(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
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@@ -638,7 +638,9 @@ namespace Barotrauma
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if (mouseOn && PlayerInput.LeftButtonClicked() && !messageBoxOpen)
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{
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//TODO: translate or replace
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var messageBox = new GUIMessageBox("Mysteries lie ahead...", "This area is unreachable in this version of Barotrauma. Please wait for future updates!");
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messageBoxOpen = true;
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CoroutineManager.StartCoroutine(WaitForMessageBoxClosed(messageBox));
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}
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}
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@@ -315,7 +315,7 @@ namespace Barotrauma
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var dimensionsText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
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TextManager.Get("Dimensions"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), dimensionsText.RectTransform, Anchor.TopRight),
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new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), dimensionsText.RectTransform, Anchor.TopRight),
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dimensionsStr, textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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dimensionsText.RectTransform.MinSize = new Point(0, dimensionsText.Children.First().Rect.Height);
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@@ -326,7 +326,7 @@ namespace Barotrauma
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var crewSizeText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
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TextManager.Get("RecommendedCrewSize"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), crewSizeText.RectTransform, Anchor.TopRight),
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new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), crewSizeText.RectTransform, Anchor.TopRight),
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RecommendedCrewSizeMin + " - " + RecommendedCrewSizeMax, textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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crewSizeText.RectTransform.MinSize = new Point(0, crewSizeText.Children.First().Rect.Height);
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@@ -337,7 +337,7 @@ namespace Barotrauma
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var crewExperienceText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
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TextManager.Get("RecommendedCrewExperience"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), crewExperienceText.RectTransform, Anchor.TopRight),
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new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), crewExperienceText.RectTransform, Anchor.TopRight),
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TextManager.Get(RecommendedCrewExperience), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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crewExperienceText.RectTransform.MinSize = new Point(0, crewExperienceText.Children.First().Rect.Height);
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@@ -348,18 +348,21 @@ namespace Barotrauma
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var contentPackagesText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
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TextManager.Get("RequiredContentPackages"), textAlignment: Alignment.TopLeft, font: GUI.Font)
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{ CanBeFocused = false };
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), contentPackagesText.RectTransform, Anchor.TopRight),
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new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), contentPackagesText.RectTransform, Anchor.TopRight),
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string.Join(", ", RequiredContentPackages), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
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{ CanBeFocused = false };
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contentPackagesText.RectTransform.MinSize = new Point(0, contentPackagesText.Children.First().Rect.Height);
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}
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GUITextBlock.AutoScaleAndNormalize(descriptionBox.Content.Children.Where(c => c is GUITextBlock).Cast<GUITextBlock>());
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//space
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), descriptionBox.Content.RectTransform), style: null);
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if (Description.Length != 0)
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{
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform), TextManager.Get("SaveSubDialogDescription") + ":", font: GUI.Font, wrap: true) { CanBeFocused = false, ForceUpperCase = true };
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
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TextManager.Get("SaveSubDialogDescription", fallBackTag: "WorkshopItemDescription"), font: GUI.Font, wrap: true) { CanBeFocused = false, ForceUpperCase = true };
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}
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new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform), Description, font: GUI.Font, wrap: true)
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