(bb5ebaee3) Minor layout improvements to New Game and Game Settings

This commit is contained in:
Joonas Rikkonen
2019-04-02 12:39:42 +03:00
parent cae366e807
commit 34ee220bc9
3 changed files with 11 additions and 8 deletions
@@ -74,11 +74,11 @@ namespace Barotrauma
{
settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));
var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.005f, IsHorizontal = true };
var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.01f, IsHorizontal = true };
/// General tab --------------------------------------------------------------
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont);
@@ -139,8 +139,8 @@ namespace Barotrauma
return true;
};
var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - leftPanel.RectTransform.RelativeSize.X, 0.95f),
settingsFramePadding.RectTransform, Anchor.TopRight));
var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.99f - leftPanel.RectTransform.RelativeSize.X, 0.95f),
settingsFramePadding.RectTransform, Anchor.TopLeft));
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightPanel.RectTransform, Anchor.TopCenter), isHorizontal: true);