v1.3.0.1 (Epic Store release)

This commit is contained in:
Regalis11
2024-03-28 18:34:33 +02:00
parent 81ca8637be
commit 3791670c42
269 changed files with 13160 additions and 2966 deletions
@@ -381,7 +381,7 @@ namespace Barotrauma.Lights
spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.Additive, transformMatrix: spriteBatchTransform);
Vector3 glowColorHSV = ToolBox.RGBToHSV(AmbientLight);
glowColorHSV.Z = Math.Max(glowColorHSV.Z, 0.4f);
Color glowColor = ToolBox.HSVToRGB(glowColorHSV.X, glowColorHSV.Y, glowColorHSV.Z);
Color glowColor = ToolBoxCore.HSVToRGB(glowColorHSV.X, glowColorHSV.Y, glowColorHSV.Z);
Vector2 glowSpriteSize = new Vector2(gapGlowTexture.Width, gapGlowTexture.Height);
foreach (var gap in Gap.GapList)
{