Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved. Closes #694
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@@ -20,16 +20,7 @@ namespace Barotrauma
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//observable collection because some entities may need to be notified when the collection is modified
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public ObservableCollection<MapEntity> linkedTo;
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//protected float soundRange;
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//protected float sightRange;
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public bool MoveWithLevel
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{
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get;
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set;
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}
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public bool ShouldBeSaved = true;
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//the position and dimensions of the entity
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