Unstable 0.17.0.0
This commit is contained in:
@@ -108,10 +108,10 @@ namespace Barotrauma
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};
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var imageWidth = (float)headerGroup.Rect.Height / headerGroup.Rect.Width;
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new GUIImage(new RectTransform(new Vector2(imageWidth, 1.0f), headerGroup.RectTransform), "CrewManagementHeaderIcon");
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new GUITextBlock(new RectTransform(new Vector2(1.0f - imageWidth, 1.0f), headerGroup.RectTransform), TextManager.Get("campaigncrew.header"), font: GUI.LargeFont)
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new GUITextBlock(new RectTransform(new Vector2(1.0f - imageWidth, 1.0f), headerGroup.RectTransform), TextManager.Get("campaigncrew.header"), font: GUIStyle.LargeFont)
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{
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CanBeFocused = false,
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ForceUpperCase = true
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ForceUpperCase = ForceUpperCase.Yes
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};
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var hireablesGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), anchor: Anchor.Center,
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@@ -162,13 +162,13 @@ namespace Barotrauma
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RelativeSpacing = 0.005f
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), playerBalanceContainer.RectTransform),
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TextManager.Get("campaignstore.balance"), font: GUI.Font, textAlignment: Alignment.BottomRight)
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TextManager.Get("campaignstore.balance"), font: GUIStyle.Font, textAlignment: Alignment.BottomRight)
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{
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AutoScaleVertical = true,
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ForceUpperCase = true
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ForceUpperCase = ForceUpperCase.Yes
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), playerBalanceContainer.RectTransform),
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"", font: GUI.SubHeadingFont, textAlignment: Alignment.TopRight)
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"", font: GUIStyle.SubHeadingFont, textAlignment: Alignment.TopRight)
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{
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AutoScaleVertical = true,
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TextScale = 1.1f,
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@@ -182,13 +182,13 @@ namespace Barotrauma
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}).RectTransform));
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float height = 0.05f;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaigncrew.pending"), font: GUI.SubHeadingFont);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaigncrew.pending"), font: GUIStyle.SubHeadingFont);
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pendingList = new GUIListBox(new RectTransform(new Vector2(1.0f, 8 * height), pendingAndCrewGroup.RectTransform))
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{
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Spacing = 1
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaignmenucrew"), font: GUI.SubHeadingFont);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaignmenucrew"), font: GUIStyle.SubHeadingFont);
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crewList = new GUIListBox(new RectTransform(new Vector2(1.0f, 8 * height), pendingAndCrewGroup.RectTransform))
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{
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Spacing = 1
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@@ -196,7 +196,7 @@ namespace Barotrauma
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var group = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), isHorizontal: true);
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), group.RectTransform), TextManager.Get("campaignstore.total"));
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totalBlock = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), group.RectTransform), "", font: GUI.SubHeadingFont, textAlignment: Alignment.Right)
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totalBlock = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), group.RectTransform), "", font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Right)
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{
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TextScale = 1.1f
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};
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@@ -207,12 +207,12 @@ namespace Barotrauma
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validateHiresButton = new GUIButton(new RectTransform(new Vector2(1.0f / 3.0f, 1.0f), group.RectTransform), text: TextManager.Get("campaigncrew.validate"))
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{
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ClickSound = GUISoundType.HireRepairClick,
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ForceUpperCase = true,
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ForceUpperCase = ForceUpperCase.Yes,
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OnClicked = (b, o) => ValidateHires(PendingHires, true)
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};
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clearAllButton = new GUIButton(new RectTransform(new Vector2(1.0f / 3.0f, 1.0f), group.RectTransform), text: TextManager.Get("campaignstore.clearall"))
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{
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ForceUpperCase = true,
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ForceUpperCase = ForceUpperCase.Yes,
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Enabled = HasPermission,
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OnClicked = (b, o) => RemoveAllPendingHires()
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};
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@@ -302,30 +302,42 @@ namespace Barotrauma
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if (sortingMethod == SortingMethod.AlphabeticalAsc)
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{
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list.Content.RectTransform.SortChildren((x, y) =>
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(x.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item1.Name.CompareTo((y.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item1.Name));
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((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Name.CompareTo(((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Name));
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}
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else if (sortingMethod == SortingMethod.JobAsc)
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{
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SortCharacters(list, SortingMethod.AlphabeticalAsc);
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list.Content.RectTransform.SortChildren((x, y) =>
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String.Compare((x.GUIComponent.UserData as Tuple<CharacterInfo, float>)?.Item1.Job.Name, (y.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item1.Job.Name, StringComparison.Ordinal));
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String.Compare(((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Job.Name.Value, ((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Job.Name.Value, StringComparison.Ordinal));
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}
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else if (sortingMethod == SortingMethod.PriceAsc || sortingMethod == SortingMethod.PriceDesc)
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{
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SortCharacters(list, SortingMethod.AlphabeticalAsc);
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list.Content.RectTransform.SortChildren((x, y) =>
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(x.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item1.Salary.CompareTo((y.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item1.Salary));
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((InfoSkill)x.GUIComponent.UserData).CharacterInfo.Salary.CompareTo(((InfoSkill)y.GUIComponent.UserData).CharacterInfo.Salary));
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if (sortingMethod == SortingMethod.PriceDesc) { list.Content.RectTransform.ReverseChildren(); }
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}
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else if (sortingMethod == SortingMethod.SkillAsc || sortingMethod == SortingMethod.SkillDesc)
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{
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SortCharacters(list, SortingMethod.AlphabeticalAsc);
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list.Content.RectTransform.SortChildren((x, y) =>
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(x.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item2.CompareTo((y.GUIComponent.UserData as Tuple<CharacterInfo, float>).Item2));
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((InfoSkill)x.GUIComponent.UserData).SkillLevel.CompareTo(((InfoSkill)y.GUIComponent.UserData).SkillLevel));
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if (sortingMethod == SortingMethod.SkillDesc) { list.Content.RectTransform.ReverseChildren(); }
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}
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}
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private readonly struct InfoSkill
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{
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public readonly CharacterInfo CharacterInfo;
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public readonly float SkillLevel;
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public InfoSkill(CharacterInfo characterInfo, float skillLevel)
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{
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CharacterInfo = characterInfo;
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SkillLevel = skillLevel;
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}
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}
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private void CreateCharacterFrame(CharacterInfo characterInfo, GUIListBox listBox)
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{
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Skill skill = null;
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@@ -338,7 +350,7 @@ namespace Barotrauma
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GUIFrame frame = new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, (int)(GUI.yScale * 55)), parent: listBox.Content.RectTransform), "ListBoxElement")
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{
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UserData = new Tuple<CharacterInfo, float>(characterInfo, skill?.Level ?? 0.0f)
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UserData = new InfoSkill(characterInfo, skill?.Level ?? 0.0f)
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};
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GUILayoutGroup mainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), frame.RectTransform, anchor: Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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@@ -363,7 +375,7 @@ namespace Barotrauma
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nameBlock.Text = ToolBox.LimitString(nameBlock.Text, nameBlock.Font, nameBlock.Rect.Width);
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GUITextBlock jobBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), nameAndJobGroup.RectTransform),
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characterInfo.Job.Name, textColor: Color.White, font: GUI.SmallFont, textAlignment: Alignment.TopLeft)
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characterInfo.Job.Name, textColor: Color.White, font: GUIStyle.SmallFont, textAlignment: Alignment.TopLeft)
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{
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CanBeFocused = false
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};
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@@ -374,7 +386,7 @@ namespace Barotrauma
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{
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GUILayoutGroup skillGroup = new GUILayoutGroup(new RectTransform(new Vector2(width, 0.6f), mainGroup.RectTransform), isHorizontal: true);
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float iconWidth = (float)skillGroup.Rect.Height / skillGroup.Rect.Width;
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GUIImage skillIcon = new GUIImage(new RectTransform(new Vector2(iconWidth, 1.0f), skillGroup.RectTransform), skill.Icon)
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GUIImage skillIcon = new GUIImage(new RectTransform(Vector2.One, skillGroup.RectTransform, scaleBasis: ScaleBasis.Smallest), skill.Icon, scaleToFit: true)
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{
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CanBeFocused = false
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};
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@@ -448,7 +460,7 @@ namespace Barotrauma
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var confirmDialog = new GUIMessageBox(
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TextManager.Get("FireWarningHeader"),
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TextManager.GetWithVariable("FireWarningText", "[charactername]", ((CharacterInfo)obj).Name),
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new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
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new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") });
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confirmDialog.Buttons[0].UserData = (CharacterInfo)obj;
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confirmDialog.Buttons[0].OnClicked = FireCharacter;
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confirmDialog.Buttons[0].OnClicked += confirmDialog.Close;
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@@ -510,10 +522,11 @@ namespace Barotrauma
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string name = listBox == hireableList ? characterInfo.OriginalName : characterInfo.Name;
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nameBlock.Text = ToolBox.LimitString(name, nameBlock.Font, nameBlock.Rect.Width);
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if (characterInfo.HasGenders)
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if (characterInfo.HasSpecifierTags)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("gender"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get(characterInfo.Gender.ToString()));
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var menuCategoryVar = characterInfo.Prefab.MenuCategoryVar;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get(menuCategoryVar));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get(characterInfo.ReplaceVars($"[{menuCategoryVar}]")));
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}
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if (characterInfo.Job is Job job)
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{
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@@ -523,7 +536,7 @@ namespace Barotrauma
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if (characterInfo.PersonalityTrait is NPCPersonalityTrait trait)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("PersonalityTrait"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get("personalitytrait." + trait.Name.Replace(" ", "")));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get("personalitytrait." + trait.Name.Replace(" ".ToIdentifier(), Identifier.Empty)));
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}
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infoLabelGroup.Recalculate();
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infoValueGroup.Recalculate();
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@@ -568,7 +581,7 @@ namespace Barotrauma
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return false;
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}
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hireableList.Content.RemoveChild(hireableList.Content.FindChild(c => (c.UserData as Tuple<CharacterInfo, float>).Item1 == characterInfo));
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hireableList.Content.RemoveChild(hireableList.Content.FindChild(c => ((InfoSkill)c.UserData).CharacterInfo == characterInfo));
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hireableList.UpdateScrollBarSize();
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if (!PendingHires.Contains(characterInfo)) { PendingHires.Add(characterInfo); }
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CreateCharacterFrame(characterInfo, pendingList);
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@@ -582,14 +595,14 @@ namespace Barotrauma
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private bool RemovePendingHire(CharacterInfo characterInfo, bool setTotalHireCost = true, bool createNetworkMessage = true)
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{
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if (PendingHires.Contains(characterInfo)) { PendingHires.Remove(characterInfo); }
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pendingList.Content.RemoveChild(pendingList.Content.FindChild(c => (c.UserData as Tuple<CharacterInfo, float>).Item1 == characterInfo));
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pendingList.Content.RemoveChild(pendingList.Content.FindChild(c => ((InfoSkill)c.UserData).CharacterInfo == characterInfo));
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pendingList.UpdateScrollBarSize();
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// Server will reset the names to originals in multiplayer
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if (!GameMain.IsMultiplayer) { characterInfo?.ResetName(); }
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if (campaign.Map.CurrentLocation.HireManager.AvailableCharacters.Any(info => info.GetIdentifierUsingOriginalName() == characterInfo.GetIdentifierUsingOriginalName()) &&
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hireableList.Content.Children.None(c => c.UserData is Tuple<CharacterInfo, float> userData && userData.Item1.GetIdentifierUsingOriginalName() == characterInfo.GetIdentifierUsingOriginalName()))
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hireableList.Content.Children.None(c => c.UserData is InfoSkill userData && userData.CharacterInfo.GetIdentifierUsingOriginalName() == characterInfo.GetIdentifierUsingOriginalName()))
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{
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CreateCharacterFrame(characterInfo, hireableList);
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SortCharacters(hireableList, (SortingMethod)sortingDropDown.SelectedItemData);
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@@ -603,7 +616,7 @@ namespace Barotrauma
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private bool RemoveAllPendingHires(bool createNetworkMessage = true)
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{
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pendingList.Content.Children.ToList().ForEach(c => RemovePendingHire((c.UserData as Tuple<CharacterInfo, float>).Item1, setTotalHireCost: false, createNetworkMessage));
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pendingList.Content.Children.ToList().ForEach(c => RemovePendingHire(((InfoSkill)c.UserData).CharacterInfo, setTotalHireCost: false, createNetworkMessage));
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SetTotalHireCost();
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return true;
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}
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@@ -614,7 +627,7 @@ namespace Barotrauma
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int total = 0;
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pendingList.Content.Children.ForEach(c =>
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{
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total += (c.UserData as Tuple<CharacterInfo, float>).Item1.Salary;
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total += ((InfoSkill)c.UserData).CharacterInfo.Salary;
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});
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totalBlock.Text = FormatCurrency(total);
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bool enoughMoney = campaign != null ? total <= campaign.Money : true;
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@@ -661,7 +674,7 @@ namespace Barotrauma
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var dialog = new GUIMessageBox(
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TextManager.Get("newcrewmembers"),
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TextManager.GetWithVariable("crewhiredmessage", "[location]", campaignUI?.Campaign?.Map?.CurrentLocation?.Name),
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new string[] { TextManager.Get("Ok") });
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new LocalizedString[] { TextManager.Get("Ok") });
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dialog.Buttons[0].OnClicked += dialog.Close;
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}
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@@ -687,7 +700,7 @@ namespace Barotrauma
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RelativeSpacing = 0.02f,
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Stretch = true
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), layoutGroup.RectTransform), TextManager.Get("campaigncrew.givenickname"), font: GUI.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), layoutGroup.RectTransform), TextManager.Get("campaigncrew.givenickname"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
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var groupElementSize = new Vector2(1.0f, 0.25f);
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var nameBox = new GUITextBox(new RectTransform(groupElementSize, layoutGroup.RectTransform))
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{
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@@ -732,7 +745,7 @@ namespace Barotrauma
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}
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else
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{
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var crewComponent = crewList.Content.FindChild(c => (c.UserData as Tuple<CharacterInfo, float>).Item1 == characterInfo);
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var crewComponent = crewList.Content.FindChild(c => ((InfoSkill)c.UserData).CharacterInfo == characterInfo);
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if (crewComponent != null)
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{
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crewList.Content.RemoveChild(crewComponent);
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@@ -742,7 +755,7 @@ namespace Barotrauma
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}
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else
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{
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var pendingComponent = pendingList.Content.FindChild(c => (c.UserData as Tuple<CharacterInfo, float>).Item1 == characterInfo);
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var pendingComponent = pendingList.Content.FindChild(c => ((InfoSkill)c.UserData).CharacterInfo == characterInfo);
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if (pendingComponent != null)
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{
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pendingList.Content.RemoveChild(pendingComponent);
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@@ -821,15 +834,15 @@ namespace Barotrauma
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characterPreviewFrame = null;
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}
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static (GUIComponent, CharacterInfo) FindHighlightedCharacter(GUIComponent c)
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static (GUIComponent GuiComponent, CharacterInfo CharacterInfo) FindHighlightedCharacter(GUIComponent c)
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{
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if (c == null)
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{
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return default;
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}
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if (c.UserData is Tuple<CharacterInfo, float> highlightedData)
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if (c.UserData is InfoSkill highlightedData)
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{
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return (c, highlightedData.Item1);
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return (c, highlightedData.CharacterInfo);
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}
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if (c.Parent != null)
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{
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@@ -913,6 +926,6 @@ namespace Barotrauma
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}
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}
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private string FormatCurrency(int currency) => TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", currency));
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private LocalizedString FormatCurrency(int currency) => TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", currency));
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}
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}
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Block a user