v1.3.0.1 (Epic Store release)
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@@ -9,7 +9,7 @@ namespace Barotrauma
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{
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using var md5 = MD5.Create();
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#warning TODO: this doesn't account for collisions, this should probably be using the PrefabCollection class like everything else
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UintIdentifier = ToolBox.StringToUInt32Hash(Barotrauma.IO.Path.GetFileNameWithoutExtension(path.Value), md5);
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UintIdentifier = ToolBoxCore.StringToUInt32Hash(Barotrauma.IO.Path.GetFileNameWithoutExtension(path.Value), md5);
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}
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public readonly UInt32 UintIdentifier;
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