Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes
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@@ -4,10 +4,25 @@
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name="Skyholder Artifact"
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pickdistance="150">
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<Sprite texture="artifact.png" depth="0.8"/>
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<Sprite texture="artifact.png" depth="0.8" sourcerect="0,0,38,60"/>
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<Body width="36" height="60" density="5"/>
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<Holdable slots="BothHands" holdpos="30,-15" handle1="0,10" handle2="0,-10"/>
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</Item>
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<Item
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name="Thermal Artifact"
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pickdistance="150">
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<Sprite texture="artifact.png" depth="0.8" sourcerect="74,0,44,61"/>
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<Body radius="20" height="20" density="5"/>
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<Holdable slots="BothHands" holdpos="30,-15" handle1="0,10" handle2="0,-10">
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<StatusEffect type="OnActive">
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<Fire/>
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</StatusEffect>
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</Holdable>
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</Item>
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</Items>
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@@ -11,6 +11,17 @@
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itemname="Skyholder Artifact">
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</SalvageQuest>
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<SalvageQuest
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name="Salvaging an artifact"
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description="Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact."
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commonness="10"
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reward="2000"
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radarlabel="Infrasonic signal"
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failuremessage="Retrieving the artifact failed"
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successmessage="The artifact has been succesfully retrieved"
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itemname="Thermal Artifact">
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</SalvageQuest>
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<MonsterQuest
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name="Killing a Moloch"
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description="A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of 1000 credits has been promised to those who kill the creature."
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