More resharper cleanup
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@@ -19,20 +19,23 @@ namespace Subsurface.Items.Components
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float structureFixAmount, limbFixAmount;
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[HasDefaultValue(100.0f, false)]
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private float Range
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public float Range
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{
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get { return ConvertUnits.ToDisplayUnits(range); }
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set { range = ConvertUnits.ToSimUnits(value); }
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}
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[HasDefaultValue(1.0f, false)]
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private float StructureFixAmount
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public float StructureFixAmount
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{
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get { return structureFixAmount; }
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set { structureFixAmount = value; }
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}
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[HasDefaultValue(1.0f, false)]
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private float LimbFixAmount
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public float LimbFixAmount
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{
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get { return limbFixAmount; }
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set { limbFixAmount = value; }
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}
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