fix broken client-side registration

This commit is contained in:
Evil Factory
2022-03-09 21:01:39 -03:00
parent 2a7837138e
commit 394dda97f3
2 changed files with 1 additions and 2 deletions
@@ -123,7 +123,7 @@ elseif CLIENT then
defaultLib["Keys"] = CreateStatic("Microsoft.Xna.Framework.Input.Keys", true) defaultLib["Keys"] = CreateStatic("Microsoft.Xna.Framework.Input.Keys", true)
defaultLib["GUI"] = { defaultLib["GUI"] = {
RectTransform = CreateStatic("Barotrauma.RectTransform, true", true), RectTransform = CreateStatic("Barotrauma.RectTransform", true),
LayoutGroup = CreateStatic("Barotrauma.GUILayoutGroup", true), LayoutGroup = CreateStatic("Barotrauma.GUILayoutGroup", true),
Button = CreateStatic("Barotrauma.GUIButton", true), Button = CreateStatic("Barotrauma.GUIButton", true),
TextBox = CreateStatic("Barotrauma.GUITextBox", true), TextBox = CreateStatic("Barotrauma.GUITextBox", true),
@@ -251,7 +251,6 @@ elseif CLIENT then
RegisterBarotrauma("Networking.ClientPeer") RegisterBarotrauma("Networking.ClientPeer")
RegisterBarotrauma("LuaSetup+LuaGUI")
RegisterBarotrauma("ChatBox") RegisterBarotrauma("ChatBox")
RegisterBarotrauma("GUICanvas") RegisterBarotrauma("GUICanvas")
RegisterBarotrauma("Anchor") RegisterBarotrauma("Anchor")