v1.3.0.1 (Epic Store release)
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@@ -386,7 +386,7 @@ namespace Barotrauma
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{
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using (MD5 md5 = MD5.Create())
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{
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prefabWithUintIdentifier.UintIdentifier = ToolBox.IdentifierToUint32Hash(prefab.Identifier, md5);
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prefabWithUintIdentifier.UintIdentifier = ToolBoxCore.IdentifierToUint32Hash(prefab.Identifier, md5);
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//it's theoretically possible for two different values to generate the same hash, but the probability is astronomically small
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T? findCollision()
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