Unstable 0.17.0.0
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@@ -6,14 +6,14 @@ namespace Barotrauma
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{
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partial class Attack
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{
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[Serialize("StructureBlunt", true), Editable()]
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[Serialize("StructureBlunt", IsPropertySaveable.Yes), Editable()]
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public string StructureSoundType { get; private set; }
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private RoundSound sound;
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private ParticleEmitter particleEmitter;
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partial void InitProjSpecific(XElement element)
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partial void InitProjSpecific(ContentXElement element)
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{
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if (element.Attribute("sound") != null)
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{
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@@ -21,7 +21,7 @@ namespace Barotrauma
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return;
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}
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foreach (XElement subElement in element.Elements())
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foreach (var subElement in element.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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@@ -29,7 +29,7 @@ namespace Barotrauma
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particleEmitter = new ParticleEmitter(subElement);
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break;
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case "sound":
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sound = Submarine.LoadRoundSound(subElement);
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sound = RoundSound.Load(subElement);
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break;
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}
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