Move more events to be Harmony patches
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@@ -5126,7 +5126,6 @@ namespace Barotrauma
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AchievementManager.OnCharacterKilled(this, CauseOfDeath);
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}
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GameMain.LuaCs.Hook.Call("character.death", this, causeOfDeathAffliction);
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KillProjSpecific(causeOfDeath, causeOfDeathAffliction, log);
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if (info != null)
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