Unstable 0.17.0.0
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@@ -28,13 +28,13 @@ namespace Barotrauma
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{
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if (item.Prefab.BrokenSprites.None())
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{
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Color c = item.prefab.SpriteColor;
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Color c = item.Prefab.SpriteColor;
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item.SpriteColor = new Color(c.R / 255f * m, c.G / 255f * m, c.B / 255f * m, c.A / 255f);
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}
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}
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foreach (var structure in thalamusStructures)
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{
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Color c = structure.prefab.SpriteColor;
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Color c = structure.Prefab.SpriteColor;
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structure.SpriteColor = new Color(c.R / 255f * m, c.G / 255f * m, c.B / 255f * m, c.A / 255f);
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}
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yield return CoroutineStatus.Running;
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