Fixed windowed door shadows
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@@ -368,7 +368,7 @@ namespace Barotrauma.Items.Components
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LinkedGap.ConnectedDoor = this;
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LinkedGap.ConnectedDoor = this;
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LinkedGap.Open = openState;
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LinkedGap.Open = openState;
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Vector2[] corners = GetConvexHullCorners(doorRect);
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Vector2[] corners = GetConvexHullCorners(Rectangle.Empty);
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convexHull = new ConvexHull(corners, Color.Black, item);
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convexHull = new ConvexHull(corners, Color.Black, item);
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if (window != Rectangle.Empty) convexHull2 = new ConvexHull(corners, Color.Black, item);
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if (window != Rectangle.Empty) convexHull2 = new ConvexHull(corners, Color.Black, item);
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