(c15419d90) Changelog additions + merge fix
This commit is contained in:
@@ -207,7 +207,7 @@ namespace Barotrauma
|
||||
PathSteering.SteeringManual(deltaTime, Vector2.UnitX * MathHelper.Clamp(speed, 0.25f, 1));
|
||||
PathSteering.WanderAngle = 0.0f;
|
||||
}
|
||||
else
|
||||
else if (rightDist < WallAvoidDistance)
|
||||
{
|
||||
float speed = (WallAvoidDistance - rightDist) / WallAvoidDistance;
|
||||
PathSteering.SteeringManual(deltaTime, -Vector2.UnitX * MathHelper.Clamp(speed, 0.25f, 1));
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Barotrauma.Extensions;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
|
||||
@@ -1,3 +1,34 @@
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.8.9.10
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
|
||||
Additions and changes:
|
||||
- Added collision sounds to items (e.g. when dropping or throwing items on the floor).
|
||||
- Devices that are not currently being used never deteriorate spontaneously.
|
||||
- Added a new submarine, "Berilia".
|
||||
- Minor improvements to menu layouts.
|
||||
- Randomize map seed when opening the "new game" tab.
|
||||
- Show the "starting a round" popup to all clients when the server initiates a new round.
|
||||
|
||||
Bugfixes:
|
||||
- Fixed submarines not being able to move horizontally in multiplayer if not accelerating fast enough.
|
||||
- Fixed idling AI characters causing lag spikes if they can't find a path out of the room they're inside or
|
||||
if the submarine has no waypoints.
|
||||
- Fixes to AI characters getting stuck if they fail to reach a leak they're trying to repair.
|
||||
- Fixed characters "selecting" equipped railgun shells and depth charges, causing the characters to face
|
||||
towards the item.
|
||||
- Fixed highlighted items being selected when letting go of the Shoot button.
|
||||
- Fixed inputs still working in multiplayer when the pause menu or the settings menu is open.
|
||||
- Fixed some Steam achievements being impossible to unlock in single player.
|
||||
- Fixed "Poisoner" Steam achievement being impossible to unlock.
|
||||
- Fixed crashing when enabling game mode voting in multiplayer.
|
||||
- Fixed voice chat volume not being applied on startup (i.e. the default volume was always used until you
|
||||
went back to the settings menu to change it).
|
||||
- Fixed power not working correctly in some grids with chained relays and junction boxes.
|
||||
- Fixed crashing when attempting to publish a sub with a preview image larger than 1MB on the Steam Workshop.
|
||||
- Don't allow overwriting vanilla submarines/characters even if the vanilla content package is not selected.
|
||||
- Don't allow deleting vanilla subs or subs that are a part of some content package through the sub editor.
|
||||
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.8.9.9
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
@@ -46,7 +77,6 @@ picking up items that require two hands.
|
||||
- Slightly reduced the amount of oxygen characters consume from hulls.
|
||||
- Enemies don't attack outposts or targets inside it anymore.
|
||||
|
||||
|
||||
Multiplayer fixes:
|
||||
- Fixed characters retaining the last known inputs when a client disconnects, causing the character to
|
||||
keep welding, honking a bike horn or whatever else they were doing until the server kills the character.
|
||||
|
||||
Reference in New Issue
Block a user