v0.3.5.1:
- fixed UI controls not working in launcher - fixed battery cells not reloading inside batteries - moloch spawns earlier in tutorial - fixed wrong updaterversion in launcher (caused the launcher to always show a warning)
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v0.3.5.1
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- fixed unclickable buttons/checkboxes in the launcher
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- fixed battery cells not reloading when placed inside a battery
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v0.3.5.0
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- items float and can be moved around by flowing water
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- wiring mode which makes wiring more convenient in the editor
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- networking bugfixes and improvements
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- changes to the logic that determines how far the monsters can see/hear the submarine from - now it's
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possible to evade some monsters by turning off noisy devices and/or stopping the submarine
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- invisible entities (items inside cabinets, hulls/gaps when they've been hidden) can't be highlighted
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or selected in the editor
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- fixed monster/item spawnpoints being placed in unreachable locations
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- relay and delay components
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- fixed lights not being positioned correctly on moving items
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- added a ''set_color'' connection to light components
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- ladders outside the sub can be climbed
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- changes to drowning/suffocation logic: amount of oxygen drops at a fixed rate instead of effects
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"stacking" (e.g. when wearing a diving suit with no oxygen tank in a room with low oxygen)
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- fixed projectiles not colliding with the submarine when shot from the outside
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v0.3.4.2
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