevel;
|
||||
bar.Color = currentLevel >= prefab.MaxLevel ? GUI.Style.Green : GUI.Style.Orange;
|
||||
bar.Color = currentLevel >= prefab.MaxLevel ? GUIStyle.Green : GUIStyle.Orange;
|
||||
}
|
||||
|
||||
GUITextBlock block = progressParent.GetChild<GUITextBlock>();
|
||||
@@ -1620,7 +1620,7 @@ namespace Barotrauma
|
||||
else
|
||||
{
|
||||
parent.Enabled = false;
|
||||
parent.SelectedColor = GUI.Style.Red * 0.5f;
|
||||
parent.SelectedColor = GUIStyle.Red * 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1632,12 +1632,12 @@ namespace Barotrauma
|
||||
{
|
||||
if (component.UserData != prefab) { continue; }
|
||||
|
||||
Dictionary<string, GUIComponentStyle> styles = GUI.Style.GetComponentStyle("upgradeindicator").ChildStyles;
|
||||
Dictionary<Identifier, GUIComponentStyle> styles = GUIStyle.GetComponentStyle("upgradeindicator").ChildStyles;
|
||||
if (!styles.ContainsKey("upgradeindicatoron") || !styles.ContainsKey("upgradeindicatordim") || !styles.ContainsKey("upgradeindicatoroff")) { continue; }
|
||||
|
||||
GUIComponentStyle onStyle = styles["upgradeindicatoron"];
|
||||
GUIComponentStyle dimStyle = styles["upgradeindicatordim"];
|
||||
GUIComponentStyle offStyle = styles["upgradeindicatoroff"];
|
||||
GUIComponentStyle onStyle = styles["upgradeindicatoron".ToIdentifier()];
|
||||
GUIComponentStyle dimStyle = styles["upgradeindicatordim".ToIdentifier()];
|
||||
GUIComponentStyle offStyle = styles["upgradeindicatoroff".ToIdentifier()];
|
||||
|
||||
if (campaign.UpgradeManager.GetUpgradeLevel(prefab, category) >= prefab.MaxLevel)
|
||||
{
|
||||
@@ -1694,7 +1694,7 @@ namespace Barotrauma
|
||||
|
||||
private bool HasPermission => campaignUI.Campaign.AllowedToManageCampaign();
|
||||
|
||||
public static string FormatCurrency(int money, bool format = true)
|
||||
public static LocalizedString FormatCurrency(int money, bool format = true)
|
||||
{
|
||||
return TextManager.GetWithVariable("CurrencyFormat", "[credits]", format ? string.Format(CultureInfo.InvariantCulture, "{0:N0}", money) : money.ToString());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user