Unstable 0.17.0.0
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@@ -16,15 +16,15 @@
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{
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return;
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}
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GUI.AddMessage(TextManager.Get("HuskDormant"), GUI.Style.Red);
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GUI.AddMessage(TextManager.Get("HuskDormant"), GUIStyle.Red);
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break;
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case InfectionState.Transition:
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GUI.AddMessage(TextManager.Get("HuskCantSpeak"), GUI.Style.Red);
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GUI.AddMessage(TextManager.Get("HuskCantSpeak"), GUIStyle.Red);
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break;
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case InfectionState.Active:
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if (character.Params.UseHuskAppendage)
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{
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GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameMain.Config.KeyBindText(InputType.Attack)), GUI.Style.Red);
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GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameSettings.CurrentConfig.KeyMap.KeyBindText(InputType.Attack)), GUIStyle.Red);
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}
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break;
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case InfectionState.Final:
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