(bb5ebaee3) Minor layout improvements to New Game and Game Settings
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@@ -74,11 +74,11 @@ namespace Barotrauma
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{
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settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));
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var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.005f, IsHorizontal = true };
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var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.01f, IsHorizontal = true };
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/// General tab --------------------------------------------------------------
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var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
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var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
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TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont);
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@@ -139,8 +139,8 @@ namespace Barotrauma
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return true;
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};
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var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - leftPanel.RectTransform.RelativeSize.X, 0.95f),
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settingsFramePadding.RectTransform, Anchor.TopRight));
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var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.99f - leftPanel.RectTransform.RelativeSize.X, 0.95f),
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settingsFramePadding.RectTransform, Anchor.TopLeft));
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var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightPanel.RectTransform, Anchor.TopCenter), isHorizontal: true);
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