Merge remote-tracking branch 'barotrauma/master' into new-netcode
# Conflicts: # Subsurface/Source/Characters/Character.cs # Subsurface/Source/Items/Components/Machines/Steering.cs # Subsurface/Source/Map/Structure.cs # Subsurface/Source/Networking/GameClient.cs # Subsurface/Source/Networking/GameServer.cs
This commit is contained in:
@@ -22,7 +22,7 @@ namespace Barotrauma.Items.Components
|
||||
public Deconstructor(Item item, XElement element)
|
||||
: base(item, element)
|
||||
{
|
||||
progressBar = new GUIProgressBar(new Rectangle(0,0,200,20), Color.Green, 0.0f, Alignment.BottomCenter, GuiFrame);
|
||||
progressBar = new GUIProgressBar(new Rectangle(0,0,200,20), Color.Green, GUI.Style, 0.0f, Alignment.BottomCenter, GuiFrame);
|
||||
|
||||
activateButton = new GUIButton(new Rectangle(0, 0, 200, 20), "Deconstruct", Alignment.TopCenter, GUI.Style, GuiFrame);
|
||||
activateButton.OnClicked = ToggleActive;
|
||||
|
||||
Reference in New Issue
Block a user