(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:39:25 +03:00
parent c583181e3b
commit 3575c8df52
79 changed files with 1720 additions and 2745 deletions
@@ -109,6 +109,11 @@ namespace Barotrauma
if (!ParseTexturePath(path, file)) { return; }
Name = SourceElement.GetAttributeString("name", null);
Vector4 sourceVector = SourceElement.GetAttributeVector4("sourcerect", Vector4.Zero);
var overrideElement = GetLocalizationOverrideElement();
if (overrideElement != null && overrideElement.Attribute("sourcerect") != null)
{
sourceVector = overrideElement.GetAttributeVector4("sourcerect", Vector4.Zero);
}
preMultipliedAlpha = preMultiplyAlpha ?? SourceElement.GetAttributeBool("premultiplyalpha", true);
bool shouldReturn = false;
if (!lazyLoad)
@@ -240,8 +245,12 @@ namespace Barotrauma
}
if (SourceElement != null)
{
Vector4 sourceVector = SourceElement.GetAttributeVector4("sourcerect", Vector4.Zero);
sourceRect = new Rectangle((int)sourceVector.X, (int)sourceVector.Y, (int)sourceVector.Z, (int)sourceVector.W);
sourceRect = SourceElement.GetAttributeRect("sourcerect", Rectangle.Empty);
var overrideElement = GetLocalizationOverrideElement();
if (overrideElement != null && overrideElement.Attribute("sourcerect") != null)
{
sourceRect = overrideElement.GetAttributeRect("sourcerect", Rectangle.Empty);
}
size = SourceElement.GetAttributeVector2("size", Vector2.One);
size.X *= sourceRect.Width;
size.Y *= sourceRect.Height;
@@ -256,6 +265,12 @@ namespace Barotrauma
if (file == "")
{
file = SourceElement.GetAttributeString("texture", "");
var overrideElement = GetLocalizationOverrideElement();
if (overrideElement != null)
{
string overrideFile = overrideElement.GetAttributeString("texture", "");
if (!string.IsNullOrEmpty(overrideFile)) { file = overrideFile; }
}
}
if (file == "")
{
@@ -273,6 +288,22 @@ namespace Barotrauma
}
return true;
}
private XElement GetLocalizationOverrideElement()
{
foreach (XElement subElement in SourceElement.Elements())
{
if (subElement.Name.ToString().ToLowerInvariant() == "override")
{
string language = subElement.GetAttributeString("language", "");
if (TextManager.Language.ToLower() == language.ToLower())
{
return subElement;
}
}
}
return null;
}
}
}