Unstable 0.17.0.0
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@@ -1,4 +1,6 @@
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namespace Barotrauma
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using System;
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namespace Barotrauma
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{
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abstract partial class MissionMode : GameMode
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{
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@@ -6,7 +8,7 @@
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{
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foreach (Mission mission in missions)
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{
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new GUIMessageBox(mission.Name, mission.Description, new string[0], type: GUIMessageBox.Type.InGame, icon: mission.Prefab.Icon, parseRichText: true)
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new GUIMessageBox(RichString.Rich(mission.Name), RichString.Rich(mission.Description), Array.Empty<LocalizedString>(), type: GUIMessageBox.Type.InGame, icon: mission.Prefab.Icon)
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{
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IconColor = mission.Prefab.IconColor,
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UserData = "missionstartmessage"
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