(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
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@@ -188,6 +188,7 @@
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\CampaignSetupUI.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\CampaignUI.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\CharacterEditorScreen.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\CreditsPlayer.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\GameScreen.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\LevelEditorScreen.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Screens\LobbyScreen.cs" />
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