Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved. Closes #694
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@@ -609,7 +609,7 @@ namespace Barotrauma
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public override XElement Save(XElement parentElement)
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{
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if (MoveWithLevel) return null;
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if (!ShouldBeSaved) return null;
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XElement element = new XElement("WayPoint");
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element.Add(new XAttribute("ID", ID),
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