(965c31410a) Unstable v0.10.4.0

This commit is contained in:
Juan Pablo Arce
2020-07-21 08:57:50 -03:00
parent 4f8bd39789
commit 33d3a41104
546 changed files with 45952 additions and 25762 deletions
+10 -10
View File
@@ -36,7 +36,7 @@ namespace Steamworks.Data
{
double val = 0.0;
if ( SteamUserStats.Internal.GetGlobalStat2( Name, ref val ) )
if ( SteamUserStats.Internal.GetGlobalStat( Name, ref val ) )
return val;
return 0;
@@ -45,7 +45,7 @@ namespace Steamworks.Data
public long GetGlobalInt()
{
long val = 0;
SteamUserStats.Internal.GetGlobalStat1( Name, ref val );
SteamUserStats.Internal.GetGlobalStat( Name, ref val );
return val;
}
@@ -56,7 +56,7 @@ namespace Steamworks.Data
var r = new long[days];
var rows = SteamUserStats.Internal.GetGlobalStatHistory1( Name, r, (uint) r.Length * sizeof(long) );
var rows = SteamUserStats.Internal.GetGlobalStatHistory( Name, r, (uint) r.Length * sizeof(long) );
if ( days != rows )
r = r.Take( rows ).ToArray();
@@ -71,7 +71,7 @@ namespace Steamworks.Data
var r = new double[days];
var rows = SteamUserStats.Internal.GetGlobalStatHistory2( Name, r, (uint)r.Length * sizeof( double ) );
var rows = SteamUserStats.Internal.GetGlobalStatHistory( Name, r, (uint)r.Length * sizeof( double ) );
if ( days != rows )
r = r.Take( rows ).ToArray();
@@ -85,11 +85,11 @@ namespace Steamworks.Data
if ( UserId > 0 )
{
SteamUserStats.Internal.GetUserStat2( UserId, Name, ref val );
SteamUserStats.Internal.GetUserStat( UserId, Name, ref val );
}
else
{
SteamUserStats.Internal.GetStat2( Name, ref val );
SteamUserStats.Internal.GetStat( Name, ref val );
}
return 0;
@@ -101,11 +101,11 @@ namespace Steamworks.Data
if ( UserId > 0 )
{
SteamUserStats.Internal.GetUserStat1( UserId, Name, ref val );
SteamUserStats.Internal.GetUserStat( UserId, Name, ref val );
}
else
{
SteamUserStats.Internal.GetStat1( Name, ref val );
SteamUserStats.Internal.GetStat( Name, ref val );
}
return val;
@@ -114,13 +114,13 @@ namespace Steamworks.Data
public bool Set( int val )
{
LocalUserOnly();
return SteamUserStats.Internal.SetStat1( Name, val );
return SteamUserStats.Internal.SetStat( Name, val );
}
public bool Set( float val )
{
LocalUserOnly();
return SteamUserStats.Internal.SetStat2( Name, val );
return SteamUserStats.Internal.SetStat( Name, val );
}
public bool Add( int val )