From 3549cadd12c17ff40584acd730235c4ee3adff01 Mon Sep 17 00:00:00 2001 From: Evil Factory <36804725+evilfactory@users.noreply.github.com> Date: Thu, 14 Apr 2022 16:34:25 -0300 Subject: [PATCH] Revert "MaxPlayers above 30 breaks stuff... why?" This reverts commit d5eb804de9ad665ab43e5fc44fb944be55909874. --- .../BarotraumaShared/SharedSource/Networking/NetConfig.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs b/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs index 6e5776d1a..83a5fa7f4 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs @@ -8,7 +8,7 @@ namespace Barotrauma.Networking public const int DefaultPort = 27015; public const int DefaultQueryPort = 27016; - public const int MaxPlayers = 30; + public const int MaxPlayers = 256; public const int ServerNameMaxLength = 60; public const int ServerMessageMaxLength = 2000;