(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:39:25 +03:00
parent c583181e3b
commit 3575c8df52
79 changed files with 1720 additions and 2745 deletions
@@ -50,7 +50,7 @@ namespace Barotrauma
Job.Name, textColor: Job.Prefab.UIColor, font: font);
}
if (personalityTrait != null)
if (personalityTrait != null && TextManager.Language == "English")
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform),
TextManager.Get("PersonalityTrait") + ": " + personalityTrait.Name, font: font);