v1.3.0.1 (Epic Store release)

This commit is contained in:
Regalis11
2024-03-28 18:34:33 +02:00
parent 81ca8637be
commit 3791670c42
269 changed files with 13160 additions and 2966 deletions
@@ -1,11 +0,0 @@
#nullable enable
namespace Barotrauma
{
abstract class FriendProvider
{
public abstract ServerListScreen.FriendInfo[] RetrieveFriends();
public abstract void RetrieveAvatar(ServerListScreen.FriendInfo friend, ServerListScreen.AvatarSize avatarSize);
public abstract string GetUserName();
}
}
@@ -1,67 +0,0 @@
#nullable enable
using System;
using System.Linq;
using System.Threading.Tasks;
using Barotrauma.Networking;
using Barotrauma.Steam;
using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma
{
class SteamFriendProvider : FriendProvider
{
private static ServerListScreen.FriendInfo FromSteamFriend(Steamworks.Friend steamFriend)
=> new ServerListScreen.FriendInfo(
steamFriend.Name,
new SteamId(steamFriend.Id),
steamFriend.State switch
{
Steamworks.FriendState.Offline => ServerListScreen.FriendInfo.Status.Offline,
Steamworks.FriendState.Invisible => ServerListScreen.FriendInfo.Status.Offline,
_ when steamFriend.IsPlayingThisGame => ServerListScreen.FriendInfo.Status.PlayingBarotrauma,
_ when steamFriend.GameInfo is { GameID: var gameId } && gameId > 0 => ServerListScreen.FriendInfo.Status.PlayingAnotherGame,
_ => ServerListScreen.FriendInfo.Status.NotPlaying
})
{
ServerName = steamFriend.GetRichPresence("servername"),
ConnectCommand = steamFriend.GetRichPresence("connect") is { } connectCmd
? ToolBox.ParseConnectCommand(ToolBox.SplitCommand(connectCmd))
: Option<ConnectCommand>.None()
};
public override ServerListScreen.FriendInfo[] RetrieveFriends()
=> SteamManager.IsInitialized
? Steamworks.SteamFriends.GetFriends().Select(FromSteamFriend).ToArray()
: Array.Empty<ServerListScreen.FriendInfo>();
public override void RetrieveAvatar(ServerListScreen.FriendInfo friend, ServerListScreen.AvatarSize avatarSize)
{
if (!(friend.Id is SteamId steamId)) { return; }
Func<Steamworks.SteamId, Task<Steamworks.Data.Image?>> avatarFunc = avatarSize switch
{
ServerListScreen.AvatarSize.Small => Steamworks.SteamFriends.GetSmallAvatarAsync,
ServerListScreen.AvatarSize.Medium => Steamworks.SteamFriends.GetMediumAvatarAsync,
ServerListScreen.AvatarSize.Large => Steamworks.SteamFriends.GetLargeAvatarAsync,
};
TaskPool.Add($"Get{avatarSize}AvatarAsync", avatarFunc(steamId.Value), task =>
{
if (!task.TryGetResult(out Steamworks.Data.Image? img)) { return; }
if (!(img is { } avatarImage)) { return; }
if (friend.Avatar.TryUnwrap(out var prevAvatar))
{
prevAvatar.Remove();
}
#warning TODO: create an avatar atlas?
var avatarTexture = new Texture2D(GameMain.Instance.GraphicsDevice, (int)avatarImage.Width, (int)avatarImage.Height);
avatarTexture.SetData(avatarImage.Data);
friend.Avatar = Option<Sprite>.Some(new Sprite(avatarTexture, null, null));
});
}
public override string GetUserName()
=> SteamManager.GetUsername();
}
}
@@ -6,6 +6,7 @@ using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Threading.Tasks;
using Barotrauma.Extensions;
using Steamworks.Data;
using Color = Microsoft.Xna.Framework.Color;
using Socket = System.Net.Sockets.Socket;
@@ -34,19 +35,21 @@ namespace Barotrauma.Networking
{
if (CoroutineManager.IsCoroutineRunning("ConnectToServer")) { return; }
switch (serverInfo.Endpoint)
var endpointOption = serverInfo.Endpoints.FirstOrNone(e => e is not EosP2PEndpoint);
if (!endpointOption.TryUnwrap(out var endpoint)) { return; }
switch (endpoint)
{
case LidgrenEndpoint { NetEndpoint: var endPoint }:
GetIPAddressPing(serverInfo, endPoint, onPingDiscovered);
break;
case SteamP2PEndpoint steamP2PEndpoint:
TaskPool.Add($"EstimateSteamLobbyPing ({steamP2PEndpoint.StringRepresentation})",
case SteamP2PEndpoint:
TaskPool.Add($"EstimateSteamLobbyPing ({endpoint.StringRepresentation})",
EstimateSteamLobbyPing(serverInfo),
t =>
{
if (!t.TryGetResult(out Option<int> ping)) { return; }
serverInfo.Ping = ping;
if (!t.TryGetResult(out Result<int, SteamLobbyPingError> ping)) { return; }
serverInfo.Ping = ping.TryUnwrapSuccess(out var ms) ? Option.Some(ms) : Option.None;
onPingDiscovered(serverInfo);
});
break;
@@ -99,35 +102,57 @@ namespace Barotrauma.Networking
return loadedLobby;
}
private static async Task<Option<int>> EstimateSteamLobbyPing(ServerInfo serverInfo)
{
if (!(serverInfo.Endpoint is SteamP2PEndpoint { SteamId: var ownerId })) { return Option<int>.None(); }
while (!steamPingInfoReady) { await Task.Delay(50); }
Lobby lobby;
private enum SteamLobbyPingError
{
SteamPingUnsupported,
FailedToGetHostLocationData,
FailedToParseHostLocationData,
PingEstimationFailed
}
private static async Task<Result<int, SteamLobbyPingError>> EstimateSteamLobbyPing(ServerInfo serverInfo)
{
while (!steamPingInfoReady)
{
if (!SteamManager.IsInitialized) { return Result.Failure(SteamLobbyPingError.SteamPingUnsupported); }
await Task.Delay(50);
}
string pingLocationStr = "";
if (serverInfo.MetadataSource.TryUnwrap(out SteamP2PServerProvider.DataSource src))
{
lobby = src.Lobby;
var lobby = src.Lobby;
pingLocationStr = lobby.GetData("steampinglocation");
if (pingLocationStr.IsNullOrEmpty()) { pingLocationStr = lobby.GetData("pinglocation"); }
}
else
else if (serverInfo.MetadataSource.TryUnwrap(out EosServerProvider.DataSource srcEos))
{
var friendLobby = await GetSteamLobbyForUser(ownerId);
if (friendLobby is null) { return Option<int>.None(); }
lobby = friendLobby.Value;
pingLocationStr = srcEos.SteamPingLocation;
}
else if (serverInfo.Endpoints.OfType<SteamP2PEndpoint>().FirstOrNone().TryUnwrap(out var steamP2PEndpoint))
{
var friendLobby = await GetSteamLobbyForUser(steamP2PEndpoint.SteamId);
pingLocationStr = friendLobby?.GetData("steampinglocation") ?? "";
}
var pingLocation = NetPingLocation.TryParseFromString(lobby.GetData("pinglocation"));
if (pingLocationStr.IsNullOrEmpty())
{
return Result.Failure(SteamLobbyPingError.FailedToGetHostLocationData);
}
var pingLocation = NetPingLocation.TryParseFromString(pingLocationStr);
if (pingLocation.HasValue && Steamworks.SteamNetworkingUtils.LocalPingLocation.HasValue)
{
int ping = Steamworks.SteamNetworkingUtils.LocalPingLocation.Value.EstimatePingTo(pingLocation.Value);
return ping >= 0 ? Option<int>.Some(ping) : Option<int>.None();
if (ping < 0) { return Result.Failure(SteamLobbyPingError.PingEstimationFailed); }
return Result.Success(ping);
}
else
{
return Option<int>.None();
return Result.Failure(SteamLobbyPingError.FailedToParseHostLocationData);
}
}
@@ -173,7 +198,7 @@ namespace Barotrauma.Networking
}
if (endPoint?.Address == null) { return Option<int>.None(); }
//don't attempt to ping if the address is IPv6 and it's not supported
if (endPoint.Address.AddressFamily == AddressFamily.InterNetworkV6 && !Socket.OSSupportsIPv6) { return Option<int>.None(); }
@@ -22,9 +22,9 @@ namespace Barotrauma.Networking
public abstract void Write(XElement element);
}
public Endpoint Endpoint { get; private set; }
public ImmutableArray<Endpoint> Endpoints { get; }
public Option<DataSource> MetadataSource = Option<DataSource>.None();
public Option<DataSource> MetadataSource = Option.None;
[Serialize("", IsPropertySaveable.Yes)]
public string ServerName { get; set; } = "";
@@ -75,6 +75,8 @@ namespace Barotrauma.Networking
[Serialize("", IsPropertySaveable.Yes)]
public LanguageIdentifier Language { get; set; }
public bool EosCrossplay { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
public string SelectedSub { get; set; } = string.Empty;
@@ -84,49 +86,30 @@ namespace Barotrauma.Networking
public bool Checked = false;
public readonly struct ContentPackageInfo
{
public readonly string Name;
public readonly string Hash;
public readonly Option<ContentPackageId> Id;
public ContentPackageInfo(string name, string hash, Option<ContentPackageId> id)
{
Name = name;
Hash = hash;
Id = id;
}
public ContentPackageInfo(ContentPackage pkg)
{
Name = pkg.Name;
Hash = pkg.Hash.StringRepresentation;
Id = pkg.UgcId;
}
}
public ImmutableArray<ContentPackageInfo> ContentPackages;
public ImmutableArray<ServerListContentPackageInfo> ContentPackages;
public int ContentPackageCount;
public bool IsModded => ContentPackages.Any(p => !GameMain.VanillaContent.NameMatches(p.Name));
public ServerInfo(Endpoint endpoint)
public ServerInfo(params Endpoint[] endpoint) : this(endpoint.ToImmutableArray()) { }
public ServerInfo(ImmutableArray<Endpoint> endpoints)
{
SerializableProperties = SerializableProperty.GetProperties(this);
Endpoint = endpoint;
ContentPackages = ImmutableArray<ContentPackageInfo>.Empty;
Endpoints = endpoints;
ContentPackages = ImmutableArray<ServerListContentPackageInfo>.Empty;
}
public static ServerInfo FromServerConnection(NetworkConnection connection, ServerSettings serverSettings)
public static ServerInfo FromServerEndpoints(ImmutableArray<Endpoint> endpoints, ServerSettings serverSettings)
{
var serverInfo = new ServerInfo(connection.Endpoint)
var serverInfo = new ServerInfo(endpoints)
{
GameMode = GameMain.NetLobbyScreen.SelectedMode?.Identifier ?? Identifier.Empty,
GameStarted = Screen.Selected != GameMain.NetLobbyScreen,
GameVersion = GameMain.Version,
PlayerCount = GameMain.Client.ConnectedClients.Count,
ContentPackages = ContentPackageManager.EnabledPackages.All.Select(p => new ContentPackageInfo(p)).ToImmutableArray(),
ContentPackages = ContentPackageManager.EnabledPackages.All.Select(p => new ServerListContentPackageInfo(p)).ToImmutableArray(),
Ping = GameMain.Client.Ping,
// -------------------------------------
@@ -225,7 +208,7 @@ namespace Barotrauma.Networking
playStyleName.RectTransform.IsFixedSize = true;
var serverType = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), frame.RectTransform),
Endpoint?.ServerTypeString ?? string.Empty,
Endpoints.First().ServerTypeString,
textAlignment: Alignment.TopLeft)
{
CanBeFocused = false
@@ -460,8 +443,12 @@ namespace Barotrauma.Networking
GameVersion = version;
}
if (int.TryParse(valueGetter("playercount"), out int playerCount)) { PlayerCount = playerCount; }
if (int.TryParse(valueGetter("maxplayernum"), out int maxPlayers)) { MaxPlayers = maxPlayers; }
if (int.TryParse(valueGetter("maxplayers"), out int maxPlayers)) { MaxPlayers = maxPlayers; }
else if (int.TryParse(valueGetter("maxplayernum"), out maxPlayers)) { MaxPlayers = maxPlayers; }
if (Enum.TryParse(valueGetter("modeselectionmode"), out SelectionMode modeSelectionMode)) { ModeSelectionMode = modeSelectionMode; }
if (Enum.TryParse(valueGetter("subselectionmode"), out SelectionMode subSelectionMode)) { SubSelectionMode = subSelectionMode; }
HasPassword = getBool("haspassword");
@@ -471,6 +458,8 @@ namespace Barotrauma.Networking
AllowSpectating = getBool("allowspectating");
AllowRespawn = getBool("allowrespawn");
VoipEnabled = getBool("voicechatenabled");
EosCrossplay = getBool("eoscrossplay");
GameMode = valueGetter("gamemode")?.ToIdentifier() ?? Identifier.Empty;
if (float.TryParse(valueGetter("traitors"), NumberStyles.Any, CultureInfo.InvariantCulture, out float traitorProbability)) { TraitorProbability = traitorProbability; }
if (Enum.TryParse(valueGetter("playstyle"), out PlayStyle playStyle)) { PlayStyle = playStyle; }
@@ -488,27 +477,21 @@ namespace Barotrauma.Networking
}
}
private static ContentPackageInfo[] ExtractContentPackageInfo(string serverName, Func<string, string?> valueGetter)
private static ServerListContentPackageInfo[] ExtractContentPackageInfo(string serverName, Func<string, string?> valueGetter)
{
//workaround to ServerRules queries truncating the values to 255 bytes
int individualPackageIndex = 0;
string? individualPackage = valueGetter($"contentpackage{individualPackageIndex}");
if (!individualPackage.IsNullOrEmpty())
{
List<ContentPackageInfo> contentPackages = new List<ContentPackageInfo>();
List<ServerListContentPackageInfo> contentPackages = new List<ServerListContentPackageInfo>();
do
{
string[] splitPackageInfo = individualPackage.Split(',');
if (splitPackageInfo.Length != 3)
if (!ServerListContentPackageInfo.ParseSingleEntry(individualPackage).TryUnwrap(out var info))
{
DebugConsole.Log(
$"Error in a server's content package list: malformed content package info ({individualPackage}).");
return Array.Empty<ContentPackageInfo>();
return Array.Empty<ServerListContentPackageInfo>();
}
string name = splitPackageInfo[0];
string hash = splitPackageInfo[1];
ulong.TryParse(splitPackageInfo[2], out ulong id);
contentPackages.Add(new ContentPackageInfo(name, hash, Option<ContentPackageId>.Some(new SteamWorkshopId(id))));
contentPackages.Add(info);
individualPackageIndex++;
individualPackage = valueGetter($"contentpackage{individualPackageIndex}");
@@ -518,43 +501,58 @@ namespace Barotrauma.Networking
string? joinedNames = valueGetter("contentpackage");
string? joinedHashes = valueGetter("contentpackagehash");
string? joinedWorkshopIds = valueGetter("contentpackageid");
string? joinedUgcIds = valueGetter("contentpackageid");
string[] contentPackageNames = joinedNames.IsNullOrEmpty() ? Array.Empty<string>() : joinedNames.Split(',');
string[] contentPackageHashes = joinedHashes.IsNullOrEmpty() ? Array.Empty<string>() : joinedHashes.Split(',');
#warning TODO: genericize
ulong[] contentPackageIds = joinedWorkshopIds.IsNullOrEmpty() ? new ulong[1] : SteamManager.ParseWorkshopIds(joinedWorkshopIds).ToArray();
var contentPackageNames = joinedNames.IsNullOrEmpty() ? Array.Empty<string>() : joinedNames.SplitEscaped(',');
var contentPackageHashes = joinedHashes.IsNullOrEmpty() ? Array.Empty<string>() : joinedHashes.SplitEscaped(',');
var contentPackageIds = joinedUgcIds.IsNullOrEmpty() ? new string[1] { string.Empty } : joinedUgcIds.SplitEscaped(',');
if (contentPackageNames.Length != contentPackageHashes.Length || contentPackageHashes.Length != contentPackageIds.Length)
if (contentPackageNames.Count != contentPackageHashes.Count || contentPackageHashes.Count != contentPackageIds.Count)
{
DebugConsole.Log(
$"The number of names, hashes and Workshop IDs on server \"{serverName}\"" +
$" doesn't match: {contentPackageNames.Length} names ({string.Join(", ", contentPackageNames)}), {contentPackageHashes.Length} hashes, {contentPackageIds.Length} ids)");
return Array.Empty<ContentPackageInfo>();
$"The number of names, hashes and UGC IDs on server \"{serverName}\"" +
$" doesn't match: {contentPackageNames.Count} names ({string.Join(", ", contentPackageNames)}), {contentPackageHashes.Count} hashes, {contentPackageIds.Count} ids)");
return Array.Empty<ServerListContentPackageInfo>();
}
return contentPackageNames
.Zip(contentPackageHashes, (name, hash) => (name, hash))
.Zip(contentPackageIds, (t1, id) =>
new ContentPackageInfo(
new ServerListContentPackageInfo(
t1.name,
t1.hash,
Option<ContentPackageId>.Some(new SteamWorkshopId(id))))
ContentPackageId.Parse(id)))
.ToArray();
}
public static Option<ServerInfo> FromXElement(XElement element)
{
var endpoints = new List<Endpoint>();
string endpointStr
= element.GetAttributeString("Endpoint", null)
?? element.GetAttributeString("OwnerID", null)
?? $"{element.GetAttributeString("IP", "")}:{element.GetAttributeInt("Port", 0)}";
if (Endpoint.Parse(endpointStr).TryUnwrap(out var endpoint))
{
endpoints.Add(endpoint);
}
else
{
var multipleEndpointStrs
= element.GetAttributeStringArray("Endpoints", Array.Empty<string>());
endpoints.AddRange(
multipleEndpointStrs
.Select(Endpoint.Parse)
.NotNone());
}
if (!Endpoint.Parse(endpointStr).TryUnwrap(out var endpoint)) { return Option<ServerInfo>.None(); }
if (endpoints.Count == 0) { return Option.None; }
var gameVersionStr = element.GetAttributeString("GameVersion", "");
if (!Version.TryParse(gameVersionStr, out var gameVersion)) { gameVersion = GameMain.Version; }
var info = new ServerInfo(endpoint)
var info = new ServerInfo(endpoints.ToImmutableArray())
{
GameVersion = gameVersion
};
@@ -562,14 +560,14 @@ namespace Barotrauma.Networking
info.MetadataSource = DataSource.Parse(element);
return Option<ServerInfo>.Some(info);
return Option.Some(info);
}
public XElement ToXElement()
{
XElement element = new XElement(GetType().Name);
element.SetAttributeValue("Endpoint", Endpoint.ToString());
element.SetAttributeValue("Endpoints", string.Join(",", Endpoints.Select(e => e.StringRepresentation)));
element.SetAttributeValue("GameVersion", GameVersion.ToString());
SerializableProperty.SerializeProperties(this, element, saveIfDefault: true);
@@ -588,9 +586,9 @@ namespace Barotrauma.Networking
}
public bool Equals(ServerInfo other)
=> other.Endpoint == Endpoint;
=> other.Endpoints.Any(e => Endpoints.Contains(e));
public override int GetHashCode() => Endpoint.GetHashCode();
public override int GetHashCode() => Endpoints.First().GetHashCode();
string ISerializableEntity.Name => "ServerInfo";
public Dictionary<Identifier, SerializableProperty> SerializableProperties { get; }
@@ -15,7 +15,7 @@ namespace Barotrauma
this.providers = providers.ToImmutableArray();
}
protected override void RetrieveServersImpl(Action<ServerInfo> onServerDataReceived, Action onQueryCompleted)
protected override void RetrieveServersImpl(Action<ServerInfo, ServerProvider> onServerDataReceived, Action onQueryCompleted)
{
int providersFinished = 0;
void ackFinishedProvider()
@@ -0,0 +1,139 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.Networking;
namespace Barotrauma;
sealed class EosServerProvider : ServerProvider
{
public sealed class DataSource : ServerInfo.DataSource
{
public readonly string SteamPingLocation;
public DataSource(string steamPingLocation)
{
SteamPingLocation = steamPingLocation;
}
public override void Write(XElement element) { /* do nothing */ }
}
protected override void RetrieveServersImpl(Action<ServerInfo, ServerProvider> onServerDataReceived, Action onQueryCompleted)
{
if (EosInterface.IdQueries.GetLoggedInPuids() is not { Length: > 0 } loggedInPuids) { return; }
int finishedTaskCount = 0;
int totalTaskCount = EosInterface.Sessions.MaxBucketIndex + 1 - EosInterface.Sessions.MinBucketIndex;
void countTaskFinished()
{
finishedTaskCount++;
if (finishedTaskCount == totalTaskCount)
{
onQueryCompleted();
}
}
void onTaskFinished(Task t)
{
using var janitor = Janitor.Start();
janitor.AddAction(countTaskFinished);
if (!t.TryGetResult(
out Result<ImmutableArray<EosInterface.Sessions.RemoteSession>, EosInterface.Sessions.RemoteSession.Query.Error>? result))
{
return;
}
if (!result.TryUnwrapSuccess(out var sessions))
{
return;
}
var addedEndpoints = new HashSet<Endpoint>();
foreach (var session in sessions)
{
if (!session.Attributes.TryGetValue("ServerName".ToIdentifier(), out var serverName))
{
continue;
}
var endpointOption = Endpoint.Parse(session.HostAddress);
if (!endpointOption.TryUnwrap(out var primaryEndpoint))
{
continue;
}
var endpoints = new List<Endpoint> { primaryEndpoint };
if (primaryEndpoint is EosP2PEndpoint
&& session.Attributes.TryGetValue("SteamP2PEndpoint".ToIdentifier(), out var steamIdStr)
&& SteamP2PEndpoint.Parse(steamIdStr).TryUnwrap(out var steamP2PEndpoint))
{
endpoints.Add(steamP2PEndpoint);
}
else if (primaryEndpoint is LidgrenEndpoint
{
Address: LidgrenAddress address, Port: NetConfig.DefaultPort
}
&& session.Attributes.TryGetValue("Port".ToIdentifier(), out var portStr)
&& ushort.TryParse(portStr, out var port))
{
// Port isn't included as part of the host address
// because it's filled in by EOS automatically,
// so extract the port from a separate attribute and
// fix up the endpoint here
primaryEndpoint = new LidgrenEndpoint(address.NetAddress, port);
endpoints[0] = primaryEndpoint;
}
// Prevent duplicate entries
if (endpoints.Intersect(addedEndpoints).Any())
{
continue;
}
addedEndpoints.UnionWith(endpoints);
var serverInfo = new ServerInfo(endpoints.ToImmutableArray())
{
ServerName = serverName
};
serverInfo.UpdateInfo(key =>
session.Attributes.TryGetValue(key.ToIdentifier(), out var value) ? value : string.Empty);
serverInfo.EosCrossplay = true;
serverInfo.Checked = true;
if (session.Attributes.TryGetValue("steampinglocation".ToIdentifier(), out var steamPingLocation))
{
serverInfo.MetadataSource = Option.Some((ServerInfo.DataSource)new DataSource(steamPingLocation));
}
onServerDataReceived(serverInfo, this);
}
};
for (int bucketIndex = EosInterface.Sessions.MinBucketIndex; bucketIndex <= EosInterface.Sessions.MaxBucketIndex; bucketIndex++)
{
var query = new EosInterface.Sessions.RemoteSession.Query(
BucketIndex: bucketIndex,
LocalUserId: loggedInPuids.First(),
MaxResults: 200,
Attributes: ImmutableDictionary<Identifier, string>.Empty);
TaskPool.Add(
$"{nameof(EosServerProvider)}.{nameof(RetrieveServersImpl)}",
query.Run(),
onTaskFinished);
}
}
public override void Cancel()
{
}
}
@@ -6,12 +6,12 @@ namespace Barotrauma
{
abstract class ServerProvider
{
public void RetrieveServers(Action<ServerInfo> onServerDataReceived, Action onQueryCompleted)
public void RetrieveServers(Action<ServerInfo, ServerProvider> onServerDataReceived, Action onQueryCompleted)
{
Cancel();
RetrieveServersImpl(onServerDataReceived, onQueryCompleted);
}
protected abstract void RetrieveServersImpl(Action<ServerInfo> onServerDataReceived, Action onQueryCompleted);
protected abstract void RetrieveServersImpl(Action<ServerInfo, ServerProvider> action, Action onQueryCompleted);
public abstract void Cancel();
}
}
@@ -46,42 +46,43 @@ namespace Barotrauma
MetadataSource = Option<ServerInfo.DataSource>.Some(new DataSource((UInt16)entry.QueryPort))
});
private static void HandleResponsiveServer(Steamworks.Data.ServerInfo entry, Action<ServerInfo> onServerDataReceived)
private void HandleResponsiveServer(Steamworks.Data.ServerInfo entry, Action<ServerInfo, ServerProvider> onServerDataReceived)
{
TaskPool.Add($"QueryServerRules (GetServers, {entry.Name}, {entry.Address})", entry.QueryRulesAsync(),
t =>
{
if (t.Status == TaskStatus.Faulted)
{
TaskPool.PrintTaskExceptions(t, $"Failed to retrieve rules for {entry.Name}");
TaskPool.PrintTaskExceptions(t, $"Failed to retrieve rules for {entry.Name}", msg => DebugConsole.ThrowError(msg));
return;
}
if (!t.TryGetResult(out Dictionary<string, string> rules)) { return; }
if (!t.TryGetResult(out Dictionary<string, string>? rules)) { return; }
if (rules is null) { return; }
if (!InfoFromListEntry(entry).TryUnwrap(out var serverInfo)) { return; }
serverInfo.UpdateInfo(key =>
{
if (rules.TryGetValue(key, out var val)) { return val; }
return null;
});
serverInfo.Checked = true; //rules != null;
serverInfo.Checked = true;
onServerDataReceived(serverInfo);
onServerDataReceived(serverInfo, this);
});
}
private static void HandleUnresponsiveServer(Steamworks.Data.ServerInfo entry, Action<ServerInfo> onServerDataReceived)
private void HandleUnresponsiveServer(Steamworks.Data.ServerInfo entry, Action<ServerInfo, ServerProvider> onServerDataReceived)
{
//TODO: do we still want to list unresponsive servers?
if (!InfoFromListEntry(entry).TryUnwrap(out var serverInfo)) { return; }
onServerDataReceived(serverInfo);
onServerDataReceived(serverInfo, this);
}
private Steamworks.ServerList.Internet? serverQuery;
private CoroutineHandle? queryCoroutine;
protected override void RetrieveServersImpl(Action<ServerInfo> onServerDataReceived, Action onQueryCompleted)
protected override void RetrieveServersImpl(Action<ServerInfo, ServerProvider> onServerDataReceived, Action onQueryCompleted)
{
if (!SteamManager.IsInitialized)
{
@@ -139,7 +140,7 @@ namespace Barotrauma
CoroutineManager.StopCoroutines(selfQueryCoroutine);
dequeue();
if (t.Status == TaskStatus.Faulted) { TaskPool.PrintTaskExceptions(t, "Failed to retrieve servers"); }
if (t.Status == TaskStatus.Faulted) { TaskPool.PrintTaskExceptions(t, "Failed to retrieve servers", msg => DebugConsole.ThrowError(msg)); }
selfServerQuery.Dispose();
}
@@ -1,6 +1,7 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.Networking;
@@ -24,7 +25,7 @@ namespace Barotrauma
private object? queryRef = null;
protected override void RetrieveServersImpl(Action<ServerInfo> onServerDataReceived, Action onQueryCompleted)
protected override void RetrieveServersImpl(Action<ServerInfo, ServerProvider> onServerDataReceived, Action onQueryCompleted)
{
if (!SteamManager.IsInitialized)
{
@@ -61,7 +62,7 @@ namespace Barotrauma
// If queryRef != selfQueryRef, this query was cancelled
if (!ReferenceEquals(selfQueryRef, queryRef)) { return; }
if (!t.TryGetResult(out Steamworks.Data.Lobby[] lobbies)
if (!t.TryGetResult(out Steamworks.Data.Lobby[]? lobbies)
|| lobbies is null
|| lobbies.Length == 0)
{
@@ -74,16 +75,23 @@ namespace Barotrauma
string lobbyOwnerStr = lobby.GetData("lobbyowner") ?? "";
lobbyQuery = lobbyQuery.WithoutKeyValue("lobbyowner", lobbyOwnerStr);
string serverName = lobby.GetData("name") ?? "";
string serverName = lobby.GetData("servername").FallbackNullOrEmpty(lobby.GetData("name")) ?? "";
if (string.IsNullOrEmpty(serverName)) { continue; }
var ownerId = SteamId.Parse(lobbyOwnerStr);
if (!ownerId.TryUnwrap(out var lobbyOwnerId)) { continue; }
var eosP2PEndpointOption = EosP2PEndpoint
.Parse(lobby.GetData("EosEndpoint") ?? "")
.Select(e => (Endpoint)e);
if (retrieved.Contains(lobbyOwnerId)) { continue; }
retrieved.Add(lobbyOwnerId);
var serverInfo = new ServerInfo(new SteamP2PEndpoint(lobbyOwnerId))
var endpoints = new List<Endpoint> { new SteamP2PEndpoint(lobbyOwnerId) };
if (eosP2PEndpointOption.TryUnwrap(out var eosP2PEndpoint)) { endpoints.Add(eosP2PEndpoint); }
var serverInfo = new ServerInfo(endpoints.ToImmutableArray())
{
ServerName = serverName,
MetadataSource = Option<ServerInfo.DataSource>.Some(new DataSource(lobby))
@@ -91,7 +99,7 @@ namespace Barotrauma
serverInfo.UpdateInfo(key => lobby.GetData(key));
serverInfo.Checked = true;
onServerDataReceived(serverInfo);
onServerDataReceived(serverInfo, this);
}
startQuery();
}